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23 lines
725 B
23 lines
725 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Play VCD on taunt prop |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_TF_TAUNT_PROP_H |
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#define C_TF_TAUNT_PROP_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class C_TFTauntProp : public C_BaseCombatCharacter |
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{ |
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DECLARE_CLASS( C_TFTauntProp, C_BaseCombatCharacter ); |
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public: |
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DECLARE_CLIENTCLASS(); |
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virtual bool StartSceneEvent( CSceneEventInfo *info, CChoreoScene *scene, CChoreoEvent *event, CChoreoActor *actor, C_BaseEntity *pTarget ) OVERRIDE; |
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virtual bool ClearSceneEvent( CSceneEventInfo *info, bool fastKill, bool canceled ) OVERRIDE; |
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}; |
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#endif // C_TF_TAUNT_PROP_H
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