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2675 lines
74 KiB
2675 lines
74 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#if defined( REPLAY_ENABLED ) |
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#include "replayperformanceeditor.h" |
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#include "replay/replay.h" |
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#include "replay/ireplayperformanceeditor.h" |
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#include "replay/ireplayperformancecontroller.h" |
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#include "replay/performance.h" |
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#include "ienginevgui.h" |
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#include "iclientmode.h" |
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#include "vgui_controls/ImagePanel.h" |
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#include "vgui_controls/TextImage.h" |
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#include "vgui_controls/Slider.h" |
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#include "vgui_controls/Menu.h" |
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#include "vgui/ILocalize.h" |
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#include "vgui/IImage.h" |
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#include "c_team.h" |
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#include "vgui_avatarimage.h" |
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#include "vgui/ISurface.h" |
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#include "vgui/IInput.h" |
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#include "replay/replaycamera.h" |
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#include "replay/ireplaymanager.h" |
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#include "replay/iclientreplaycontext.h" |
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#include "confirm_dialog.h" |
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#include "replayperformancesavedlg.h" |
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#include "replay/irecordingsessionmanager.h" |
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#include "achievementmgr.h" |
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#include "c_playerresource.h" |
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#include "replay/gamedefs.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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extern CAchievementMgr g_AchievementMgrTF; |
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//----------------------------------------------------------------------------- |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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extern IReplayPerformanceController *g_pReplayPerformanceController; |
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//----------------------------------------------------------------------------- |
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// Hack-y global bool to communicate when we are rewinding for map load screens. |
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// Order of operations issues preclude the use of engine->IsPlayingDemo(). |
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bool g_bIsReplayRewinding = false; |
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//----------------------------------------------------------------------------- |
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// TODO: Make these archive? Right now, the tips are reset every time the game starts |
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ConVar replay_perftip_count_enter( "replay_perftip_count_enter", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "", true, 0, false, 0 ); |
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ConVar replay_perftip_count_exit( "replay_perftip_count_exit", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "", true, 0, false, 0 ); |
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ConVar replay_perftip_count_freecam_enter( "replay_perftip_count_freecam_enter", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "", true, 0, false, 0 ); |
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ConVar replay_perftip_count_freecam_exit( "replay_perftip_count_freecam_exit", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "", true, 0, false, 0 ); |
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ConVar replay_perftip_count_freecam_exit2( "replay_perftip_count_freecam_exit2", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "", true, 0, false, 0 ); |
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ConVar replay_editor_fov_mousewheel_multiplier( "replay_editor_fov_mousewheel_multiplier", "5", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "The multiplier on mousewheel input for adjusting camera FOV in the replay editor." ); |
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ConVar replay_editor_fov_mousewheel_invert( "replay_editor_fov_mousewheel_invert", "0", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "Invert FOV zoom/unzoom on mousewheel in the replay editor." ); |
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ConVar replay_replayeditor_rewindmsgcounter( "replay_replayeditor_rewindmsgcounter", "0", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_HIDDEN, "" ); |
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//----------------------------------------------------------------------------- |
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#define MAX_TIP_DISPLAYS 1 |
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//----------------------------------------------------------------------------- |
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#define TIMESCALE_MIN 0.01f |
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#define TIMESCALE_MAX 3.0f |
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//----------------------------------------------------------------------------- |
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#define SLIDER_RANGE_MAX 10000.0f |
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//----------------------------------------------------------------------------- |
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#define REPLAY_SOUND_DIALOG_POPUP "replay\\replaydialog_warn.wav" |
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//----------------------------------------------------------------------------- |
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static const char *gs_pCamNames[ NCAMS ] = |
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{ |
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"free", |
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"third", |
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"first", |
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"timescale", |
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}; |
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static const char *gs_pBaseComponentNames[ NCAMS ] = |
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{ |
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"replay/replay_camera_%s%s", |
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"replay/replay_camera_%s%s", |
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"replay/replay_camera_%s%s", |
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"replay/replay_%s%s", |
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}; |
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//----------------------------------------------------------------------------- |
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void PlayDemo() |
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{ |
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engine->ClientCmd_Unrestricted( "demo_resume" ); |
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} |
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void PauseDemo() |
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{ |
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engine->ClientCmd_Unrestricted( "demo_pause" ); |
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} |
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//----------------------------------------------------------------------------- |
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inline float SCurve( float t ) |
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{ |
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t = clamp( t, 0.0f, 1.0f ); |
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return t * t * (3 - 2*t); |
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} |
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inline float CubicEaseIn( float t ) |
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{ |
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t = clamp( t, 0.0f, 1.0f ); |
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return t * t * t; |
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} |
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inline float LerpScale( float flIn, float flInMin, float flInMax, float flOutMin, float flOutMax ) |
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{ |
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float flDenom = flInMax - flInMin; |
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if ( flDenom == 0.0f ) |
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return 0.0f; |
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float t = clamp( ( flIn - flInMin ) / flDenom, 0.0f, 1.0f ); |
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return Lerp( t, flOutMin, flOutMax ); |
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} |
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//----------------------------------------------------------------------------- |
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void HighlightTipWords( Label *pLabel ) |
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{ |
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// Setup coloring - get # of words that should be highlighted |
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wchar_t *pwNumWords = g_pVGuiLocalize->Find( "#Replay_PerfTip_Highlight_NumWords" ); |
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if ( !pwNumWords ) |
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return; |
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// Get the current label text |
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wchar_t wszLabelText[512]; |
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pLabel->GetText( wszLabelText, sizeof( wszLabelText ) ); |
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pLabel->GetTextImage()->ClearColorChangeStream(); |
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pLabel->GetTextImage()->AddColorChange( pLabel->GetFgColor(), 0 ); |
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int nNumWords = _wtoi( pwNumWords ); |
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for ( int i = 0; i < nNumWords; ++i ) |
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{ |
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char szWordFindStr[64]; |
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V_snprintf( szWordFindStr, sizeof( szWordFindStr ), "#Replay_PerfTip_Highlight_Word%i", i ); |
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wchar_t *pwWord = g_pVGuiLocalize->Find( szWordFindStr ); |
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if ( !pwWord ) |
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continue; |
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const int nWordLen = wcslen( pwWord ); |
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// Find any instance of the word in the label text and highlight it in red |
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const wchar_t *p = wszLabelText; |
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do |
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{ |
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const wchar_t *pInst = wcsstr( p, pwWord ); |
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if ( !pInst ) |
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break; |
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// Highlight the text |
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int nStartPos = pInst - wszLabelText; |
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int nEndPos = nStartPos + nWordLen; |
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// If start pos is non-zero, clear color changes |
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bool bChangeColor = true; |
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if ( nStartPos == 0 ) |
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{ |
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pLabel->GetTextImage()->ClearColorChangeStream(); |
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} |
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else if ( iswalpha( wszLabelText[ nStartPos - 1 ] ) ) |
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{ |
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// If this is not the beginning of the string, check the previous character. If it's |
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// not whitespace, etc, we found an instance of a keyword within another word. Skip. |
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bChangeColor = false; |
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} |
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if ( bChangeColor ) |
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{ |
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pLabel->GetTextImage()->AddColorChange( Color(200,80,60,255), nStartPos ); |
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pLabel->GetTextImage()->AddColorChange( pLabel->GetFgColor(), nEndPos ); |
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} |
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p = pInst + nWordLen; |
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} while ( 1 ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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class CSavingDialog : public CGenericWaitingDialog |
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{ |
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DECLARE_CLASS_SIMPLE( CSavingDialog, CGenericWaitingDialog ); |
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public: |
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CSavingDialog( CReplayPerformanceEditorPanel *pEditorPanel ) |
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: CGenericWaitingDialog( pEditorPanel ) |
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{ |
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m_pEditorPanel = pEditorPanel; |
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} |
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virtual void OnTick() |
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{ |
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BaseClass::OnTick(); |
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if ( !g_pReplayPerformanceController ) |
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return; |
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// Update async save |
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if ( g_pReplayPerformanceController->IsSaving() ) |
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{ |
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g_pReplayPerformanceController->SaveThink(); |
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} |
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else |
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{ |
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if ( m_pEditorPanel.Get() ) |
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{ |
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m_pEditorPanel->OnSaveComplete(); |
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} |
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Close(); |
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} |
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} |
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private: |
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CConfirmDialog *m_pLoginDialog; |
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vgui::DHANDLE< CReplayPerformanceEditorPanel > m_pEditorPanel; |
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}; |
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//----------------------------------------------------------------------------- |
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class CReplayTipLabel : public Label |
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{ |
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DECLARE_CLASS_SIMPLE( CReplayTipLabel, Label ); |
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public: |
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CReplayTipLabel( Panel *pParent, const char *pName, const char *pText ) |
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: BaseClass( pParent, pName, pText ) |
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{ |
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} |
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virtual void ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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HighlightTipWords( this ); |
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} |
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}; |
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DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CReplayTipLabel, Label ); |
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//----------------------------------------------------------------------------- |
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class CPerformanceTip : public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CPerformanceTip, EditablePanel ); |
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public: |
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static DHANDLE< CPerformanceTip > s_pTip; |
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static CPerformanceTip *CreateInstance( const char *pText ) |
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{ |
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if ( s_pTip ) |
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{ |
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s_pTip->SetVisible( false ); |
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s_pTip->MarkForDeletion(); |
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s_pTip = NULL; |
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} |
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s_pTip = SETUP_PANEL( new CPerformanceTip( pText ) ); |
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return s_pTip; |
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} |
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CPerformanceTip( const char *pText ) |
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: BaseClass( g_pClientMode->GetViewport(), "Tip" ), |
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m_flBornTime( gpGlobals->realtime ), |
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m_flAge( 0.0f ), |
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m_flShowDuration( 15.0f ) |
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{ |
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m_pTextLabel = new CReplayTipLabel( this, "TextLabel", pText ); |
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} |
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virtual void OnThink() |
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{ |
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// Delete the panel if life exceeded |
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const float flEndTime = m_flBornTime + m_flShowDuration; |
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if ( gpGlobals->realtime >= flEndTime ) |
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{ |
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SetVisible( false ); |
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MarkForDeletion(); |
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s_pTip = NULL; |
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return; |
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} |
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SetVisible( true ); |
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const float flFadeDuration = .4f; |
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float flAlpha; |
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// Fade out? |
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if ( gpGlobals->realtime >= flEndTime - flFadeDuration ) |
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{ |
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flAlpha = LerpScale( gpGlobals->realtime, flEndTime - flFadeDuration, flEndTime, 1.0f, 0.0f ); |
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} |
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// Fade in? |
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else if ( gpGlobals->realtime <= m_flBornTime + flFadeDuration ) |
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{ |
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flAlpha = LerpScale( gpGlobals->realtime, m_flBornTime, m_flBornTime + flFadeDuration, 0.0f, 1.0f ); |
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} |
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// Otherwise, we must be in between fade in/fade out |
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else |
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{ |
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flAlpha = 1.0f; |
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} |
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SetAlpha( 255 * SCurve( flAlpha ) ); |
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} |
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virtual void ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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LoadControlSettings( "resource/ui/replayperformanceeditor/tip.res", "GAME" ); |
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// Center relative to parent |
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const int nScreenW = ScreenWidth(); |
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const int nScreenH = ScreenHeight(); |
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int aContentSize[2]; |
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m_pTextLabel->GetContentSize( aContentSize[0], aContentSize[1] ); |
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const int nLabelHeight = aContentSize[1]; |
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SetBounds( |
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0, |
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3 * nScreenH / 4 - nLabelHeight / 2, |
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nScreenW, |
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nLabelHeight + 2 * m_nTopBottomMargin |
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); |
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m_pTextLabel->SetBounds( |
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m_nLeftRightMarginWidth, |
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m_nTopBottomMargin, |
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nScreenW - 2 * m_nLeftRightMarginWidth, |
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nLabelHeight |
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); |
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} |
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static void Cleanup() |
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{ |
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if ( s_pTip ) |
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{ |
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s_pTip->MarkForDeletion(); |
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s_pTip = NULL; |
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} |
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} |
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CPanelAnimationVarAliasType( int, m_nLeftRightMarginWidth, "left_right_margin", "0", "proportional_xpos" ); |
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CPanelAnimationVarAliasType( int, m_nTopBottomMargin , "top_bottom_margin", "0", "proportional_ypos" ); |
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CReplayTipLabel *m_pTextLabel; |
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float m_flBornTime; |
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float m_flAge; |
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float m_flShowDuration; |
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}; |
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DHANDLE< CPerformanceTip > CPerformanceTip::s_pTip; |
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// Display the performance tip if we haven't already displayed it nMaxTimesToDisplay times or more |
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inline void DisplayPerformanceTip( const char *pText, ConVar* pCountCv = NULL, int nMaxTimesToDisplay = -1 ) |
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{ |
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// Already displayed too many times? Get out. |
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if ( pCountCv && nMaxTimesToDisplay >= 0 ) |
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{ |
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int nCount = pCountCv->GetInt(); |
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if ( nCount >= nMaxTimesToDisplay ) |
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return; |
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// Incremement count cvar |
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pCountCv->SetValue( nCount + 1 ); |
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} |
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// Display the tip |
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CPerformanceTip::CreateInstance( pText ); |
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} |
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//----------------------------------------------------------------------------- |
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inline float GetPlaybackTime() |
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{ |
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CReplay *pPlayingReplay = g_pReplayManager->GetPlayingReplay(); |
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return gpGlobals->curtime - TICKS_TO_TIME( pPlayingReplay->m_nSpawnTick ); |
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} |
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//----------------------------------------------------------------------------- |
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class CPlayerCell : public CExImageButton |
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{ |
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DECLARE_CLASS_SIMPLE( CPlayerCell, CExImageButton ); |
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public: |
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CPlayerCell( Panel *pParent, const char *pName, int *pCurTargetPlayerIndex ) |
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: CExImageButton( pParent, pName, "" ), |
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m_iPlayerIndex( -1 ), |
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m_pCurTargetPlayerIndex( pCurTargetPlayerIndex ) |
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{ |
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} |
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virtual void ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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GetImage()->SetImage( "" ); |
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SetFont( pScheme->GetFont( "ReplaySmall" ) ); |
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SetContentAlignment( Label::a_center ); |
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} |
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MESSAGE_FUNC( DoClick, "PressButton" ) |
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{ |
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ReplayCamera()->SetPrimaryTarget( m_iPlayerIndex ); |
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*m_pCurTargetPlayerIndex = m_iPlayerIndex; |
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float flCurTime = GetPlaybackTime(); |
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extern IReplayPerformanceController *g_pReplayPerformanceController; |
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g_pReplayPerformanceController->AddEvent_Camera_ChangePlayer( flCurTime, m_iPlayerIndex ); |
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} |
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int m_iPlayerIndex; |
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int *m_pCurTargetPlayerIndex; // Allow the button to write current target in outer class when pressed |
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}; |
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//----------------------------------------------------------------------------- |
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/* |
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class CReplayEditorSlider : public Slider |
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{ |
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DECLARE_CLASS_SIMPLE( CReplayEditorSlider, Slider ); |
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public: |
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CReplayEditorSlider( Panel *pParent, const char *pName ) |
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: Slider( pParent, pName ) |
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{ |
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} |
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virtual void SetDefault( float flDefault ) { m_flDefault = flDefault; } |
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ON_MESSAGE( Reset, OnReset ) |
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{ |
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SetValue( |
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} |
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private: |
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float m_flDefault; |
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}; |
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*/ |
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//----------------------------------------------------------------------------- |
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class CCameraOptionsPanel : public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CCameraOptionsPanel, EditablePanel ); |
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public: |
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CCameraOptionsPanel( Panel *pParent, const char *pName, const char *pTitle ) |
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: EditablePanel( pParent, pName ), |
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m_bControlsAdded( false ) |
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{ |
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m_pTitleLabel = new CExLabel( this, "TitleLabel", pTitle ); |
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AddControlToLayout( m_pTitleLabel ); |
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} |
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~CCameraOptionsPanel() |
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{ |
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m_lstSliderInfos.PurgeAndDeleteElements(); |
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} |
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void AddControlToLayout( Panel *pControl ) |
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{ |
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if ( pControl ) |
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{ |
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m_lstControls.AddToTail( pControl ); |
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pControl->SetMouseInputEnabled( true ); |
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} |
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} |
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// NOTE: Default value is assumed to be stored in flOut |
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void AddSliderToLayout( int nId, Slider *pSlider, const char *pLabelText, |
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float flMinValue, float flMaxValue, float &flOut ) |
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{ |
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SliderInfo_t *pNewSliderInfo = new SliderInfo_t; |
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pNewSliderInfo->m_nId = nId; |
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pNewSliderInfo->m_pSlider = pSlider; |
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pNewSliderInfo->m_flRange[ 0 ] = flMinValue; |
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pNewSliderInfo->m_flRange[ 1 ] = flMaxValue; |
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pNewSliderInfo->m_flDefault = flOut; |
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pNewSliderInfo->m_pValueOut = &flOut; |
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m_lstSliderInfos.AddToTail( pNewSliderInfo ); |
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AddControlToLayout( new EditablePanel( this, "Buffer" ) ); |
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AddControlToLayout( NewLabel( pLabelText ) ); |
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AddControlToLayout( NewSetDefaultButton( nId ) ); |
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AddControlToLayout( pSlider ); |
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pSlider->AddActionSignalTarget( this ); |
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} |
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void ResetSlider( int nId ) |
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{ |
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const SliderInfo_t *pSliderInfo = FindSliderInfoFromId( nId ); |
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if ( !pSliderInfo ) |
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return; |
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SetValue( pSliderInfo, pSliderInfo->m_flDefault ); |
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} |
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void SetValue( int nId, float flValue ) |
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{ |
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const SliderInfo_t *pSliderInfo = FindSliderInfoFromId( nId ); |
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if ( !pSliderInfo ) |
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return; |
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SetValue( pSliderInfo, flValue ); |
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} |
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virtual void ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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// Setup border |
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SetBorder( pScheme->GetBorder( "ButtonBorder" ) ); |
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HFont hFont = pScheme->GetFont( "ReplayBrowserSmallest", true ); |
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m_pTitleLabel->SetFont( hFont ); |
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m_pTitleLabel->SizeToContents(); |
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m_pTitleLabel->SetTall( YRES( 20 ) ); |
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m_pTitleLabel->SetColorStr( "235 235 235 255" ); |
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if ( !m_bControlsAdded ) |
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{ |
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const char *pResFile = GetResFile(); |
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if ( pResFile ) |
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{ |
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LoadControlSettings( pResFile, "GAME" ); |
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} |
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AddControls(); |
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m_bControlsAdded = true; |
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} |
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FOR_EACH_LL( m_lstSliderInfos, it ) |
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{ |
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SliderInfo_t *pInfo = m_lstSliderInfos[ it ]; |
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Slider *pSlider = pInfo->m_pSlider; |
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pSlider->SetRange( 0, SLIDER_RANGE_MAX ); |
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pSlider->SetNumTicks( 10 ); |
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float flDenom = fabs( pInfo->m_flRange[1] - pInfo->m_flRange[0] ); |
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pSlider->SetValue( SLIDER_RANGE_MAX * fabs( pInfo->m_flDefault - pInfo->m_flRange[0] ) / flDenom ); |
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} |
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} |
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virtual void PerformLayout() |
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{ |
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BaseClass::PerformLayout(); |
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int nWidth = XRES( 140 ); |
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int nMargins[2] = { (int)XRES( 5 ), (int)YRES( 5 ) }; |
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int nVBuf = YRES( 0 ); |
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int nLastY = -1; |
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int nY = nMargins[1]; |
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Panel *pPrevPanel = NULL; |
|
int nLastCtrlHeight = 0; |
|
|
|
FOR_EACH_LL( m_lstControls, i ) |
|
{ |
|
Panel *pPanel = m_lstControls[ i ]; |
|
if ( !pPanel->IsVisible() ) |
|
continue; |
|
|
|
int aPos[2]; |
|
pPanel->GetPos( aPos[0], aPos[1] ); |
|
|
|
if ( pPrevPanel && aPos[1] >= 0 ) |
|
{ |
|
nY += pPrevPanel->GetTall() + nVBuf; |
|
} |
|
|
|
// Gross hack to see if the control is a default button |
|
if ( dynamic_cast< CExButton * >( pPanel ) ) |
|
{ |
|
pPanel->SetWide( XRES( 36 ) ); |
|
pPanel->SetPos( pPrevPanel ? ( GetWide() - nMargins[0] - pPanel->GetWide() ) : 0, nLastY ); |
|
} |
|
else |
|
{ |
|
pPanel->SetWide( nWidth - 2 * nMargins[0] ); |
|
pPanel->SetPos( nMargins[0], nY ); |
|
} |
|
|
|
nLastY = nY; |
|
pPrevPanel = pPanel; |
|
nLastCtrlHeight = MAX( nLastCtrlHeight, pPanel->GetTall() ); |
|
} |
|
|
|
SetSize( nWidth, nY + nLastCtrlHeight + 2 * YRES( 3 ) ); |
|
} |
|
|
|
virtual void OnCommand( const char *pCommand ) |
|
{ |
|
if ( !V_strnicmp( pCommand, "reset_", 6 ) ) |
|
{ |
|
const int nSliderInfoId = atoi( pCommand + 6 ); |
|
ResetSlider( nSliderInfoId ); |
|
} |
|
else |
|
{ |
|
BaseClass::OnCommand( pCommand ); |
|
} |
|
} |
|
|
|
Label *NewLabel( const char *pText ) |
|
{ |
|
Label *pLabel = new Label( this, "Label", pText ); |
|
pLabel->SetTall( YRES( 9 ) ); |
|
pLabel->SetPos( -1, 0 ); // Use default x and accumulated y |
|
|
|
// Set font |
|
IScheme *pScheme = vgui::scheme()->GetIScheme( GetScheme() ); |
|
HFont hFont = pScheme->GetFont( "DefaultVerySmall", true ); |
|
pLabel->SetFont( hFont ); |
|
|
|
return pLabel; |
|
} |
|
|
|
CExButton *NewSetDefaultButton( int nSliderInfoId ) |
|
{ |
|
CExButton *pButton = new CExButton( this, "DefaultButton", "#Replay_SetDefaultSetting" ); |
|
pButton->SetTall( YRES( 11 ) ); |
|
pButton->SetPos( XRES( 30 ), -1 ); // Set y to -1 so it will stay on the same line |
|
pButton->SetContentAlignment( Label::a_center ); |
|
CFmtStr fmtResetCommand( "reset_%i", nSliderInfoId ); |
|
pButton->SetCommand( fmtResetCommand.Access() ); |
|
pButton->AddActionSignalTarget( this ); |
|
|
|
// Set font |
|
IScheme *pScheme = vgui::scheme()->GetIScheme( GetScheme() ); |
|
HFont hFont = pScheme->GetFont( "DefaultVerySmall", true ); |
|
pButton->SetFont( hFont ); |
|
|
|
return pButton; |
|
} |
|
|
|
protected: |
|
MESSAGE_FUNC_PARAMS( OnSliderMoved, "SliderMoved", pParams ) |
|
{ |
|
Panel *pSlider = (Panel *)pParams->GetPtr( "panel" ); |
|
float flPercent = pParams->GetInt( "position" ) / SLIDER_RANGE_MAX; |
|
|
|
FOR_EACH_LL( m_lstSliderInfos, it ) |
|
{ |
|
SliderInfo_t *pInfo = m_lstSliderInfos[ it ]; |
|
if ( pSlider == pInfo->m_pSlider ) |
|
{ |
|
*pInfo->m_pValueOut = Lerp( flPercent, pInfo->m_flRange[0], pInfo->m_flRange[1] ); |
|
} |
|
} |
|
} |
|
|
|
virtual const char *GetResFile() { return NULL; } |
|
|
|
virtual void AddControls() |
|
{ |
|
} |
|
|
|
struct SliderInfo_t |
|
{ |
|
Slider *m_pSlider; |
|
float m_flRange[2]; |
|
float m_flDefault; |
|
int m_nId; |
|
float *m_pValueOut; |
|
}; |
|
|
|
const SliderInfo_t *FindSliderInfoFromId( int nId ) |
|
{ |
|
FOR_EACH_LL( m_lstSliderInfos, it ) |
|
{ |
|
SliderInfo_t *pInfo = m_lstSliderInfos[ it ]; |
|
if ( pInfo->m_nId == nId ) |
|
return pInfo; |
|
} |
|
|
|
AssertMsg( 0, "Should always find a slider here." ); |
|
|
|
return NULL; |
|
} |
|
|
|
void SetValue( const SliderInfo_t *pSliderInfo, float flValue ) |
|
{ |
|
if ( !pSliderInfo ) |
|
{ |
|
AssertMsg( 0, "This should not happen." ); |
|
return; |
|
} |
|
|
|
// Calculate the range |
|
const float flRange = fabs( pSliderInfo->m_flRange[1] - pSliderInfo->m_flRange[0] ); |
|
AssertMsg( flRange > 0, "Bad slider range!" ); |
|
|
|
// Calculate the percentile based on the specified value and the range. |
|
const float flPercent = fabs( flValue - pSliderInfo->m_flRange[0] ) / flRange; |
|
pSliderInfo->m_pSlider->SetValue( flPercent * SLIDER_RANGE_MAX, true ); |
|
} |
|
|
|
CUtlLinkedList< Panel * > m_lstControls; |
|
CUtlLinkedList< SliderInfo_t *, int > m_lstSliderInfos; |
|
CExLabel *m_pTitleLabel; |
|
bool m_bControlsAdded; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
class CTimeScaleOptionsPanel : public CCameraOptionsPanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CTimeScaleOptionsPanel, CCameraOptionsPanel ); |
|
public: |
|
CTimeScaleOptionsPanel( Panel *pParent, float *pTimeScaleProxy ) |
|
: BaseClass( pParent, "TimeScaleSettings", "#Replay_TimeScale" ), |
|
m_pTimeScaleSlider( NULL ), |
|
m_pTimeScaleProxy( pTimeScaleProxy ) |
|
{ |
|
} |
|
|
|
virtual const char *GetResFile() |
|
{ |
|
return "resource/ui/replayperformanceeditor/settings_timescale.res"; |
|
} |
|
|
|
virtual void AddControls() |
|
{ |
|
m_pTimeScaleSlider = dynamic_cast< Slider * >( FindChildByName( "TimeScaleSlider" ) ); |
|
|
|
AddSliderToLayout( SLIDER_TIMESCALE, m_pTimeScaleSlider, "#Replay_Scale", TIMESCALE_MIN, TIMESCALE_MAX, *m_pTimeScaleProxy ); |
|
} |
|
|
|
enum FreeCamSliders_t |
|
{ |
|
SLIDER_TIMESCALE, |
|
}; |
|
|
|
Slider *m_pTimeScaleSlider; |
|
float *m_pTimeScaleProxy; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
class CCameraOptionsPanel_Free : public CCameraOptionsPanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CCameraOptionsPanel_Free, CCameraOptionsPanel ); |
|
public: |
|
CCameraOptionsPanel_Free( Panel *pParent ) |
|
: BaseClass( pParent, "FreeCameraSettings", "#Replay_FreeCam" ), |
|
m_pAccelSlider( NULL ), |
|
m_pSpeedSlider( NULL ), |
|
m_pFovSlider( NULL ), |
|
m_pRotFilterSlider( NULL ), |
|
m_pShakeSpeedSlider( NULL ), |
|
m_pShakeAmountSlider( NULL ) |
|
{ |
|
} |
|
|
|
virtual const char *GetResFile() |
|
{ |
|
return "resource/ui/replayperformanceeditor/camsettings_free.res"; |
|
} |
|
|
|
virtual void AddControls() |
|
{ |
|
m_pAccelSlider = dynamic_cast< Slider * >( FindChildByName( "AccelSlider" ) ); |
|
m_pSpeedSlider = dynamic_cast< Slider * >( FindChildByName( "SpeedSlider" ) ); |
|
m_pFovSlider = dynamic_cast< Slider * >( FindChildByName( "FovSlider" ) ); |
|
m_pRotFilterSlider = dynamic_cast< Slider * >( FindChildByName( "RotFilterSlider" ) ); |
|
m_pShakeSpeedSlider = dynamic_cast< Slider * >( FindChildByName( "ShakeSpeedSlider" ) ); |
|
m_pShakeAmountSlider = dynamic_cast< Slider * >( FindChildByName( "ShakeAmountSlider" ) ); |
|
m_pShakeDirSlider = dynamic_cast< Slider * >( FindChildByName( "ShakeDirSlider" ) ); |
|
|
|
AddSliderToLayout( SLIDER_ACCEL, m_pAccelSlider, "#Replay_Accel", FREE_CAM_ACCEL_MIN, FREE_CAM_ACCEL_MAX, ReplayCamera()->m_flRoamingAccel ); |
|
AddSliderToLayout( SLIDER_SPEED, m_pSpeedSlider, "#Replay_Speed", FREE_CAM_SPEED_MIN, FREE_CAM_SPEED_MAX, ReplayCamera()->m_flRoamingSpeed ); |
|
AddSliderToLayout( SLIDER_FOV, m_pFovSlider, "#Replay_Fov", FREE_CAM_FOV_MIN, FREE_CAM_FOV_MAX, ReplayCamera()->m_flRoamingFov[1] ); |
|
AddSliderToLayout( SLIDER_ROTFILTER, m_pRotFilterSlider, "#Replay_RotFilter", FREE_CAM_ROT_FILTER_MIN, FREE_CAM_ROT_FILTER_MAX, ReplayCamera()->m_flRoamingRotFilterFactor ); |
|
AddSliderToLayout( SLIDER_SHAKE_SPEED, m_pShakeSpeedSlider, "#Replay_ShakeSpeed", FREE_CAM_SHAKE_SPEED_MIN, FREE_CAM_SHAKE_SPEED_MAX, ReplayCamera()->m_flRoamingShakeSpeed ); |
|
AddSliderToLayout( SLIDER_SHAKE_AMOUNT, m_pShakeAmountSlider, "#Replay_ShakeAmount", FREE_CAM_SHAKE_AMOUNT_MIN, FREE_CAM_SHAKE_AMOUNT_MAX, ReplayCamera()->m_flRoamingShakeAmount ); |
|
AddSliderToLayout( SLIDER_SHAKE_DIR, m_pShakeDirSlider, "#Replay_ShakeDir", FREE_CAM_SHAKE_DIR_MIN, FREE_CAM_SHAKE_DIR_MAX, ReplayCamera()->m_flRoamingShakeDir ); |
|
} |
|
|
|
enum FreeCamSliders_t |
|
{ |
|
SLIDER_ACCEL, |
|
SLIDER_SPEED, |
|
SLIDER_FOV, |
|
SLIDER_ROTFILTER, |
|
SLIDER_SHAKE_SPEED, |
|
SLIDER_SHAKE_AMOUNT, |
|
SLIDER_SHAKE_DIR, |
|
}; |
|
|
|
Slider *m_pAccelSlider; |
|
Slider *m_pSpeedSlider; |
|
Slider *m_pFovSlider; |
|
Slider *m_pRotFilterSlider; |
|
Slider *m_pShakeSpeedSlider; |
|
Slider *m_pShakeAmountSlider; |
|
Slider *m_pShakeDirSlider; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
class CReplayButton : public CExImageButton |
|
{ |
|
DECLARE_CLASS_SIMPLE( CReplayButton, CExImageButton ); |
|
public: |
|
CReplayButton( Panel *pParent, const char *pName, const char *pText ) |
|
: BaseClass( pParent, pName, pText ), |
|
m_pTipText( NULL ) |
|
{ |
|
} |
|
|
|
virtual void ApplySettings( KeyValues *pInResourceData ) |
|
{ |
|
BaseClass::ApplySettings( pInResourceData ); |
|
|
|
const char *pTipName = pInResourceData->GetString( "tipname" ); |
|
if ( pTipName && pTipName[0] ) |
|
{ |
|
const wchar_t *pTipText = g_pVGuiLocalize->Find( pTipName ); |
|
if ( pTipText && pTipText[0] ) |
|
{ |
|
const int nTipLength = V_wcslen( pTipText ); |
|
m_pTipText = new wchar_t[ nTipLength + 1 ]; |
|
V_wcsncpy( m_pTipText, pTipText, sizeof(wchar_t) * ( nTipLength + 1 ) ); |
|
m_pTipText[ nTipLength ] = L'\0'; |
|
} |
|
} |
|
} |
|
|
|
virtual void OnCursorEntered() |
|
{ |
|
BaseClass::OnCursorEntered(); |
|
|
|
CReplayPerformanceEditorPanel *pEditor = ReplayUI_GetPerformanceEditor(); |
|
if ( pEditor && m_pTipText ) |
|
{ |
|
pEditor->SetButtonTip( m_pTipText, this ); |
|
pEditor->ShowButtonTip( true ); |
|
} |
|
} |
|
|
|
virtual void OnCursorExited() |
|
{ |
|
BaseClass::OnCursorExited(); |
|
|
|
CReplayPerformanceEditorPanel *pEditor = ReplayUI_GetPerformanceEditor(); |
|
if ( pEditor && m_pTipText ) |
|
{ |
|
pEditor->ShowButtonTip( false ); |
|
} |
|
} |
|
|
|
private: |
|
wchar_t *m_pTipText; |
|
}; |
|
|
|
DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CReplayButton, CExImageButton ); |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
#define MAX_FF_RAMP_TIME 8.0f // The amount of time until we ramp to max scale value. |
|
|
|
class CReplayEditorFastForwardButton : public CReplayButton |
|
{ |
|
DECLARE_CLASS_SIMPLE( CReplayEditorFastForwardButton, CReplayButton ); |
|
public: |
|
CReplayEditorFastForwardButton( Panel *pParent, const char *pName, const char *pText ) |
|
: BaseClass( pParent, pName, pText ), |
|
m_flPressTime( 0.0f ) |
|
{ |
|
m_pHostTimescale = cvar->FindVar( "host_timescale" ); |
|
AssertMsg( m_pHostTimescale, "host_timescale lookup failed!" ); |
|
|
|
ivgui()->AddTickSignal( GetVPanel(), 10 ); |
|
} |
|
|
|
~CReplayEditorFastForwardButton() |
|
{ |
|
ivgui()->RemoveTickSignal( GetVPanel() ); |
|
|
|
// Avoid a non-1.0 host_timescale after replay edit, which can happen if |
|
// the user is still holding downt he FF button at the end of the replay. |
|
if ( m_pHostTimescale ) |
|
{ |
|
m_pHostTimescale->SetValue( 1.0f ); |
|
} |
|
|
|
// Resume demo playback so that any demo played later won't start paused. |
|
PlayDemo(); |
|
} |
|
|
|
virtual void OnMousePressed( MouseCode code ) |
|
{ |
|
m_flPressTime = gpGlobals->realtime; |
|
PlayDemo(); |
|
|
|
BaseClass::OnMousePressed( code ); |
|
} |
|
|
|
virtual void OnMouseReleased( MouseCode code ) |
|
{ |
|
m_flPressTime = 0.0f; |
|
PauseDemo(); |
|
|
|
BaseClass::OnMouseReleased( code ); |
|
} |
|
|
|
void OnTick() |
|
{ |
|
float flScale; |
|
|
|
if ( m_flPressTime == 0.0f ) |
|
{ |
|
flScale = 1.0f; |
|
} |
|
else |
|
{ |
|
const float flElapsed = clamp( gpGlobals->realtime - m_flPressTime, 0.0f, MAX_FF_RAMP_TIME ); |
|
const float t = CubicEaseIn( flElapsed / MAX_FF_RAMP_TIME ); |
|
|
|
// If a shift key is down... |
|
if ( input()->IsKeyDown( KEY_LSHIFT ) || input()->IsKeyDown( KEY_RSHIFT ) ) |
|
{ |
|
// ...slow down host_timescale. |
|
flScale = .1f + .4f * t; |
|
} |
|
// If alt key down... |
|
else if ( input()->IsKeyDown( KEY_LALT ) || input()->IsKeyDown( KEY_RALT ) ) |
|
{ |
|
// ...FF very quickly, ramp from 5 to 10. |
|
flScale = 5.0f + 5.0f * t; |
|
} |
|
else |
|
{ |
|
// Otherwise, start at 1.5 and ramp upwards over time. |
|
flScale = 1.5f + 3.5f * t; |
|
} |
|
} |
|
|
|
// Set host_timescale. |
|
if ( m_pHostTimescale ) |
|
{ |
|
m_pHostTimescale->SetValue( flScale ); |
|
} |
|
} |
|
|
|
private: |
|
float m_flPressTime; |
|
ConVar *m_pHostTimescale; |
|
}; |
|
|
|
DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CReplayEditorFastForwardButton, CExImageButton ); |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
class CRecLightPanel : public EditablePanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CRecLightPanel, vgui::EditablePanel ); |
|
public: |
|
CRecLightPanel( Panel *pParent ) |
|
: EditablePanel( pParent, "RecLightPanel" ), |
|
m_flPlayPauseTime( 0.0f ), |
|
m_bPaused( false ), |
|
m_bPerforming( false ) |
|
{ |
|
m_pRecLights[ 0 ] = NULL; |
|
m_pRecLights[ 1 ] = NULL; |
|
m_pPlayPause[ 0 ] = NULL; |
|
m_pPlayPause[ 1 ] = NULL; |
|
} |
|
|
|
virtual void ApplySchemeSettings( IScheme *pScheme ) |
|
{ |
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
|
|
LoadControlSettings( "resource/ui/replayperformanceeditor/reclight.res", "GAME" ); |
|
|
|
m_pRecLights[ 0 ] = dynamic_cast< ImagePanel * >( FindChildByName( "RecLightOffImg" ) ); |
|
m_pRecLights[ 1 ] = dynamic_cast< ImagePanel * >( FindChildByName( "RecLightOnImg" ) ); |
|
|
|
m_pPlayPause[ 0 ] = dynamic_cast< ImagePanel * >( FindChildByName( "PlayImg" ) ); |
|
m_pPlayPause[ 1 ] = dynamic_cast< ImagePanel * >( FindChildByName( "PauseImg" ) ); |
|
|
|
m_pCameraFringe = dynamic_cast< ImagePanel *>( FindChildByName( "CameraFringe" ) ); |
|
m_pCameraCrosshair = dynamic_cast< ImagePanel *>( FindChildByName( "CameraCrosshair" ) ); |
|
} |
|
|
|
virtual void PerformLayout() |
|
{ |
|
BaseClass::PerformLayout(); |
|
|
|
SetVisible( m_bPerforming ); |
|
|
|
const int nScreenWidth = ScreenWidth(); |
|
const int nRecLightW = m_pRecLights[ 0 ]->GetWide(); |
|
int nXPos = nScreenWidth - nRecLightW + XRES( 6 ); |
|
int nYPos = -YRES( 8 ); |
|
m_pRecLights[ 0 ]->SetPos( nXPos, nYPos ); |
|
m_pRecLights[ 1 ]->SetPos( nXPos, nYPos ); |
|
|
|
const int nWidth = GetWide(); |
|
const int nHeight = GetTall(); |
|
|
|
// Setup camera fringe height |
|
if ( m_pCameraFringe ) |
|
{ |
|
m_pCameraFringe->SetSize( nWidth, nHeight ); |
|
m_pCameraFringe->InstallMouseHandler( this ); |
|
} |
|
|
|
// Setup camera cross hair height |
|
if ( m_pCameraCrosshair ) |
|
{ |
|
int aImageSize[2]; |
|
IImage *pImage = m_pCameraCrosshair->GetImage(); |
|
pImage->GetSize( aImageSize[0], aImageSize[1] ); |
|
|
|
aImageSize[0] = m_pCameraCrosshair->GetWide(); |
|
aImageSize[1] = m_pCameraCrosshair->GetTall(); |
|
|
|
const int nStartY = YRES( 13 ); |
|
|
|
m_pCameraCrosshair->SetBounds( |
|
nStartY + ( nWidth - aImageSize[0] ) / 2, |
|
nStartY + ( nHeight - aImageSize[1] ) / 2, |
|
aImageSize[0] - 2 * nStartY, |
|
aImageSize[1] - 2 * nStartY |
|
); |
|
|
|
m_pCameraCrosshair->InstallMouseHandler( this ); |
|
} |
|
} |
|
|
|
void UpdateBackgroundVisibility() |
|
{ |
|
m_pCameraCrosshair->SetVisible( m_bPaused ); |
|
m_pCameraFringe->SetVisible( m_bPaused ); |
|
} |
|
|
|
virtual void OnThink() |
|
{ |
|
const float flTime = gpGlobals->realtime; |
|
bool bPauseAnimating = m_flPlayPauseTime > 0.0f && |
|
flTime >= m_flPlayPauseTime && |
|
flTime < ( m_flPlayPauseTime + m_flAnimTime ); |
|
|
|
// Setup light visibility |
|
int nOnOff = fmod( flTime * 2.0f, 2.0f ); |
|
bool bOnLightVisible = (bool)nOnOff; |
|
bool bRecording = g_pReplayPerformanceController->IsRecording(); |
|
m_pRecLights[ 0 ]->SetVisible( m_bPaused || ( bRecording && !bOnLightVisible ) ); |
|
m_pRecLights[ 1 ]->SetVisible( bRecording && ( !m_bPaused && bOnLightVisible ) ); |
|
|
|
// Deal with fringe and crosshair vis |
|
UpdateBackgroundVisibility(); |
|
|
|
int iPlayPauseActive = (int)m_bPaused; |
|
|
|
// Animate the pause icon |
|
if ( bPauseAnimating ) |
|
{ |
|
const float t = clamp( ( flTime - m_flPlayPauseTime ) / m_flAnimTime, 0.0f, 1.0f ); |
|
const float s = SCurve( t ); |
|
const int nSize = (int)Lerp( s, 60.0f, 60.0f * m_nAnimScale ); |
|
int aCrossHairPos[2]; |
|
m_pCameraCrosshair->GetPos( aCrossHairPos[0], aCrossHairPos[1] ); |
|
const int nScreenXCenter = aCrossHairPos[0] + m_pCameraCrosshair->GetWide() / 2; |
|
const int nScreenYCenter = aCrossHairPos[1] + m_pCameraCrosshair->GetTall() / 2; |
|
|
|
m_pPlayPause[ iPlayPauseActive ]->SetBounds( |
|
nScreenXCenter - nSize / 2, |
|
nScreenYCenter - nSize / 2, |
|
nSize, |
|
nSize |
|
); |
|
|
|
m_pPlayPause[ iPlayPauseActive ]->SetAlpha( (int)( MIN( 0.5f, 1.0f - s ) * 255) ); |
|
} |
|
|
|
m_pPlayPause[ iPlayPauseActive ]->SetVisible( bPauseAnimating ); |
|
m_pPlayPause[ !iPlayPauseActive ]->SetVisible( false ); |
|
} |
|
|
|
void UpdatePauseState( bool bPaused ) |
|
{ |
|
if ( bPaused == m_bPaused ) |
|
return; |
|
|
|
m_bPaused = bPaused; |
|
|
|
m_flPlayPauseTime = gpGlobals->realtime; |
|
} |
|
|
|
void SetPerforming( bool bPerforming ) |
|
{ |
|
if ( bPerforming == m_bPerforming ) |
|
return; |
|
|
|
m_bPerforming = bPerforming; |
|
InvalidateLayout( true, false ); |
|
} |
|
|
|
float m_flPlayPauseTime; |
|
bool m_bPaused; |
|
bool m_bPerforming; |
|
ImagePanel *m_pPlayPause[2]; // 0=play, 1=pause |
|
ImagePanel *m_pRecLights[2]; // 0=off, 1=on |
|
ImagePanel *m_pCameraFringe; |
|
ImagePanel *m_pCameraCrosshair; |
|
|
|
CPanelAnimationVar( int, m_nAnimScale, "anim_scale", "4" ); |
|
CPanelAnimationVar( float, m_flAnimTime, "anim_time", "1.5" ); |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
CReplayPerformanceEditorPanel::CReplayPerformanceEditorPanel( Panel *parent, ReplayHandle_t hReplay ) |
|
: EditablePanel( parent, "ReplayPerformanceEditor" ), |
|
m_hReplay( hReplay ), |
|
m_flLastTime( -1 ), |
|
m_nRedBlueLabelRightX( 0 ), |
|
m_nBottomPanelStartY( 0 ), |
|
m_nBottomPanelHeight( 0 ), |
|
m_nLastRoundedTime( -1 ), |
|
m_flSpaceDownStart( 0.0f ), |
|
m_flOldFps( -1.0f ), |
|
m_flLastTimeSpaceBarPressed( 0.0f ), |
|
m_flActiveTimeInEditor( 0.0f ), |
|
m_flTimeScaleProxy( 1.0f ), |
|
m_iCameraSelection( CAM_FIRST ), |
|
m_bMousePressed( false ), |
|
m_bMouseDown( false ), |
|
m_nMouseClickedOverCameraSettingsPanel( CAM_INVALID ), |
|
m_bShownAtLeastOnce( false ), |
|
m_bAchievementAwarded( false ), |
|
m_pImageList( NULL ), |
|
m_pCurTimeLabel( NULL ), |
|
m_pTotalTimeLabel( NULL ), |
|
m_pPlayerNameLabel( NULL ), |
|
m_pMouseTargetPanel( NULL ), |
|
m_pSlowMoButton( NULL ), |
|
m_pRecLightPanel( NULL ), |
|
m_pPlayerCellData( NULL ), |
|
m_pBottom( NULL ), |
|
m_pMenuButton( NULL ), |
|
m_pMenu( NULL ), |
|
m_pPlayerCellsPanel( NULL ), |
|
m_pButtonTip( NULL ), |
|
m_pSavingDlg( NULL ) |
|
{ |
|
V_memset( m_pCameraButtons, 0, sizeof( m_pCameraButtons ) ); |
|
V_memset( m_pCtrlButtons, 0, sizeof( m_pCtrlButtons ) ); |
|
V_memset( m_pCameraOptionsPanels, NULL, sizeof( m_pCameraOptionsPanels ) ); |
|
|
|
m_pCameraOptionsPanels[ CAM_FREE ] = new CCameraOptionsPanel_Free( this ); |
|
m_pCameraOptionsPanels[ COMPONENT_TIMESCALE ] = new CTimeScaleOptionsPanel( this, &m_flTimeScaleProxy ); |
|
|
|
m_nRedBlueSigns[0] = -1; |
|
m_nRedBlueSigns[1] = 1; |
|
m_iCurPlayerTarget = -1; |
|
m_bCurrentTargetNeedsVisibilityUpdate = false; |
|
|
|
m_pImageList = new ImageList( false ); |
|
|
|
SetParent( g_pClientMode->GetViewport() ); |
|
|
|
HScheme hScheme = scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" ); |
|
SetScheme( hScheme ); |
|
|
|
ivgui()->AddTickSignal( GetVPanel(), 16 ); // Roughly 60hz |
|
|
|
MakePopup( true ); |
|
SetMouseInputEnabled( true ); |
|
|
|
// Create bottom |
|
m_pBottom = new EditablePanel( this, "BottomPanel" ); |
|
|
|
// Add player cells |
|
m_pPlayerCellsPanel = new EditablePanel( m_pBottom, "PlayerCellsPanel" ); |
|
for ( int i = 0; i < 2; ++i ) |
|
{ |
|
for ( int j = 0; j <= MAX_PLAYERS; ++j ) |
|
{ |
|
m_pPlayerCells[i][j] = new CPlayerCell( m_pPlayerCellsPanel, "PlayerCell", &m_iCurPlayerTarget ); |
|
m_pPlayerCells[i][j]->SetVisible( false ); |
|
AddPanelKeyboardInputDisableList( m_pPlayerCells[i][j] ); |
|
} |
|
} |
|
|
|
// Create rec light panel |
|
m_pRecLightPanel = SETUP_PANEL( new CRecLightPanel( g_pClientMode->GetViewport() ) ); |
|
|
|
// Display "enter performance mode" tip |
|
DisplayPerformanceTip( "#Replay_PerfTip_EnterPerfMode", &replay_perftip_count_enter, MAX_TIP_DISPLAYS ); |
|
|
|
// Create menu |
|
m_pMenu = new Menu( this, "Menu" ); |
|
m_aMenuItemIds[ MENU_SAVE ] = m_pMenu->AddMenuItem( "#Replay_Save", "menu_save", this ); |
|
m_aMenuItemIds[ MENU_SAVEAS ] = m_pMenu->AddMenuItem( "#Replay_SaveAs", "menu_saveas", this ); |
|
m_pMenu->AddSeparator(); |
|
m_aMenuItemIds[ MENU_EXIT ] = m_pMenu->AddMenuItem( "#Replay_Exit", "menu_exit", this ); |
|
|
|
m_pMenu->EnableUseMenuManager( false ); // The menu manager doesn't play nice with the menu button |
|
} |
|
|
|
CReplayPerformanceEditorPanel::~CReplayPerformanceEditorPanel() |
|
{ |
|
m_pRecLightPanel->MarkForDeletion(); |
|
m_pRecLightPanel = NULL; |
|
|
|
m_pButtonTip->MarkForDeletion(); |
|
m_pButtonTip = NULL; |
|
|
|
g_bIsReplayRewinding = false; |
|
|
|
surface()->PlaySound( "replay\\performanceeditorclosed.wav" ); |
|
|
|
CPerformanceTip::Cleanup(); |
|
|
|
ClearPlayerCellData(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ClearPlayerCellData() |
|
{ |
|
if ( m_pPlayerCellData ) |
|
{ |
|
m_pPlayerCellData->deleteThis(); |
|
m_pPlayerCellData = NULL; |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::AddPanelKeyboardInputDisableList( Panel *pPanel ) |
|
{ |
|
m_lstDisableKeyboardInputPanels.AddToTail( pPanel ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ApplySchemeSettings( IScheme *pScheme ) |
|
{ |
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
|
|
LoadControlSettings( "resource/ui/replayperformanceeditor/main.res", "GAME" ); |
|
|
|
m_lstDisableKeyboardInputPanels.RemoveAll(); |
|
|
|
int nParentWidth = GetParent()->GetWide(); |
|
int nParentHeight = GetParent()->GetTall(); |
|
|
|
// Set size of this panel |
|
SetSize( nParentWidth, nParentHeight ); |
|
|
|
// Layout bottom |
|
if ( m_pBottom ) |
|
{ |
|
m_nBottomPanelHeight = m_pBottom->GetTall(); // Get from .res |
|
m_nBottomPanelStartY = nParentHeight - m_nBottomPanelHeight; |
|
m_pBottom->SetBounds( 0, m_nBottomPanelStartY, nParentWidth, m_nBottomPanelHeight ); |
|
} |
|
|
|
// Layout rec light panel - don't overlap bottom panel |
|
m_pRecLightPanel->SetBounds( 0, 0, ScreenWidth(), m_nBottomPanelStartY ); |
|
|
|
// Setup camera buttons |
|
const int nNumCameraButtons = NCAMS; |
|
const char *pCameraButtonNames[nNumCameraButtons] = { "CameraFree", "CameraThird", "CameraFirst", "TimeScaleButton" }; |
|
int nCurButtonX = nParentWidth - m_nRightMarginWidth; |
|
int nLeftmostCameraButtonX = 0; |
|
for ( int i = 0; i < nNumCameraButtons; ++i ) |
|
{ |
|
m_pCameraButtons[i] = dynamic_cast< CExImageButton * >( FindChildByName( pCameraButtonNames[ i ] ) ); |
|
if ( m_pCameraButtons[i] ) |
|
{ |
|
CExImageButton *pCurButton = m_pCameraButtons[ i ]; |
|
if ( !pCurButton ) |
|
continue; |
|
|
|
nCurButtonX -= pCurButton->GetWide(); |
|
|
|
int nX, nY; |
|
pCurButton->GetPos( nX, nY ); |
|
pCurButton->SetPos( nCurButtonX, nY ); |
|
|
|
pCurButton->SetParent( m_pBottom ); |
|
pCurButton->AddActionSignalTarget( this ); |
|
|
|
#if !defined( TF_CLIENT_DLL ) |
|
pCurButton->SetPaintBorderEnabled( false ); |
|
#endif |
|
|
|
AddPanelKeyboardInputDisableList( pCurButton ); |
|
} |
|
} |
|
nLeftmostCameraButtonX = nCurButtonX; |
|
|
|
static const char *s_pControlButtonNames[NUM_CTRLBUTTONS] = { |
|
"InButton", "GotoBeginningButton", "RewindButton", |
|
"PlayButton", |
|
"FastForwardButton", "GotoEndButton", "OutButton" |
|
}; |
|
for ( int i = 0; i < NUM_CTRLBUTTONS; ++i ) |
|
{ |
|
CExImageButton *pCurButton = dynamic_cast< CExImageButton * >( FindChildByName( s_pControlButtonNames[ i ] ) ); Assert( pCurButton ); |
|
if ( !pCurButton ) |
|
continue; |
|
|
|
pCurButton->SetParent( m_pBottom ); |
|
pCurButton->AddActionSignalTarget( this ); |
|
|
|
AddPanelKeyboardInputDisableList( pCurButton ); |
|
|
|
#if !defined( TF_CLIENT_DLL ) |
|
pCurButton->SetPaintBorderEnabled( false ); |
|
#endif |
|
|
|
m_pCtrlButtons[ i ] = pCurButton; |
|
} |
|
|
|
// If the performance in tick is set, highlight the in point button |
|
{ |
|
CReplayPerformance *pSavedPerformance = GetSavedPerformance(); |
|
m_pCtrlButtons[ CTRLBUTTON_IN ]->SetSelected( pSavedPerformance && pSavedPerformance->HasInTick() ); |
|
m_pCtrlButtons[ CTRLBUTTON_OUT ]->SetSelected( pSavedPerformance && pSavedPerformance->HasOutTick() ); |
|
} |
|
|
|
// Select first-person camera by default. |
|
UpdateCameraSelectionPosition( CAM_FIRST ); |
|
|
|
// Position time label |
|
m_pCurTimeLabel = dynamic_cast< CExLabel * >( FindChildByName( "CurTimeLabel" ) ); |
|
m_pTotalTimeLabel = dynamic_cast< CExLabel * >( FindChildByName( "TotalTimeLabel" ) ); |
|
|
|
m_pCurTimeLabel->SetParent( m_pBottom ); |
|
m_pTotalTimeLabel->SetParent( m_pBottom ); |
|
|
|
// Get player name label |
|
m_pPlayerNameLabel = dynamic_cast< CExLabel * >( FindChildByName( "PlayerNameLabel" ) ); |
|
|
|
// Get mouse target panel |
|
m_pMouseTargetPanel = dynamic_cast< EditablePanel * >( FindChildByName( "MouseTargetPanel" ) ); |
|
|
|
for ( int i = 0; i < 2; ++i ) |
|
{ |
|
for ( int j = 0; j <= MAX_PLAYERS; ++j ) |
|
{ |
|
m_pPlayerCells[i][j]->SetMouseInputEnabled( true ); |
|
} |
|
} |
|
|
|
// Get menu button |
|
m_pMenuButton = dynamic_cast< CExImageButton * >( FindChildByName( "MenuButton" ) ); |
|
AddPanelKeyboardInputDisableList( m_pMenuButton ); |
|
m_pMenuButton->SetMouseInputEnabled( true ); |
|
#if !defined( TF_CLIENT_DLL ) |
|
m_pMenuButton->SetPaintBorderEnabled( false ); |
|
#endif |
|
|
|
// Get button tip |
|
m_pButtonTip = dynamic_cast< CReplayTipLabel * >( FindChildByName( "ButtonTip" ) ); |
|
m_pButtonTip->SetParent( g_pClientMode->GetViewport() ); |
|
} |
|
|
|
static void Replay_GotoTick( bool bConfirmed, void *pContext ) |
|
{ |
|
if ( bConfirmed ) |
|
{ |
|
int nGotoTick = (int)pContext; |
|
CFmtStr fmtCmd( "demo_gototick %i\ndemo_pause\n", nGotoTick ); |
|
engine->ClientCmd_Unrestricted( fmtCmd.Access() ); |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnSliderMoved( KeyValues *pParams ) |
|
{ |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnInGameMouseWheelEvent( int nDelta ) |
|
{ |
|
HandleMouseWheel( nDelta ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::HandleMouseWheel( int nDelta ) |
|
{ |
|
if ( ReplayCamera()->GetMode() == OBS_MODE_ROAMING ) |
|
{ |
|
// Invert mousewheel input if necessary |
|
if ( replay_editor_fov_mousewheel_invert.GetBool() ) |
|
{ |
|
nDelta *= -1; |
|
} |
|
|
|
float &flFov = ReplayCamera()->m_flRoamingFov[1]; |
|
flFov = clamp( flFov - nDelta * replay_editor_fov_mousewheel_multiplier.GetFloat(), FREE_CAM_FOV_MIN, FREE_CAM_FOV_MAX ); |
|
|
|
// Update FOV slider in free camera settings |
|
CCameraOptionsPanel_Free *pFreeCamOptions = static_cast< CCameraOptionsPanel_Free * >( m_pCameraOptionsPanels[ CAM_FREE ] ); |
|
pFreeCamOptions->m_pFovSlider->SetValue( flFov - FREE_CAM_FOV_MIN, false ); |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ApplySettings( KeyValues *pInResourceData ) |
|
{ |
|
BaseClass::ApplySettings( pInResourceData ); |
|
|
|
ClearPlayerCellData(); |
|
|
|
KeyValues *pPlayerCellData = pInResourceData->FindKey( "PlayerCell" ); |
|
if ( pPlayerCellData ) |
|
{ |
|
m_pPlayerCellData = new KeyValues( "PlayerCell" ); |
|
pPlayerCellData->CopySubkeys( m_pPlayerCellData ); |
|
} |
|
} |
|
|
|
CameraMode_t CReplayPerformanceEditorPanel::IsMouseOverActiveCameraOptionsPanel( int nMouseX, int nMouseY ) |
|
{ |
|
// In one of the camera options panels? |
|
for ( int i = 0; i < NCAMS; ++i ) |
|
{ |
|
CCameraOptionsPanel *pCurPanel = m_pCameraOptionsPanels[ i ]; |
|
if ( pCurPanel && pCurPanel->IsVisible() && pCurPanel->IsWithin( nMouseX, nMouseY ) ) |
|
return (CameraMode_t)i; |
|
} |
|
|
|
return CAM_INVALID; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnMouseWheeled( int nDelta ) |
|
{ |
|
HandleMouseWheel( nDelta ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnTick() |
|
{ |
|
BaseClass::OnTick(); |
|
|
|
// engine->Con_NPrintf( 0, "timescale: %f", g_pReplayPerformanceController->GetPlaybackTimeScale() ); |
|
|
|
C_ReplayCamera *pCamera = ReplayCamera(); |
|
if ( !pCamera ) |
|
return; |
|
|
|
// Calc elapsed time |
|
float flElapsed = gpGlobals->realtime - m_flLastTime; |
|
m_flLastTime = gpGlobals->realtime; |
|
|
|
// If this is the first time we're running and camera is valid, get primary target |
|
if ( m_iCurPlayerTarget < 0 ) |
|
{ |
|
m_iCurPlayerTarget = pCamera->GetPrimaryTargetIndex(); |
|
} |
|
|
|
// NOTE: Third-person is not "controllable" yet |
|
int nCameraMode = pCamera->GetMode(); |
|
bool bInAControllableCameraMode = nCameraMode == OBS_MODE_ROAMING || nCameraMode == OBS_MODE_CHASE; |
|
|
|
// Get mouse cursor pos |
|
int nMouseX, nMouseY; |
|
input()->GetCursorPos( nMouseX, nMouseY ); |
|
|
|
// Toggle in and out of camera control if appropriate |
|
// Mouse pressed? |
|
bool bMouseDown = input()->IsMouseDown( MOUSE_LEFT ); |
|
m_bMousePressed = bMouseDown && !m_bMouseDown; |
|
m_bMouseDown = bMouseDown; |
|
|
|
// Reset this flag if mouse is no longer down |
|
if ( !m_bMouseDown ) |
|
{ |
|
m_nMouseClickedOverCameraSettingsPanel = CAM_INVALID; |
|
} |
|
|
|
bool bNoDialogsUp = TFModalStack()->IsEmpty(); |
|
bool bMouseCursorOverPerfEditor = nMouseY >= m_nBottomPanelStartY; |
|
bool bMouseOverMenuButton = m_pMenuButton->IsWithin( nMouseX, nMouseY ); |
|
bool bMouseOverMenu = m_pMenu->IsWithin( nMouseX, nMouseY ); |
|
bool bRecording = g_pReplayPerformanceController->IsRecording(); |
|
if ( IsVisible() && m_bMousePressed ) |
|
{ |
|
CameraMode_t nActiveOptionsPanel = IsMouseOverActiveCameraOptionsPanel( nMouseX, nMouseY ); |
|
if ( nActiveOptionsPanel != CAM_INVALID ) |
|
{ |
|
m_nMouseClickedOverCameraSettingsPanel = nActiveOptionsPanel; |
|
} |
|
else if ( m_pMenu->IsVisible() && !m_pMenu->IsWithin( nMouseX, nMouseY ) ) |
|
{ |
|
ToggleMenu(); |
|
} |
|
else if ( bInAControllableCameraMode && !bMouseCursorOverPerfEditor && !bMouseOverMenuButton && |
|
!bMouseOverMenu && bNoDialogsUp ) |
|
{ |
|
if ( bRecording ) |
|
{ |
|
bool bMouseInputEnabled = IsMouseInputEnabled(); |
|
|
|
// Already in a controllable camera mode? |
|
if ( bMouseInputEnabled ) |
|
{ |
|
DisplayPerformanceTip( "#Replay_PerfTip_ExitFreeCam", &replay_perftip_count_freecam_exit, MAX_TIP_DISPLAYS ); |
|
surface()->PlaySound( "replay\\cameracontrolmodeentered.wav" ); |
|
} |
|
else |
|
{ |
|
DisplayPerformanceTip( "#Replay_PerfTip_EnterFreeCam", &replay_perftip_count_freecam_enter, MAX_TIP_DISPLAYS ); |
|
surface()->PlaySound( "replay\\cameracontrolmodeexited.wav" ); |
|
} |
|
|
|
SetMouseInputEnabled( !bMouseInputEnabled ); |
|
} |
|
else |
|
{ |
|
// Play an error sound |
|
surface()->PlaySound( "replay\\cameracontrolerror.wav" ); |
|
} |
|
} |
|
} |
|
|
|
// Show panel if space key bar is down |
|
bool bSpaceDown = bNoDialogsUp && !enginevgui->IsGameUIVisible() && input()->IsKeyDown( KEY_SPACE ); |
|
m_bSpacePressed = bSpaceDown && !m_bSpaceDown; |
|
m_bSpaceDown = bSpaceDown; |
|
|
|
// Modify visibility? |
|
bool bShow = IsVisible(); |
|
if ( m_bSpacePressed ) |
|
{ |
|
bShow = !IsVisible(); |
|
} |
|
|
|
// Set visibility? |
|
if ( IsVisible() != bShow ) |
|
{ |
|
ShowPanel( bShow ); |
|
m_bShownAtLeastOnce = true; |
|
|
|
// For achievements: |
|
Achievements_OnSpaceBarPressed(); |
|
} |
|
|
|
// Factor in host_timescale. |
|
float flScaledElapsed = flElapsed; |
|
ConVarRef host_timescale( "host_timescale" ); |
|
if ( host_timescale.GetFloat() > 0 ) |
|
{ |
|
flScaledElapsed *= host_timescale.GetFloat(); |
|
} |
|
|
|
// Do FOV smoothing |
|
ReplayCamera()->SmoothFov( flScaledElapsed ); |
|
|
|
// Don't do any more processing if not needed |
|
if ( !m_bShownAtLeastOnce ) |
|
return; |
|
|
|
// Update time text if necessary |
|
UpdateTimeLabels(); |
|
|
|
// Make all player cells invisible |
|
int nTeamCounts[2] = {0,0}; |
|
int nCurTeam = 0; |
|
for ( int i = 0; i < 2; ++i ) |
|
for ( int j = 0; j <= MAX_PLAYERS; ++j ) |
|
{ |
|
m_pPlayerCells[i][j]->SetVisible( false ); |
|
} |
|
|
|
int iMouseOverPlayerIndex = -1; |
|
CPlayerCell *pMouseOverCell = NULL; |
|
|
|
// Update player cells |
|
bool bLayoutPlayerCells = true; // TODO: only layout when necessary |
|
C_ReplayGame_PlayerResource_t *pGamePlayerResource = dynamic_cast< C_ReplayGame_PlayerResource_t * >( g_PR ); |
|
for ( int iPlayer = 1; iPlayer <= MAX_PLAYERS; ++iPlayer ) |
|
{ |
|
IGameResources *pGR = GameResources(); |
|
|
|
if ( !pGR || !pGR->IsConnected( iPlayer ) ) |
|
continue; |
|
|
|
// Which team? |
|
int iTeam = pGR->GetTeam( iPlayer ); |
|
switch ( iTeam ) |
|
{ |
|
case REPLAY_TEAM_TEAM0: |
|
++nTeamCounts[0]; |
|
nCurTeam = 0; |
|
break; |
|
case REPLAY_TEAM_TEAM1: |
|
++nTeamCounts[1]; |
|
nCurTeam = 1; |
|
break; |
|
default: |
|
nCurTeam = -1; |
|
break; |
|
} |
|
|
|
if ( nCurTeam < 0 ) |
|
continue; |
|
|
|
#if !defined( CSTRIKE_DLL ) |
|
int iPlayerClass = pGamePlayerResource->GetPlayerClass( iPlayer ); |
|
if ( iPlayerClass == REPLAY_CLASS_UNDEFINED ) |
|
continue; |
|
#endif |
|
|
|
int nCurTeamCount = nTeamCounts[ nCurTeam ]; |
|
CPlayerCell* pCell = m_pPlayerCells[ nCurTeam ][ nCurTeamCount-1 ]; |
|
|
|
// Cache the player index |
|
pCell->m_iPlayerIndex = iPlayer; |
|
|
|
// Make visible |
|
pCell->SetVisible( true ); |
|
|
|
// Show leaderboard icon |
|
#if defined( TF_CLIENT_DLL ) |
|
char szClassImg[64]; |
|
extern const char *g_aPlayerClassNames_NonLocalized[ REPLAY_NUM_CLASSES ]; |
|
char const *pClassName = iPlayerClass == TF_CLASS_DEMOMAN |
|
? "demo" |
|
: g_aPlayerClassNames_NonLocalized[ iPlayerClass ]; |
|
V_snprintf( szClassImg, sizeof( szClassImg ), "../HUD/leaderboard_class_%s", pClassName ); |
|
|
|
// Show dead icon instead? |
|
if ( !pGamePlayerResource->IsAlive( iPlayer ) ) |
|
{ |
|
V_strcat( szClassImg, "_d", sizeof( szClassImg ) ); |
|
} |
|
|
|
IImage *pImage = scheme()->GetImage( szClassImg, true ); |
|
if ( pImage ) |
|
{ |
|
pImage->SetSize( 32, 32 ); |
|
pCell->GetImage()->SetImage( pImage ); |
|
} |
|
|
|
#elif defined( CSTRIKE_DLL ) |
|
// TODO - create and use class icons |
|
char szText[16]; |
|
V_snprintf( szText, sizeof( szText ), "%i", nTeamCounts[ nCurTeam ] ); |
|
pCell->SetText( szText ); |
|
#endif |
|
|
|
// Display player name if mouse is over the current cell |
|
if ( pCell->IsWithin( nMouseX, nMouseY ) ) |
|
{ |
|
iMouseOverPlayerIndex = iPlayer; |
|
pMouseOverCell = pCell; |
|
} |
|
} |
|
|
|
// Check to see if we're hovering over a camera-mode, and if so, display its options panel if it has one |
|
if ( bRecording ) |
|
{ |
|
for ( int i = 0; i < NCAMS; ++i ) |
|
{ |
|
CCameraOptionsPanel *pCurOptionsPanel = m_pCameraOptionsPanels[ i ]; |
|
if ( !pCurOptionsPanel ) |
|
continue; |
|
|
|
bool bMouseOverButton = m_pCameraButtons[ i ]->IsWithin( nMouseX, nMouseY ); |
|
bool bMouseOverOptionsPanel = pCurOptionsPanel->IsWithin( nMouseX, nMouseY ); |
|
bool bInCameraModeThatMouseIsOver = ReplayCamera()->GetMode() == GetCameraModeFromButtonIndex( (CameraMode_t)i ); |
|
bool bDontCareAboutCameraMode = i == COMPONENT_TIMESCALE; |
|
bool bActivate = ( i == m_nMouseClickedOverCameraSettingsPanel ) || |
|
( ( ( bInCameraModeThatMouseIsOver || bDontCareAboutCameraMode ) && bMouseOverButton ) || ( bMouseOverOptionsPanel && pCurOptionsPanel->IsVisible() ) ); |
|
pCurOptionsPanel->SetVisible( bActivate ); |
|
} |
|
} |
|
|
|
if ( bLayoutPlayerCells ) |
|
{ |
|
LayoutPlayerCells(); |
|
} |
|
|
|
// Setup player name label and temporary camera view |
|
if ( m_pPlayerNameLabel && pGamePlayerResource && pMouseOverCell ) |
|
{ |
|
m_pPlayerNameLabel->SetText( pGamePlayerResource->GetPlayerName( iMouseOverPlayerIndex ) ); |
|
m_pPlayerNameLabel->SizeToContents(); |
|
|
|
int nCellPos[2]; |
|
pMouseOverCell->GetPos( nCellPos[0], nCellPos[1] ); |
|
|
|
int nLabelX = MAX( |
|
nCellPos[0], |
|
m_nRedBlueLabelRightX |
|
); |
|
int nLabelY = m_nBottomPanelStartY + ( m_nBottomPanelHeight - m_pPlayerNameLabel->GetTall() ) / 2; |
|
m_pPlayerNameLabel->SetPos( nLabelX, nLabelY ); |
|
|
|
m_pPlayerNameLabel->SetVisible( true ); |
|
|
|
// Setup camera |
|
pCamera->SetPrimaryTarget( iMouseOverPlayerIndex ); |
|
} |
|
else |
|
{ |
|
m_pPlayerNameLabel->SetVisible( false ); |
|
|
|
// Set camera to last valid target |
|
Assert( m_iCurPlayerTarget >= 0 ); |
|
pCamera->SetPrimaryTarget( m_iCurPlayerTarget ); |
|
} |
|
|
|
// If user clicked, assume it was the selected cell and set primary target in camera |
|
if ( iMouseOverPlayerIndex >= 0 ) |
|
{ |
|
pCamera->SetPrimaryTarget( iMouseOverPlayerIndex ); |
|
} |
|
else |
|
{ |
|
pCamera->SetPrimaryTarget( m_iCurPlayerTarget ); |
|
} |
|
|
|
// fixes a case where the replay would be paused and the player would cycle cameras but the |
|
// target's visibility wouldn't be updated until the replay was unpaused (they would be invisible) |
|
if ( m_bCurrentTargetNeedsVisibilityUpdate ) |
|
{ |
|
C_BaseEntity *pTarget = ClientEntityList().GetEnt( pCamera->GetPrimaryTargetIndex() ); |
|
if ( pTarget ) |
|
{ |
|
pTarget->UpdateVisibility(); |
|
} |
|
|
|
m_bCurrentTargetNeedsVisibilityUpdate = false; |
|
} |
|
|
|
// If in free-cam mode, add set view event if we're not paused |
|
if ( bInAControllableCameraMode && m_bShownAtLeastOnce && bRecording ) |
|
{ |
|
AddSetViewEvent(); |
|
AddTimeScaleEvent( m_flTimeScaleProxy ); |
|
} |
|
|
|
// Set paused state in rec light |
|
const bool bPaused = IsPaused(); |
|
m_pRecLightPanel->UpdatePauseState( bPaused ); |
|
|
|
Achievements_Think( flElapsed ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::Achievements_OnSpaceBarPressed() |
|
{ |
|
m_flLastTimeSpaceBarPressed = gpGlobals->realtime; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::Achievements_Think( float flElapsed ) |
|
{ |
|
// engine->Con_NPrintf( 10, "total time: %f", m_flActiveTimeInEditor ); |
|
// engine->Con_NPrintf( 11, "last time space bar pressed: %f", m_flLastTimeSpaceBarPressed ); |
|
|
|
// Already awarded one this editing session? |
|
if ( m_bAchievementAwarded ) |
|
return; |
|
|
|
// Too much idle time since last activity? |
|
if ( gpGlobals->realtime - m_flLastTimeSpaceBarPressed > 60.0f ) |
|
{ |
|
m_flActiveTimeInEditor = 0.0f; |
|
return; |
|
} |
|
|
|
// Accumulate active time |
|
m_flActiveTimeInEditor += flElapsed; |
|
|
|
// Award now if three-minutes of non-idle time has passed |
|
const float flMinutes = 60.0f * 3.0f; |
|
if ( m_flActiveTimeInEditor < flMinutes ) |
|
return; |
|
|
|
Achievements_Grant(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::Achievements_Grant() |
|
{ |
|
#if defined( TF_CLIENT_DLL ) |
|
g_AchievementMgrTF.AwardAchievement( ACHIEVEMENT_TF_REPLAY_EDIT_TIME ); |
|
#endif |
|
|
|
// Awarded |
|
m_bAchievementAwarded = true; |
|
} |
|
|
|
bool CReplayPerformanceEditorPanel::IsPaused() |
|
{ |
|
return IsVisible(); |
|
} |
|
|
|
CReplayPerformance *CReplayPerformanceEditorPanel::GetPerformance() const |
|
{ |
|
return g_pReplayPerformanceController->GetPerformance(); |
|
} |
|
|
|
CReplayPerformance *CReplayPerformanceEditorPanel::GetSavedPerformance() const |
|
{ |
|
return g_pReplayPerformanceController->GetSavedPerformance(); |
|
} |
|
|
|
int CReplayPerformanceEditorPanel::GetCameraModeFromButtonIndex( CameraMode_t iCamera ) |
|
{ |
|
switch ( iCamera ) |
|
{ |
|
case CAM_FREE: return OBS_MODE_ROAMING; |
|
case CAM_THIRD: return OBS_MODE_CHASE; |
|
case CAM_FIRST: return OBS_MODE_IN_EYE; |
|
} |
|
return CAM_INVALID; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::UpdateTimeLabels() |
|
{ |
|
CReplay *pPlayingReplay = g_pReplayManager->GetPlayingReplay(); |
|
|
|
if ( !pPlayingReplay || !m_pCurTimeLabel || !m_pTotalTimeLabel ) |
|
return; |
|
|
|
float flCurTime, flTotalTime; |
|
g_pClientReplayContext->GetPlaybackTimes( flCurTime, flTotalTime, pPlayingReplay, GetPerformance() ); |
|
|
|
int nCurRoundedTime = (int)flCurTime; // Essentially floor'd |
|
if ( nCurRoundedTime == m_nLastRoundedTime ) |
|
return; |
|
|
|
m_nLastRoundedTime = nCurRoundedTime; |
|
|
|
// Set current time text |
|
char szTimeText[64]; |
|
V_snprintf( szTimeText, sizeof( szTimeText ), "%s", CReplayTime::FormatTimeString( nCurRoundedTime ) ); |
|
m_pCurTimeLabel->SetText( szTimeText ); |
|
|
|
// Set total time text |
|
V_snprintf( szTimeText, sizeof( szTimeText ), "%s", CReplayTime::FormatTimeString( (int)flTotalTime ) ); |
|
m_pTotalTimeLabel->SetText( szTimeText ); |
|
|
|
// Center between left-most camera button and play/pause button |
|
m_pCurTimeLabel->SizeToContents(); |
|
m_pTotalTimeLabel->SizeToContents(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::UpdateCameraSelectionPosition( CameraMode_t nCameraMode ) |
|
{ |
|
Assert( nCameraMode >= 0 && nCameraMode < NCAMS ); |
|
m_iCameraSelection = nCameraMode; |
|
|
|
UpdateCameraButtonImages(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::UpdateFreeCamSettings( const SetViewParams_t ¶ms ) |
|
{ |
|
CCameraOptionsPanel_Free *pSettingsPanel = dynamic_cast< CCameraOptionsPanel_Free * >( m_pCameraOptionsPanels[ CAM_FREE ] ); |
|
if ( !pSettingsPanel ) |
|
return; |
|
|
|
pSettingsPanel->SetValue( CCameraOptionsPanel_Free::SLIDER_ACCEL, params.m_flAccel ); |
|
pSettingsPanel->SetValue( CCameraOptionsPanel_Free::SLIDER_SPEED, params.m_flSpeed ); |
|
pSettingsPanel->SetValue( CCameraOptionsPanel_Free::SLIDER_FOV, params.m_flFov ); |
|
pSettingsPanel->SetValue( CCameraOptionsPanel_Free::SLIDER_ROTFILTER, params.m_flRotationFilter ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::UpdateTimeScale( float flScale ) |
|
{ |
|
CTimeScaleOptionsPanel *pSettingsPanel = dynamic_cast< CTimeScaleOptionsPanel * >( m_pCameraOptionsPanels[ COMPONENT_TIMESCALE ] ); |
|
if ( !pSettingsPanel ) |
|
return; |
|
|
|
pSettingsPanel->SetValue( CTimeScaleOptionsPanel::SLIDER_TIMESCALE, flScale ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::LayoutPlayerCells() |
|
{ |
|
int nPanelHeight = m_pPlayerCellsPanel->GetTall(); |
|
int nCellBuffer = XRES(1); |
|
for ( int i = 0; i < 2; ++i ) |
|
{ |
|
int nCurX = m_nRedBlueLabelRightX; |
|
|
|
for ( int j = 0; j <= MAX_PLAYERS; ++j ) |
|
{ |
|
CPlayerCell *pCurCell = m_pPlayerCells[i][j]; |
|
if ( !pCurCell->IsVisible() ) |
|
continue; |
|
|
|
// Apply cached settings from .res file |
|
if ( m_pPlayerCellData ) |
|
{ |
|
pCurCell->ApplySettings( m_pPlayerCellData ); |
|
} |
|
|
|
const int nY = nPanelHeight/2 + m_nRedBlueSigns[i] * nPanelHeight/4 - pCurCell->GetTall()/2; |
|
pCurCell->SetPos( |
|
nCurX, |
|
nY |
|
); |
|
|
|
nCurX += pCurCell->GetWide() + nCellBuffer; |
|
} |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::PerformLayout() |
|
{ |
|
int w = ScreenWidth(), h = ScreenHeight(); |
|
SetBounds(0,0,w,h); |
|
|
|
// Layout camera options panels |
|
for ( int i = 0; i < NCAMS; ++i ) |
|
{ |
|
CCameraOptionsPanel *pCurOptionsPanel = m_pCameraOptionsPanels[ i ]; |
|
if ( !pCurOptionsPanel ) |
|
continue; |
|
|
|
CExImageButton *pCurCameraButton = m_pCameraButtons[ i ]; |
|
if ( !pCurCameraButton ) |
|
continue; |
|
|
|
// Get camera button position |
|
int aCameraButtonPos[2]; |
|
int aBottomPos[2]; |
|
pCurCameraButton->GetPos( aCameraButtonPos[ 0 ], aCameraButtonPos[ 1 ] ); |
|
m_pBottom->GetPos( aBottomPos[ 0 ], aBottomPos[ 1 ] ); |
|
|
|
// Layout the panel now - it should set its own size, which we need to know to position it properly |
|
pCurOptionsPanel->InvalidateLayout( true, true ); |
|
|
|
// Position it |
|
pCurOptionsPanel->SetPos( |
|
aBottomPos[ 0 ] + aCameraButtonPos[ 0 ] + pCurCameraButton->GetWide() - pCurOptionsPanel->GetWide() - XRES( 3 ), |
|
aBottomPos[ 1 ] + aCameraButtonPos[ 1 ] - pCurOptionsPanel->GetTall() |
|
); |
|
} |
|
|
|
// Setup menu position relative to menu button |
|
int aMenuButtonPos[2]; |
|
m_pMenuButton->GetPos( aMenuButtonPos[0], aMenuButtonPos[1] ); |
|
m_pMenu->SetPos( aMenuButtonPos[0], aMenuButtonPos[1] + m_pMenuButton->GetTall() ); |
|
|
|
// Set player cell panel to be the size of half the bottom panel |
|
int aBottomSize[2]; |
|
m_pBottom->GetSize( aBottomSize[0], aBottomSize[1] ); |
|
m_pPlayerCellsPanel->SetBounds( 0, 0, aBottomSize[0] / 2, m_pPlayerCellsPanel->GetTall() ); |
|
|
|
CExLabel *pRedBlueLabels[2] = { |
|
dynamic_cast< CExLabel * >( m_pPlayerCellsPanel->FindChildByName( "RedLabel" ) ), |
|
dynamic_cast< CExLabel * >( m_pPlayerCellsPanel->FindChildByName( "BlueLabel" ) ) |
|
}; |
|
int nMargins[2] = { (int)XRES( 5 ), (int)YRES( 2 ) }; |
|
for ( int i = 0; i < 2; ++i ) |
|
{ |
|
pRedBlueLabels[i]->SizeToContents(); |
|
|
|
const int nY = m_pPlayerCellsPanel->GetTall()/2 + m_nRedBlueSigns[i] * m_pPlayerCellsPanel->GetTall()/4 - pRedBlueLabels[i]->GetTall()/2; |
|
pRedBlueLabels[i]->SetPos( nMargins[0], nY ); |
|
|
|
m_nRedBlueLabelRightX = MAX( m_nRedBlueLabelRightX, nMargins[0] + pRedBlueLabels[i]->GetWide() + nMargins[0] ); |
|
} |
|
|
|
// Position player cells |
|
LayoutPlayerCells(); |
|
|
|
BaseClass::PerformLayout(); |
|
} |
|
|
|
bool CReplayPerformanceEditorPanel::OnStateChangeRequested( const char *pEventStr ) |
|
{ |
|
// If we're already recording, allow the change. |
|
if ( g_pReplayPerformanceController->IsRecording() ) |
|
return true; |
|
|
|
// If we aren't recording and there is no forthcoming data in the playback stream, allow the change. |
|
if ( !g_pReplayPerformanceController->IsPlaybackDataLeft() ) |
|
return true; |
|
|
|
// Otherwise, record the event string and show a dialog asking the user if they're sure they want to nuke. |
|
V_strncpy( m_szSuspendedEvent, pEventStr, sizeof( m_szSuspendedEvent ) ); |
|
ShowConfirmDialog( "#Replay_Warning", "#Replay_NukePerformanceChanges", "#GameUI_Confirm", "#GameUI_CancelBold", OnConfirmDestroyChanges, this, this, REPLAY_SOUND_DIALOG_POPUP ); |
|
|
|
return false; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::SetButtonTip( wchar_t *pTipText, Panel *pContextPanel ) |
|
{ |
|
// Set the text |
|
m_pButtonTip->SetText( pTipText ); |
|
m_pButtonTip->InvalidateLayout( true, true ); |
|
|
|
// Center relative to context panel |
|
int aPos[2]; |
|
ipanel()->GetAbsPos( pContextPanel->GetVPanel(), aPos[0], aPos[1] ); |
|
const int nX = clamp( |
|
aPos[0] - m_pButtonTip->GetWide() / 2, |
|
0, |
|
ScreenWidth() - m_pButtonTip->GetWide() - (int) XRES( 40 ) |
|
); |
|
const int nY = m_nBottomPanelStartY - m_pButtonTip->GetTall() - (int) YRES( 2 ); |
|
m_pButtonTip->SetPos( nX, nY ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ShowButtonTip( bool bShow ) |
|
{ |
|
m_pButtonTip->SetVisible( bShow ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ShowSavingDialog() |
|
{ |
|
Assert( !m_pSavingDlg ); |
|
m_pSavingDlg = new CSavingDialog( ReplayUI_GetPerformanceEditor() ); |
|
ShowWaitingDialog( m_pSavingDlg, "#Replay_Saving", true, false, -1 ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ShowPanel( bool bShow ) |
|
{ |
|
if ( bShow == IsVisible() ) |
|
return; |
|
|
|
if ( bShow ) |
|
{ |
|
// We are now performing. |
|
m_pRecLightPanel->SetPerforming( true ); |
|
|
|
// Disable keyboard input on all panels added to the list |
|
FOR_EACH_LL( m_lstDisableKeyboardInputPanels, it ) |
|
{ |
|
m_lstDisableKeyboardInputPanels[ it ]->SetKeyBoardInputEnabled( false ); |
|
} |
|
|
|
DisplayPerformanceTip( "#Replay_PerfTip_ExitPerfMode", &replay_perftip_count_exit, MAX_TIP_DISPLAYS ); |
|
|
|
// Fire a message the game DLL can intercept (for achievements, etc). |
|
IGameEvent *event = gameeventmanager->CreateEvent( "entered_performance_mode" ); |
|
if ( event ) |
|
{ |
|
gameeventmanager->FireEventClientSide( event ); |
|
} |
|
|
|
// Play a sound |
|
surface()->PlaySound( "replay\\enterperformancemode.wav" ); |
|
} |
|
else |
|
{ |
|
// Display a tip |
|
DisplayPerformanceTip( "#Replay_PerfTip_EnterPerfMode", &replay_perftip_count_enter, MAX_TIP_DISPLAYS ); |
|
|
|
// Play a sound |
|
surface()->PlaySound( "replay\\exitperformancemode.wav" ); |
|
} |
|
|
|
// Show mouse cursor |
|
SetMouseInputEnabled( bShow ); |
|
SetVisible( bShow ); |
|
MakePopup( bShow ); |
|
|
|
// Avoid waiting for next OnThink() to hide background images |
|
m_pRecLightPanel->UpdatePauseState( bShow ); |
|
m_pRecLightPanel->UpdateBackgroundVisibility(); |
|
|
|
// Play or pause |
|
if ( bShow ) |
|
{ |
|
PauseDemo(); |
|
} |
|
else |
|
{ |
|
PlayDemo(); |
|
} |
|
|
|
// Keep controller informed about pause state so that it can throw away unimportant events during pause if it's recording. |
|
g_pReplayPerformanceController->NotifyPauseState( bShow ); |
|
} |
|
|
|
bool CReplayPerformanceEditorPanel::OnEndOfReplayReached() |
|
{ |
|
if ( m_bShownAtLeastOnce ) |
|
{ |
|
ShowPanel( true ); |
|
DisplayPerformanceTip( "#Replay_PerfTip_EndOfReplayReached" ); |
|
|
|
// Don't end demo playback yet. |
|
return true; |
|
} |
|
|
|
// Let the demo player end demo playback |
|
return false; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::AddSetViewEvent() |
|
{ |
|
if ( !g_pReplayManager->GetPlayingReplay() ) |
|
return; |
|
|
|
if ( !g_pReplayPerformanceController ) |
|
return; |
|
|
|
Vector pos; |
|
QAngle angles; |
|
float fov; |
|
ReplayCamera()->GetCachedView( pos, angles, fov ); |
|
|
|
SetViewParams_t params; |
|
params.m_flTime = GetPlaybackTime(); |
|
params.m_flFov = fov; |
|
params.m_pOrigin = &pos; |
|
params.m_pAngles = &angles; |
|
|
|
params.m_flAccel = ReplayCamera()->m_flRoamingAccel; |
|
params.m_flSpeed = ReplayCamera()->m_flRoamingSpeed; |
|
params.m_flRotationFilter = ReplayCamera()->m_flRoamingRotFilterFactor; |
|
|
|
g_pReplayPerformanceController->AddEvent_Camera_SetView( params ); |
|
} |
|
|
|
// Input should be in [0,1] |
|
void CReplayPerformanceEditorPanel::AddTimeScaleEvent( float flTimeScale ) |
|
{ |
|
if ( !g_pReplayManager->GetPlayingReplay() ) |
|
return; |
|
|
|
if ( !g_pReplayPerformanceController ) |
|
return; |
|
|
|
g_pReplayPerformanceController->AddEvent_TimeScale( GetPlaybackTime(), flTimeScale ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::UpdateCameraButtonImages( bool bForceUnselected/*=false*/ ) |
|
{ |
|
CReplayPerformance *pPerformance = GetPerformance(); |
|
for ( int i = 0; i < NCAMS; ++i ) |
|
{ |
|
CFmtStr fmtFile( |
|
gs_pBaseComponentNames[i], |
|
gs_pCamNames[i], |
|
( !bForceUnselected && ( !pPerformance || g_pReplayPerformanceController->IsRecording() ) && i == m_iCameraSelection ) ? "_selected" : "" |
|
); |
|
|
|
if ( m_pCameraButtons[ i ] ) |
|
{ |
|
m_pCameraButtons[ i ]->SetSubImage( fmtFile.Access() ); |
|
} |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::EnsureRecording( bool bShouldSnip ) |
|
{ |
|
// Not recording? |
|
if ( !g_pReplayPerformanceController->IsRecording() ) |
|
{ |
|
// Start recording - snip if needed. |
|
g_pReplayPerformanceController->StartRecording( GetReplay(), bShouldSnip ); |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ToggleMenu() |
|
{ |
|
if ( !m_pMenu ) |
|
return; |
|
|
|
// Show/hide |
|
const bool bShow = !m_pMenu->IsVisible(); |
|
m_pMenu->SetVisible( bShow ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::SaveAs( const wchar_t *pTitle ) |
|
{ |
|
if ( !g_pReplayPerformanceController->SaveAsAsync( pTitle ) ) |
|
{ |
|
DisplaySavedTip( false ); |
|
} |
|
|
|
ShowSavingDialog(); |
|
} |
|
|
|
/*static*/ void CReplayPerformanceEditorPanel::OnConfirmSaveAs( bool bShouldSave, wchar_t *pTitle, void *pContext ) |
|
{ |
|
// NOTE: Assumes that overwriting has already been confirmed by the user. |
|
|
|
if ( !bShouldSave ) |
|
return; |
|
|
|
CReplayPerformanceEditorPanel *pThis = (CReplayPerformanceEditorPanel *)pContext; |
|
pThis->SaveAs( pTitle ); |
|
|
|
surface()->PlaySound( "replay\\saved_take.wav" ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::ShowRewindConfirmMessage() |
|
{ |
|
ShowMessageBox( "#Replay_RewindWarningTitle", "#Replay_RewindWarningMsg", "#GameUI_OK", OnConfirmRewind, NULL, (void *)this ); |
|
surface()->PlaySound( "replay\\replaydialog_warn.wav" ); |
|
} |
|
|
|
/*static*/ void CReplayPerformanceEditorPanel::OnConfirmRewind( bool bConfirmed, void *pContext ) |
|
{ |
|
if ( bConfirmed ) |
|
{ |
|
if ( pContext ) |
|
{ |
|
CReplayPerformanceEditorPanel *pEditor = (CReplayPerformanceEditorPanel *)pContext; |
|
pEditor->OnCommand( "goto_back" ); |
|
} |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnMenuCommand_Save( bool bExitEditorWhenDone/*=false*/ ) |
|
{ |
|
// If this is the first time we're saving this performance, do a save-as. |
|
if ( !g_pReplayPerformanceController->HasSavedPerformance() ) |
|
{ |
|
OnMenuCommand_SaveAs( bExitEditorWhenDone ); |
|
return; |
|
} |
|
|
|
// Regular save |
|
if ( !g_pReplayPerformanceController->SaveAsync() ) |
|
{ |
|
DisplaySavedTip( false ); |
|
} |
|
|
|
// Show saving dialog |
|
ShowSavingDialog(); |
|
|
|
// Exit editor? |
|
if ( bExitEditorWhenDone ) |
|
{ |
|
OnMenuCommand_Exit(); |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnMenuCommand_SaveAs( bool bExitEditorWhenDone/*=false*/ ) |
|
{ |
|
ReplayUI_ShowPerformanceSaveDlg( OnConfirmSaveAs, this, GetReplay(), bExitEditorWhenDone ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::DisplaySavedTip( bool bSucceess ) |
|
{ |
|
DisplayPerformanceTip( bSucceess ? "#Replay_PerfTip_Saved" : "#Replay_PerfTip_SaveFailed" ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnSaveComplete() |
|
{ |
|
DisplaySavedTip( g_pReplayPerformanceController->GetLastSaveStatus() ); |
|
|
|
m_pSavingDlg = NULL; |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::HandleUiToggle() |
|
{ |
|
if ( !TFModalStack()->IsEmpty() ) |
|
return; |
|
|
|
PauseDemo(); |
|
Exit_ShowDialogs(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::Exit() |
|
{ |
|
engine->ClientCmd_Unrestricted( "disconnect" ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::Exit_ShowDialogs() |
|
{ |
|
if ( g_pReplayPerformanceController->IsDirty() ) |
|
{ |
|
ShowConfirmDialog( "#Replay_DiscardTitle", "#Replay_DiscardChanges", "#Replay_Discard", "#Replay_Cancel", OnConfirmDiscard, NULL, this, REPLAY_SOUND_DIALOG_POPUP ); |
|
} |
|
else |
|
{ |
|
ShowConfirmDialog( "#Replay_ExitEditorTitle", "#Replay_BackToReplays", "#GameUI_Confirm", "#Replay_Cancel", OnConfirmExit, NULL, this, REPLAY_SOUND_DIALOG_POPUP ); |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnMenuCommand_Exit() |
|
{ |
|
Exit_ShowDialogs(); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnCommand( const char *command ) |
|
{ |
|
float flCurTime = GetPlaybackTime(); |
|
|
|
g_bIsReplayRewinding = false; |
|
|
|
if ( !V_stricmp( command, "toggle_menu" ) ) |
|
{ |
|
ToggleMenu(); |
|
} |
|
else if ( !V_strnicmp( command, "menu_", 5 ) ) |
|
{ |
|
const char *pMenuCommand = command + 5; |
|
|
|
if ( !V_stricmp( pMenuCommand, "save" ) ) |
|
{ |
|
OnMenuCommand_Save(); |
|
} |
|
else if ( !V_stricmp( pMenuCommand, "saveas" ) ) |
|
{ |
|
OnMenuCommand_SaveAs(); |
|
} |
|
else if ( !V_stricmp( pMenuCommand, "exit" ) ) |
|
{ |
|
OnMenuCommand_Exit(); |
|
} |
|
} |
|
else if ( !V_stricmp( command, "close" ) ) |
|
{ |
|
ShowPanel( false ); |
|
MarkForDeletion(); |
|
return; |
|
} |
|
else if ( !V_stricmp( command, "play" ) ) |
|
{ |
|
ShowPanel( false ); |
|
return; |
|
} |
|
else if ( !V_stricmp( command, "pause" ) ) |
|
{ |
|
ShowPanel( true ); |
|
return; |
|
} |
|
else if ( !V_strnicmp( command, "timescale_", 10 ) ) |
|
{ |
|
const char *pTimeScaleCmd = command + 10; |
|
if ( !V_stricmp( pTimeScaleCmd, "showpanel" ) ) |
|
{ |
|
// If we're playing back, pop up a dialog asking if the user is sure they want to nuke the |
|
// rest of whatever is playing back. |
|
if ( !OnStateChangeRequested( command ) ) |
|
return; |
|
|
|
EnsureRecording(); |
|
} |
|
} |
|
else if ( !V_strnicmp( command, "settick_", 8 ) ) |
|
{ |
|
const char *pSetType = command + 8; |
|
const int nCurTick = engine->GetDemoPlaybackTick(); |
|
|
|
if ( !V_stricmp( pSetType, "in" ) ) |
|
{ |
|
SetOrRemoveInTick( nCurTick, true ); |
|
} |
|
else if ( !V_stricmp( pSetType, "out" ) ) |
|
{ |
|
SetOrRemoveOutTick( nCurTick, true ); |
|
} |
|
|
|
// Save the replay |
|
CReplay *pReplay = GetReplay(); |
|
if ( pReplay ) |
|
{ |
|
g_pReplayManager->FlagReplayForFlush( pReplay, true ); |
|
} |
|
|
|
return; |
|
} |
|
else if ( !V_strnicmp( command, "goto_", 5 ) ) |
|
{ |
|
const char *pGotoType = command + 5; |
|
CReplay *pReplay = GetReplay(); |
|
if ( pReplay ) |
|
{ |
|
const CReplayPerformance *pScratchPerformance = g_pReplayPerformanceController->GetPerformance(); |
|
const CReplayPerformance *pSavedPerformance = g_pReplayPerformanceController->GetSavedPerformance(); |
|
const CReplayPerformance *pPerformance = pScratchPerformance ? pScratchPerformance : pSavedPerformance; |
|
|
|
const int nCurTick = engine->GetDemoPlaybackTick(); |
|
|
|
// If in or out ticks are set in the performance, use those for the 'full' rewind/fast-forward |
|
const int nStartTick = MAX( 0, ( pPerformance && pPerformance->HasInTick() ) ? pPerformance->m_nTickIn : pReplay->m_nSpawnTick ); |
|
const int nEndTick = MAX( // The MAX() here will keep us from going back in time if we're already past the "end" tick |
|
nCurTick, |
|
( ( pPerformance && pPerformance->HasOutTick() ) ? |
|
pPerformance->m_nTickOut : |
|
( nStartTick + TIME_TO_TICKS( pReplay->m_flLength ) ) ) |
|
- TIME_TO_TICKS( 0.1f ) |
|
); |
|
|
|
int nGotoTick = 0; |
|
bool bGoingBack = false; |
|
|
|
if ( !V_stricmp( pGotoType, "start" ) ) |
|
{ |
|
bGoingBack = true; |
|
nGotoTick = nStartTick; |
|
} |
|
else if ( !V_stricmp( pGotoType, "back" ) ) |
|
{ |
|
// If this is the first time rewinding, display a message |
|
if ( !replay_replayeditor_rewindmsgcounter.GetBool() ) |
|
{ |
|
replay_replayeditor_rewindmsgcounter.SetValue( 1 ); |
|
ShowRewindConfirmMessage(); |
|
return; |
|
} |
|
|
|
bGoingBack = true; |
|
nGotoTick = nCurTick - TIME_TO_TICKS( 10.0f ); |
|
} |
|
else if ( !V_stricmp( pGotoType, "end" ) ) |
|
{ |
|
nGotoTick = nEndTick; // Don't go back in time |
|
} |
|
|
|
// Clamp it |
|
nGotoTick = clamp( nGotoTick, nStartTick, nEndTick ); |
|
|
|
// If going back... |
|
if ( bGoingBack ) |
|
{ |
|
// ...and notify the recorder that we're skipping, which we only need to do if we're going backwards |
|
g_pReplayPerformanceController->NotifyRewinding(); |
|
g_bIsReplayRewinding = true; |
|
} |
|
|
|
// Go to the given tick and pause |
|
CFmtStr fmtCmd( "demo_gototick %i\ndemo_pause\n", nGotoTick ); |
|
engine->ClientCmd_Unrestricted( fmtCmd.Access() ); |
|
} |
|
return; |
|
} |
|
else if ( !V_strnicmp( command, "setcamera_", 10 ) ) |
|
{ |
|
const char *pCamType = command + 10; |
|
int nEntIndex = ReplayCamera()->GetPrimaryTargetIndex(); |
|
|
|
// If we're playing back, pop up a dialog asking if the user is sure they want to nuke the |
|
// rest of whatever is playing back. |
|
if ( !OnStateChangeRequested( command ) ) |
|
return; |
|
|
|
EnsureRecording(); |
|
|
|
if ( !V_stricmp( pCamType, "first" ) ) |
|
{ |
|
ReplayCamera()->SetMode( OBS_MODE_IN_EYE ); |
|
UpdateCameraSelectionPosition( CAM_FIRST ); |
|
m_bCurrentTargetNeedsVisibilityUpdate = true; |
|
g_pReplayPerformanceController->AddEvent_Camera_Change_FirstPerson( flCurTime, nEntIndex ); |
|
} |
|
else if ( !V_stricmp( pCamType, "third" ) ) |
|
{ |
|
ReplayCamera()->SetMode( OBS_MODE_CHASE ); |
|
UpdateCameraSelectionPosition( CAM_THIRD ); |
|
m_bCurrentTargetNeedsVisibilityUpdate = true; |
|
g_pReplayPerformanceController->AddEvent_Camera_Change_ThirdPerson( flCurTime, nEntIndex ); |
|
AddSetViewEvent(); |
|
} |
|
else if ( !V_stricmp( pCamType, "free" ) ) |
|
{ |
|
ReplayCamera()->SetMode( OBS_MODE_ROAMING ); |
|
UpdateCameraSelectionPosition( CAM_FREE ); |
|
m_bCurrentTargetNeedsVisibilityUpdate = true; |
|
g_pReplayPerformanceController->AddEvent_Camera_Change_Free( flCurTime ); |
|
AddSetViewEvent(); |
|
DisplayPerformanceTip( "#Replay_PerfTip_EnterFreeCam", &replay_perftip_count_freecam_enter, MAX_TIP_DISPLAYS ); |
|
} |
|
|
|
return; |
|
} |
|
else |
|
{ |
|
engine->ClientCmd( const_cast<char *>( command ) ); |
|
return; |
|
} |
|
|
|
BaseClass::OnCommand( command ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnConfirmDestroyChanges( bool bConfirmed, void *pContext ) |
|
{ |
|
AssertMsg( pContext, "Should have a context! Fix me!" ); |
|
if ( pContext && bConfirmed ) |
|
{ |
|
CReplayPerformanceEditorPanel *pEditorPanel = (CReplayPerformanceEditorPanel *)pContext; |
|
if ( bConfirmed ) |
|
{ |
|
CReplay *pReplay = pEditorPanel->GetReplay(); |
|
g_pReplayPerformanceController->StartRecording( pReplay, true ); |
|
|
|
// Reissue the command. |
|
pEditorPanel->OnCommand( pEditorPanel->m_szSuspendedEvent ); |
|
|
|
// Play a sound |
|
surface()->PlaySound( "replay\\snip.wav" ); |
|
} |
|
|
|
// Clear suspended event |
|
pEditorPanel->m_szSuspendedEvent[ 0 ] = '\0'; |
|
|
|
// Make sure mouse is free |
|
pEditorPanel->SetMouseInputEnabled( true ); |
|
|
|
DisplayPerformanceTip( "#Replay_PerfTip_Snip" ); |
|
} |
|
} |
|
|
|
/*static*/ void CReplayPerformanceEditorPanel::OnConfirmDiscard( bool bConfirmed, void *pContext ) |
|
{ |
|
CReplayPerformanceEditorPanel *pEditor = (CReplayPerformanceEditorPanel *)pContext; |
|
if ( bConfirmed ) |
|
{ |
|
pEditor->Exit(); |
|
} |
|
else |
|
{ |
|
if ( !pEditor->IsVisible() ) |
|
{ |
|
PlayDemo(); |
|
} |
|
} |
|
} |
|
|
|
/*static*/ void CReplayPerformanceEditorPanel::OnConfirmExit( bool bConfirmed, void *pContext ) |
|
{ |
|
CReplayPerformanceEditorPanel *pEditor = (CReplayPerformanceEditorPanel *)pContext; |
|
if ( bConfirmed ) |
|
{ |
|
pEditor->Exit(); |
|
} |
|
else |
|
{ |
|
if ( !pEditor->IsVisible() ) |
|
{ |
|
PlayDemo(); |
|
} |
|
} |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::SetOrRemoveInTick( int nTick, bool bRemoveIfSet ) |
|
{ |
|
SetOrRemoveTick( nTick, true, bRemoveIfSet ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::SetOrRemoveOutTick( int nTick, bool bRemoveIfSet ) |
|
{ |
|
SetOrRemoveTick( nTick, false, bRemoveIfSet ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::SetOrRemoveTick( int nTick, bool bUseInTick, bool bRemoveIfSet ) |
|
{ |
|
CReplayPerformance *pPerformance = GetPerformance(); |
|
AssertMsg( pPerformance, "Performance should always be valid by this point." ); |
|
|
|
ControlButtons_t iButton; |
|
int *pResultTick; |
|
const char *pSetTickKey; |
|
const char *pUnsetTickKey; |
|
if ( bUseInTick ) |
|
{ |
|
pResultTick = &pPerformance->m_nTickIn; |
|
iButton = CTRLBUTTON_IN; |
|
pSetTickKey = "#Replay_PerfTip_InPointSet"; |
|
pUnsetTickKey = "#Replay_PerfTip_InPointRemoved"; |
|
} |
|
else |
|
{ |
|
pResultTick = &pPerformance->m_nTickOut; |
|
iButton = CTRLBUTTON_OUT; |
|
pSetTickKey = "#Replay_PerfTip_OutPointSet"; |
|
pUnsetTickKey = "#Replay_PerfTip_OutPointRemoved"; |
|
} |
|
|
|
// Tick explicitly being removed? Caller passing in -1? |
|
const bool bRemoving = nTick < 0; |
|
|
|
// If tick already exists and we want to remove, remove it |
|
bool bSetting; |
|
if ( ( *pResultTick >= 0 && bRemoveIfSet ) || bRemoving ) |
|
{ |
|
*pResultTick = -1; |
|
bSetting = false; |
|
} |
|
else |
|
{ |
|
*pResultTick = nTick; |
|
bSetting = true; |
|
} |
|
|
|
// Display the appropriate tip |
|
DisplayPerformanceTip( bSetting ? pSetTickKey : pUnsetTickKey ); |
|
|
|
// Select/unselect button |
|
CExImageButton *pButton = m_pCtrlButtons[ iButton ]; |
|
pButton->SetSelected( bSetting ); |
|
pButton->InvalidateLayout( true, true ); // Without this, buttons don't update immediately |
|
|
|
// Mark the performance as dirty |
|
g_pReplayPerformanceController->NotifyDirty(); |
|
} |
|
|
|
CReplay *CReplayPerformanceEditorPanel::GetReplay() |
|
{ |
|
return g_pReplayManager->GetReplay( m_hReplay ); |
|
} |
|
|
|
void CReplayPerformanceEditorPanel::OnRewindComplete() |
|
{ |
|
// Get rid of any "selected" icon - this will happen as soon as we actually start playing back |
|
// events, but if we aren't playing back events yet we need to explicitly tell the icons not |
|
// to display their "selected" versions. |
|
UpdateCameraButtonImages( true ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
static DHANDLE<CReplayPerformanceEditorPanel> g_ReplayPerformanceEditorPanel; |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
CReplayPerformanceEditorPanel *ReplayUI_InitPerformanceEditor( ReplayHandle_t hReplay ) |
|
{ |
|
if ( !g_ReplayPerformanceEditorPanel.Get() ) |
|
{ |
|
g_ReplayPerformanceEditorPanel = SETUP_PANEL( new CReplayPerformanceEditorPanel( NULL, hReplay ) ); |
|
g_ReplayPerformanceEditorPanel->InvalidateLayout( false, true ); |
|
} |
|
|
|
// Notify recorder of editor |
|
g_pReplayPerformanceController->SetEditor( g_ReplayPerformanceEditorPanel.Get() ); |
|
|
|
return g_ReplayPerformanceEditorPanel; |
|
} |
|
|
|
void ReplayUI_ClosePerformanceEditor() |
|
{ |
|
if ( g_ReplayPerformanceEditorPanel ) |
|
{ |
|
g_ReplayPerformanceEditorPanel->MarkForDeletion(); |
|
g_ReplayPerformanceEditorPanel = NULL; |
|
} |
|
} |
|
|
|
CReplayPerformanceEditorPanel *ReplayUI_GetPerformanceEditor() |
|
{ |
|
return g_ReplayPerformanceEditorPanel; |
|
} |
|
|
|
#if _DEBUG |
|
CON_COMMAND_F( replay_showperfeditor, "Show performance editor", FCVAR_CLIENTDLL ) |
|
{ |
|
ReplayUI_ClosePerformanceEditor(); |
|
ReplayUI_InitPerformanceEditor( REPLAY_HANDLE_INVALID ); |
|
} |
|
|
|
CON_COMMAND_F( replay_tiptest, "", FCVAR_CLIENTDLL ) |
|
{ |
|
DisplayPerformanceTip( "#Replay_PerfTip_EnterFreeCam" ); |
|
} |
|
#endif |
|
|
|
#endif
|
|
|