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21 lines
1.1 KiB
21 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Exposes bsp tools to game for e.g. workshop use |
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// |
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// $NoKeywords: $ |
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//===========================================================================// |
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#include "../utils/common/bsplib.h" |
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#include "ibsppack.h" |
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// Loads bsppack module (IBSPPack) and calls RepackBSP() |
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bool BSP_SyncRepack( const char *pszInputMapFile, |
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const char *pszOutputMapFile, |
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IBSPPack::eRepackBSPFlags eRepackFlags = (IBSPPack::eRepackBSPFlags) ( IBSPPack::eRepackBSP_CompressLumps | |
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IBSPPack::eRepackBSP_CompressPackfile ) ); |
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// Helper to spawn a background thread that runs SyncRepack |
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void BSP_BackgroundRepack( const char *pszInputMapFile, |
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const char *pszOutputMapFile, |
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IBSPPack::eRepackBSPFlags eRepackFlags = (IBSPPack::eRepackBSPFlags) ( IBSPPack::eRepackBSP_CompressLumps | |
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IBSPPack::eRepackBSP_CompressPackfile ) );
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