Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Generic in-game abuse reporting
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "abuse_report_ui.h"
#include "econ/econ_controls.h"
#include "ienginevgui.h"
#include "vgui/ISurface.h"
#include <vgui_controls/TextEntry.h>
#include <vgui_controls/ComboBox.h>
#include <vgui_controls/RadioButton.h>
#include "vgui_bitmappanel.h"
#include "vgui_avatarimage.h"
#include "gc_clientsystem.h"
#include "econ/tool_items/tool_items.h"
#include "econ/econ_gcmessages.h"
#include "econ/confirm_dialog.h"
#include "tool_items/custom_texture_cache.h"
vgui::DHANDLE<CAbuseReportDlg> g_AbuseReportDlg;
CAbuseReportDlg::CAbuseReportDlg( vgui::Panel *parent, AbuseIncidentData_t *pIncidentData )
: EditablePanel( parent, "AbuseReportSubmitDialog" )
, m_pSubmitButton( NULL )
, m_pScreenShot( NULL )
, m_pScreenShotAttachCheckButton( NULL )
, m_pOffensiveImage( NULL )
, m_pDescriptionTextEntry( NULL )
, m_pPlayerLabel( NULL )
, m_pPlayerRadio( NULL )
, m_pGameServerRadio( NULL )
, m_pPlayerCombo( NULL )
, m_pAbuseContentLabel( NULL )
, m_pAbuseContentCombo( NULL )
, m_pAbuseTypeLabel( NULL )
, m_pAbuseTypeCombo( NULL )
, m_pScreenShotBitmap( NULL )
, m_pAvatarImage( NULL )
, m_pNoAvatarLabel( NULL )
, m_pCustomTextureImagePanel( NULL )
, m_pNoCustomTexturesLabel( NULL )
, m_pCustomTextureNextButton( NULL )
, m_pCustomTexturePrevButton( NULL )
, m_iUserImageIndex( 0 )
, m_pIncidentData( pIncidentData )
{
vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" );
SetScheme(scheme);
SetProportional( true );
//m_pContainer = new vgui::EditablePanel( this, "Container" );
Assert( g_AbuseReportDlg.Get() == NULL );
g_AbuseReportDlg.Set( this );
engine->ExecuteClientCmd("gameui_preventescape");
}
CAbuseReportDlg::~CAbuseReportDlg()
{
Assert( g_AbuseReportDlg.Get() == this );
if ( g_AbuseReportDlg.Get() == this )
{
engine->ExecuteClientCmd("gameui_allowescape");
g_AbuseReportDlg = NULL;
}
}
void CAbuseReportDlg::OnCommand( const char *command )
{
if ( !Q_stricmp( command, "cancel" ) )
{
Close();
return;
}
if ( !Q_stricmp( command, "discard" ) )
{
Close();
g_AbuseReportMgr->DestroyIncidentData();
return;
}
if ( !Q_stricmp( command, "submit" ) )
{
OnSubmitReport();
return;
}
if ( !Q_stricmp( command, "nextcustomtexture" ) )
{
++m_iUserImageIndex;
UpdateCustomTextures();
return;
}
if ( !Q_stricmp( command, "prevcustomtexture" ) )
{
--m_iUserImageIndex;
UpdateCustomTextures();
return;
}
}
void CAbuseReportDlg::MakeModal()
{
TFModalStack()->PushModal( this );
MakePopup();
MoveToFront();
SetKeyBoardInputEnabled( true );
SetMouseInputEnabled( true );
// !KLUDGE! Initially set the dialog to be hidden, so we can take a screenshot!
SetEnabled( m_pIncidentData != NULL );
//SetVisible( m_pIncidentData != NULL );
}
void CAbuseReportDlg::Close()
{
TFModalStack()->PopModal( this );
SetVisible( false );
MarkForDeletion();
}
const char *CAbuseReportDlg::GetResFilename()
{
return "Resource/UI/AbuseReportSubmitDialog.res";
//return "Resource/UI/QuickplayDialog.res";
}
void CAbuseReportDlg::PerformLayout()
{
BaseClass::PerformLayout();
// Center it, keeping requested size
int x, y, ww, wt, wide, tall;
vgui::surface()->GetWorkspaceBounds( x, y, ww, wt );
GetSize(wide, tall);
SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2));
// @todo setup
}
class CCustomTextureImagePanel : public vgui::Panel
{
public:
CCustomTextureImagePanel( Panel *parent, const char *panelName ) : vgui::Panel( parent, panelName )
{
m_ugcHandle = 0;
}
uint64 m_ugcHandle;
virtual void Paint()
{
if ( m_ugcHandle == 0 )
{
return;
}
int iTextureHandle = GetCustomTextureGuiHandle( m_ugcHandle );
if ( iTextureHandle <= 0)
{
return;
}
vgui::surface()->DrawSetColor(COLOR_WHITE);
vgui::surface()->DrawSetTexture( iTextureHandle );
int iWide, iTall;
GetSize( iWide, iTall );
vgui::Vertex_t verts[4];
verts[0].Init( Vector2D( 0, 0 ), Vector2D( 0.0f, 0.0f ) );
verts[1].Init( Vector2D( iWide, 0 ), Vector2D( 1.0f, 0.0f ) );
verts[2].Init( Vector2D( iWide, iTall ), Vector2D( 1.0f, 1.0f ) );
verts[3].Init( Vector2D( 0, iTall ), Vector2D( 0.0f, 1.0f ) );
vgui::surface()->DrawTexturedPolygon( 4, verts );
vgui::surface()->DrawSetColor(COLOR_WHITE);
}
};
class CAbuseReportScreenShotPanel : public CBitmapPanel
{
public:
CAbuseReportScreenShotPanel( CAbuseReportDlg *pDlg, const char *panelName )
: CBitmapPanel( pDlg, panelName )
, m_pDlg( pDlg )
{}
CAbuseReportDlg *m_pDlg;
virtual void Paint()
{
CBitmapPanel::Paint();
const AbuseIncidentData_t::PlayerData_t *p = m_pDlg->GetAccusedPlayerPtr();
if ( p == NULL || !p->m_bRenderBoundsValid )
{
return;
}
int w, t;
GetSize( w, t );
int x0 = int( p->m_screenBoundsMin.x * (float)w );
int y0 = int( p->m_screenBoundsMin.y * (float)t );
int x1 = int( p->m_screenBoundsMax.x * (float)w );
int y1 = int( p->m_screenBoundsMax.y * (float)t );
vgui::surface()->DrawSetColor( Color(200, 10, 10, 200 ) );
vgui::surface()->DrawOutlinedRect( x0, y0, x1, y1 );
vgui::surface()->DrawSetColor( COLOR_WHITE );
}
};
void CAbuseReportDlg::ApplySchemeSettings( vgui::IScheme *pScheme )
{
EditablePanel::ApplySchemeSettings( pScheme );
m_pScreenShotBitmap = new CAbuseReportScreenShotPanel( this, "ScreenShotBitmap" );
m_pCustomTextureImagePanel = new CCustomTextureImagePanel( this, "CustomTextureImage" );
LoadControlSettings( GetResFilename() );
m_pPlayerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "PlayerRadio", true ));
Assert( m_pPlayerRadio );
if ( m_pPlayerRadio )
{
m_pPlayerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer );
}
m_pGameServerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "GameServerRadio", true ));
Assert( m_pGameServerRadio );
if ( m_pGameServerRadio )
{
m_pGameServerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer );
}
m_pPlayerLabel = FindChildByName( "PlayerLabel", true );
Assert( m_pPlayerLabel );
m_pScreenShotAttachCheckButton = dynamic_cast<vgui::CheckButton *>(FindChildByName( "ScreenShotAttachCheckButton", true ));
Assert( m_pScreenShotAttachCheckButton );
if ( m_pScreenShotAttachCheckButton )
{
m_pScreenShotAttachCheckButton->SetSelected( true );
}
m_pSubmitButton = dynamic_cast<vgui::Button *>(FindChildByName( "SubmitButton", true ));
Assert( m_pSubmitButton );
m_pDescriptionTextEntry = dynamic_cast<vgui::TextEntry *>(FindChildByName( "DescriptionTextEntry", true ));
Assert( m_pDescriptionTextEntry );
if ( m_pDescriptionTextEntry )
{
m_pDescriptionTextEntry->SetMultiline( true );
}
m_pAvatarImage = dynamic_cast<CAvatarImagePanel *>(FindChildByName( "AvatarImage", true ));
Assert( m_pAvatarImage );
m_pNoAvatarLabel = FindChildByName( "NoAvatarLabel", true );
Assert( m_pNoAvatarLabel );
m_pNoCustomTexturesLabel = FindChildByName( "NoCustomTexturesLabel", true );
Assert( m_pNoCustomTexturesLabel );
m_pCustomTextureNextButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTextureNextButton", true ));
Assert( m_pCustomTextureNextButton );
m_pCustomTexturePrevButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTexturePrevButton", true ));
Assert( m_pCustomTexturePrevButton );
m_pPlayerCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "PlayerComboBox", true ));
Assert( m_pPlayerCombo );
m_pAbuseContentLabel = FindChildByName( "AbuseContentLabel", true );
Assert( m_pAbuseContentLabel );
m_pAbuseContentCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseContentComboBox", true ));
Assert( m_pAbuseContentCombo );
if ( m_pAbuseContentCombo )
{
m_pAbuseContentCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentNoSelection ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentAvatarImage", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentAvatarImage ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentPlayerName", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentPersonaName ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentItemDecal", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUGCImage ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentChatText", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentComments ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentCheating", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentCheating ) );
m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentOther", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUnspecified ) );
m_pAbuseContentCombo->SilentActivateItemByRow( 0 );
m_pAbuseContentCombo->SetNumberOfEditLines( m_pAbuseContentCombo->GetItemCount() );
}
m_pAbuseTypeLabel = FindChildByName( "AbuseTypeLabel", true );
Assert( m_pAbuseTypeLabel );
m_pAbuseTypeCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseTypeComboBox", true ));
Assert( m_pAbuseTypeCombo );
Assert( m_pScreenShotBitmap );
if ( m_pScreenShotBitmap && m_pIncidentData->m_bitmapScreenshot.IsValid() )
{
m_pScreenShotBitmap->SetBitmap( m_pIncidentData->m_bitmapScreenshot );
}
PopulatePlayerList();
SetIsAccusingGameServer( false );
SetEnabled( true );
SetVisible( true );
}
bool CAbuseReportDlg::IsAccusingGameServer()
{
return m_pIncidentData && m_pIncidentData->m_bCanReportGameServer && m_pGameServerRadio && m_pGameServerRadio->IsSelected();
}
EAbuseReportContentType CAbuseReportDlg::GetAbuseContentType()
{
if ( m_pAbuseContentCombo == NULL || IsAccusingGameServer() )
{
Assert( m_pAbuseContentCombo );
return k_EAbuseReportContentNoSelection;
}
KeyValues *pUserData = m_pAbuseContentCombo->GetActiveItemUserData();
if ( pUserData == NULL )
{
return k_EAbuseReportContentNoSelection;
}
return (EAbuseReportContentType)pUserData->GetInt( "code", k_EAbuseReportContentNoSelection );
}
EAbuseReportType CAbuseReportDlg::GetAbuseType()
{
if ( m_pAbuseTypeCombo == NULL || IsAccusingGameServer() )
{
Assert( m_pAbuseTypeCombo );
return k_EAbuseReportTypeNoSelection;
}
KeyValues *pUserData = m_pAbuseTypeCombo->GetActiveItemUserData();
if ( pUserData == NULL )
{
return k_EAbuseReportTypeNoSelection;
}
return (EAbuseReportType)pUserData->GetInt( "code", k_EAbuseReportTypeNoSelection );
}
CUtlString CAbuseReportDlg::GetAbuseDescription()
{
char buf[ 1024 ] = "";
if ( m_pDescriptionTextEntry )
{
m_pDescriptionTextEntry->GetText( buf, ARRAYSIZE(buf) );
}
return CUtlString( buf );
}
int CAbuseReportDlg::GetAccusedPlayerIndex()
{
// If accusing a game server, then there's no player
if ( IsAccusingGameServer() )
{
return -1;
}
if ( m_pPlayerCombo == NULL )
{
Assert( m_pPlayerCombo );
return -1;
}
// Item 0 is the "<select one>" item
return m_pPlayerCombo->GetActiveItem() - 1;
}
const AbuseIncidentData_t::PlayerData_t *CAbuseReportDlg::GetAccusedPlayerPtr()
{
int iPlayerIndex = GetAccusedPlayerIndex();
if ( iPlayerIndex < 0 )
return NULL;
return &m_pIncidentData->m_vecPlayers[ iPlayerIndex ];
}
bool CAbuseReportDlg::GetAttachScreenShot()
{
if ( m_pScreenShotAttachCheckButton == NULL )
{
return false;
}
if ( !m_pScreenShotAttachCheckButton->IsVisible() )
{
// We hide the checkbutton when the option is not applicable
return false;
}
return m_pScreenShotAttachCheckButton->IsSelected();
}
void CAbuseReportDlg::PopulatePlayerList()
{
if ( m_pIncidentData == NULL || m_pPlayerCombo == NULL )
{
Assert( m_pIncidentData );
Assert( m_pPlayerCombo );
return;
}
m_pPlayerCombo->RemoveAll();
m_pPlayerCombo->AddItem( "#AbuseReport_SelectOne", NULL );
for ( int i = 0 ; i < m_pIncidentData->m_vecPlayers.Count() ; ++i )
{
AbuseIncidentData_t::PlayerData_t *p = &m_pIncidentData->m_vecPlayers[i];
m_pPlayerCombo->AddItem( p->m_sPersona, NULL );
}
m_pPlayerCombo->SilentActivateItemByRow( 0 );
m_pPlayerCombo->SetNumberOfEditLines( MIN( m_pPlayerCombo->GetItemCount()+1, 12 ) );
}
void CAbuseReportDlg::UpdateSubmitButton()
{
if ( !m_pSubmitButton )
{
Assert( m_pSubmitButton );
return;
}
bool bEnable = false;
if ( IsAccusingGameServer() )
{
bEnable = true;
}
else
{
EAbuseReportContentType eContent = GetAbuseContentType();
const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
if (
eContent >= 0
&& GetAbuseType() >= 0
&& pAccused != NULL )
{
bEnable = true;
if ( eContent == k_EAbuseReportContentAvatarImage && pAccused->m_iSteamAvatarIndex <= 0 )
{
// Cannot accuse somebody of having a bad avatar image, if they
// don't have one set
bEnable = false;
}
}
}
if ( GetAbuseDescription().IsEmpty() )
{
bEnable = false;
}
m_pSubmitButton->SetEnabled( bEnable );
}
void CAbuseReportDlg::ContentTypeChanged()
{
// Save current abuse type. We want to keep it the same,
// if possible
EAbuseReportType abuseType = GetAbuseType();
EAbuseReportContentType contentType = GetAbuseContentType();
// Show/hide screen shot / image select
bool bShowScreenshot = false;
bool bShowAttach = false;
switch ( contentType )
{
default:
Assert( false );
case k_EAbuseReportContentNoSelection:
case k_EAbuseReportContentPersonaName:
bShowScreenshot = true;
bShowAttach = false;
break;
case k_EAbuseReportContentUnspecified:
case k_EAbuseReportContentComments:
case k_EAbuseReportContentCheating:
bShowScreenshot = true;
bShowAttach = true;
break;
case k_EAbuseReportContentAvatarImage:
case k_EAbuseReportContentUGCImage:
bShowScreenshot = false;
bShowAttach = false;
break;
}
bShowScreenshot = bShowScreenshot && m_pIncidentData->m_bitmapScreenshot.IsValid();
// Make sure we have everything we need to upload a screenshot
bShowAttach = bShowAttach
&& bShowScreenshot
&& ( GetAccusedPlayerIndex() >= 0 )
&& m_pIncidentData->m_bufScreenshotFileData.TellPut() > 0
&& steamapicontext
&& ( steamapicontext->SteamUtils() != NULL )
&& ( steamapicontext->SteamRemoteStorage() != NULL );
if ( m_pScreenShotBitmap )
{
m_pScreenShotBitmap->SetVisible( bShowScreenshot );
}
if ( m_pScreenShotAttachCheckButton )
{
m_pScreenShotAttachCheckButton->SetVisible( bShowAttach );
}
UpdateAvatarImage();
UpdateCustomTextures();
// Populate abuse type
if ( m_pAbuseTypeCombo )
{
// If the combo box was invisible, then they didn't really make a purposeful decision
if ( !m_pAbuseTypeCombo->IsVisible() )
{
abuseType = k_EAbuseReportTypeNoSelection;
}
m_pAbuseTypeCombo->RemoveAll();
switch ( contentType )
{
default:
Assert( false );
case k_EAbuseReportContentNoSelection:
m_pAbuseTypeCombo->SetVisible( false );
abuseType = k_EAbuseReportTypeNoSelection;
m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) );
break;
case k_EAbuseReportContentCheating:
m_pAbuseTypeCombo->SetVisible( false );
abuseType = k_EAbuseReportTypeCheating;
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) );
break;
case k_EAbuseReportContentUnspecified:
case k_EAbuseReportContentComments:
case k_EAbuseReportContentPersonaName:
case k_EAbuseReportContentAvatarImage:
case k_EAbuseReportContentUGCImage:
m_pAbuseTypeCombo->SetVisible( true );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpam", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpamming ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdvertisement", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdvertisement ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeLanguage", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeLanguage ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdultContent", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdultContent ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeHarassment", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeHarassment ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeProhibited", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeProhibited ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpoofing", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpoofing ) );
//m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeInappropriate", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeInappropriate ) );
m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeOther", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeUnspecified ) );
break;
}
// Now select the proper row
int sel = 0;
for ( int i = 0 ; i < m_pAbuseTypeCombo->GetItemCount() ; ++i ) {
if ( m_pAbuseTypeCombo->GetItemUserData(i)->GetInt("code") == abuseType )
{
sel = i;
break;
}
}
m_pAbuseTypeCombo->SilentActivateItemByRow( sel );
m_pAbuseTypeCombo->SetNumberOfEditLines( m_pAbuseTypeCombo->GetItemCount() );
if ( m_pAbuseTypeLabel )
{
m_pAbuseTypeLabel->SetVisible( m_pAbuseTypeCombo->IsVisible() );
}
}
UpdateSubmitButton();
}
void CAbuseReportDlg::OnRadioButtonChecked( vgui::Panel *panel )
{
if ( panel == m_pPlayerRadio )
{
SetIsAccusingGameServer( false );
}
else if ( panel == m_pGameServerRadio )
{
SetIsAccusingGameServer( true );
}
else
{
Assert( !"Clicked on unknown radio" );
}
}
void CAbuseReportDlg::SetIsAccusingGameServer( bool bAccuseGameServer )
{
if ( m_pGameServerRadio && m_pGameServerRadio->IsSelected() != bAccuseGameServer )
{
m_pGameServerRadio->SetSelected( bAccuseGameServer );
}
if ( m_pPlayerRadio && m_pPlayerRadio->IsSelected() == bAccuseGameServer)
{
m_pPlayerRadio->SetSelected( !bAccuseGameServer );
}
if ( m_pPlayerLabel )
{
m_pPlayerLabel->SetVisible( !bAccuseGameServer );
}
if ( m_pPlayerCombo )
{
m_pPlayerCombo->SetVisible( !bAccuseGameServer );
}
PlayerChanged();
}
void CAbuseReportDlg::PlayerChanged()
{
m_iUserImageIndex = 0;
bool bShow = ( GetAccusedPlayerIndex() >= 0 );
if ( m_pAbuseContentCombo != NULL )
{
m_pAbuseContentCombo->SetVisible( bShow );
}
if ( m_pAbuseContentLabel != NULL )
{
m_pAbuseContentLabel->SetVisible( bShow );
}
ContentTypeChanged();
}
void CAbuseReportDlg::UpdateAvatarImage()
{
if ( m_pAvatarImage == NULL || m_pNoAvatarLabel == NULL )
{
Assert( m_pAvatarImage );
Assert( m_pNoAvatarLabel );
return;
}
const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
if ( GetAbuseContentType() == k_EAbuseReportContentAvatarImage && pAccused != NULL )
{
if ( pAccused->m_iSteamAvatarIndex > 0 )
{
m_pAvatarImage->SetShouldDrawFriendIcon( false );
m_pAvatarImage->SetPlayer( pAccused->m_steamID, k_EAvatarSize184x184 );
m_pAvatarImage->SetVisible( true );
m_pNoAvatarLabel->SetVisible( false );
}
else
{
m_pAvatarImage->SetVisible( false );
m_pNoAvatarLabel->SetVisible( true );
}
}
else
{
m_pAvatarImage->SetVisible( false );
m_pNoAvatarLabel->SetVisible( false );
}
}
void CAbuseReportDlg::UpdateCustomTextures()
{
if ( m_pCustomTextureImagePanel == NULL || m_pNoCustomTexturesLabel == NULL || m_pCustomTextureNextButton == NULL || m_pCustomTexturePrevButton == NULL )
{
Assert( m_pCustomTextureImagePanel );
Assert( m_pNoCustomTexturesLabel );
Assert( m_pCustomTextureNextButton );
Assert( m_pCustomTexturePrevButton );
return;
}
const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
bool bShowScrollButtons = false;
if ( GetAbuseContentType() == k_EAbuseReportContentUGCImage && pAccused != NULL )
{
int iSelectedCustomImage = GetSelectedCustomImage();
if ( iSelectedCustomImage >= 0 )
{
// Currently the only thing we support...
Assert( pAccused->m_vecImages[ iSelectedCustomImage].m_eType == AbuseIncidentData_t::k_PlayerImageType_UGC );
m_pCustomTextureImagePanel->m_ugcHandle = pAccused->m_vecImages[ iSelectedCustomImage].m_hUGCHandle;
m_pCustomTextureImagePanel->SetVisible( true );
m_pNoCustomTexturesLabel->SetVisible( false );
int n = pAccused->m_vecImages.Count();
if ( n > 1 )
{
bShowScrollButtons = true;
m_pCustomTextureNextButton->SetEnabled( iSelectedCustomImage < n-1 );
m_pCustomTexturePrevButton->SetEnabled( iSelectedCustomImage > 0 );
}
}
else
{
m_pCustomTextureImagePanel->SetVisible( false );
m_pNoCustomTexturesLabel->SetVisible( true );
}
}
else
{
m_pCustomTextureImagePanel->SetVisible( false );
m_pNoCustomTexturesLabel->SetVisible( false );
}
m_pCustomTextureNextButton->SetVisible( bShowScrollButtons );
m_pCustomTexturePrevButton->SetVisible( bShowScrollButtons );
}
int CAbuseReportDlg::GetSelectedCustomImage()
{
if ( GetAbuseContentType() != k_EAbuseReportContentUGCImage )
{
m_iUserImageIndex = 0;
return -1;
}
const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
if ( pAccused == NULL )
{
m_iUserImageIndex = 0;
return -1;
}
int n = pAccused->m_vecImages.Count();
if ( n < 1 )
{
m_iUserImageIndex = 0;
return -1;
}
// Wrap currently selected index
m_iUserImageIndex = ( m_iUserImageIndex + n*10 ) % n;
// Return it
return m_iUserImageIndex;
}
void CAbuseReportDlg::OnTextChanged( vgui::Panel *panel )
{
if ( panel == m_pPlayerCombo )
{
PlayerChanged();
}
else if ( panel == m_pAbuseContentCombo )
{
ContentTypeChanged();
}
else
{
UpdateSubmitButton();
}
}
//-----------------------------------------------------------------------------
// Purpose: Job to do the async work of submitting the report
//-----------------------------------------------------------------------------
class CSubmitAbuseReportJob : public GCSDK::CGCClientJob
{
public:
bool m_bGameServer;
CSubmitAbuseReportJob( )
: GCSDK::CGCClientJob( GCClientSystem()->GetGCClient() )
{
m_bGameServer = false;
}
virtual bool BYieldingRunGCJob()
{
EResult result = RunJob();
// Tear down our dialogs
CloseWaitingDialog();
CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get();
if ( pDlg )
{
pDlg->Close();
pDlg = NULL;
}
// And destroy the queued report!
g_AbuseReportMgr->DestroyIncidentData();
// now show a dialog box explaining the outcome
switch ( result )
{
case k_EResultOK:
ShowMessageBox( "#AbuseReport_SucceededTitle", "#AbuseReport_SucceededMessage", "#GameUI_OK" );
break;
case k_EResultLimitExceeded:
ShowMessageBox(
"#AbuseReport_TooMuchFailedTitle",
m_bGameServer ? "#AbuseReport_TooMuchFailedMessageGameServer" : "#AbuseReport_TooMuchFailedMessage",
"#GameUI_OK"
);
break;
default:
ShowMessageBox( "#AbuseReport_GenericFailureTitle", "#AbuseReport_GenericFailureMessage", "#GameUI_OK" );
break;
}
return true;
}
EResult RunJob()
{
CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get();
if ( pDlg == NULL )
{
return k_EResultFail;
}
m_bGameServer = pDlg->IsAccusingGameServer();
EAbuseReportContentType eContentSelected = pDlg->GetAbuseContentType();
EAbuseReportContentType eContentReported = eContentSelected;
EAbuseReportType eAbuseType = pDlg->GetAbuseType();
const AbuseIncidentData_t::PlayerData_t *pAccused = pDlg->GetAccusedPlayerPtr();
const AbuseIncidentData_t *pIncidentData = g_AbuseReportMgr->GetIncidentData();
CUtlString sAbuseDescription = pDlg->GetAbuseDescription();
netadr_t adrGameServer = pIncidentData->m_adrGameServer;
CSteamID steamIDGameServer = pIncidentData->m_steamIDGameServer;
uint64 gid = 0;
// Check if we should upload the screenshot
if ( pDlg->GetAttachScreenShot() && steamapicontext && steamapicontext->SteamUtils() && steamapicontext->SteamRemoteStorage() )
{
// Write the local copy of the file
if ( !steamapicontext->SteamRemoteStorage()->FileWrite( CAbuseReportManager::k_rchScreenShotFilename, pIncidentData->m_bufScreenshotFileData.Base(), pIncidentData->m_bufScreenshotFileData.TellPut() ) )
{
Warning( "Failed to save local cloud copy of %s\n", CAbuseReportManager::k_rchScreenShotFilename );
return k_EResultFail;
}
// Share it. This initiates the upload to cloud
Msg( "Starting upload of %s to UFS....\n", CAbuseReportManager::k_rchScreenShotFilename );
SteamAPICall_t hFileShareApiCall = steamapicontext->SteamRemoteStorage()->FileShare( CAbuseReportManager::k_rchScreenShotFilename );
if ( hFileShareApiCall == k_uAPICallInvalid )
{
Warning( "Failed to share %s\n", CAbuseReportManager::k_rchScreenShotFilename );
return k_EResultFail;
}
// Check if we're busy
bool bFailed;
RemoteStorageFileShareResult_t result;
while ( !steamapicontext->SteamUtils()->GetAPICallResult(hFileShareApiCall,
&result, sizeof(result), RemoteStorageFileShareResult_t::k_iCallback, &bFailed) )
{
BYield();
}
// Clear pointer, it could have been destroyed while we were yielding, make sure we don't reference it
pDlg = NULL;
if ( bFailed || result.m_eResult != k_EResultOK )
{
Warning( "Failed to share %s; result code %d\n", CAbuseReportManager::k_rchScreenShotFilename, result.m_eResult );
return result.m_eResult;
}
Msg( "%s shared to UGC OK\n", CAbuseReportManager::k_rchScreenShotFilename );
gid = result.m_hFile;
// SWitch the content type being reported, so the support tool will know what to
// do with the GID.
eContentReported = k_EAbuseReportContentActorUGCImage;
}
else if ( eContentSelected == k_EAbuseReportContentUGCImage )
{
Assert( !m_bGameServer );
int iImageindex = pDlg->GetSelectedCustomImage();
Assert( iImageindex >= 0 );
gid = pAccused->m_vecImages[iImageindex].m_hUGCHandle;
}
//
// Fill out the report message
//
GCSDK::CProtoBufMsg<CMsgGCReportAbuse> msg( k_EMsgGC_ReportAbuse );
if ( m_bGameServer )
{
msg.Body().set_target_steam_id( steamIDGameServer.ConvertToUint64() );
msg.Body().set_target_game_server_ip( adrGameServer.GetIPHostByteOrder() );
msg.Body().set_target_game_server_port( adrGameServer.GetPort() );
}
else
{
msg.Body().set_target_steam_id( pAccused->m_steamID.ConvertToUint64() );
msg.Body().set_content_type( eContentReported );
msg.Body().set_abuse_type( eAbuseType );
}
msg.Body().set_description( sAbuseDescription );
if (gid != 0 )
{
msg.Body().set_gid( gid );
}
// Send the message to the GC, and await the reply
GCSDK::CProtoBufMsg<CMsgGCReportAbuseResponse> msgReply;
if ( !BYldSendMessageAndGetReply( msg, 10, &msgReply, k_EMsgGC_ReportAbuseResponse ) )
{
Warning( "Abuse report failed: Did not get reply from GC\n" );
return k_EResultTimeout;
}
EResult result = (EResult)msgReply.Body().result();
if ( result != k_EResultOK )
{
Warning( "Abuse report failed with failure code %d. %s\n", result, msgReply.Body().error_message().c_str() );
}
// OK
return result;
}
};
void CAbuseReportDlg::OnSubmitReport()
{
// throw up a waiting dialog
SetEnabled( false );
ShowWaitingDialog( new CGenericWaitingDialog( this ), "#AbuseReport_Busy", true, false, 0.0f );
// We need to be in the global singleton handle, because that's how the job knows
// to get to us (and how it knows if we've died)!
Assert( g_AbuseReportDlg.Get() == this );
// Start a job
CSubmitAbuseReportJob *pJob = new CSubmitAbuseReportJob();
pJob->StartJob( NULL );
}