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151 lines
4.6 KiB
151 lines
4.6 KiB
//----------------------------------------------------------------------------- |
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// STUDIOMDL.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro OUTBINDIR "$SRCDIR\..\game\bin" |
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE,..\common,..\nvtristriplib,$SRCDIR\Game_Shared" |
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$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE winmm.lib" |
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} |
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} |
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$Project "Studiomdl" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "$SRCDIR\public\bone_setup.cpp" |
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$File "..\common\cmdlib.cpp" |
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$File "collisionmodel.cpp" |
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$File "$SRCDIR\public\CollisionUtils.cpp" |
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$File "dmxsupport.cpp" |
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$File "$SRCDIR\public\filesystem_helpers.cpp" |
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$File "$SRCDIR\public\filesystem_init.cpp" |
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$File "..\common\FileSystem_Tools.cpp" |
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$File "HardwareMatrixState.cpp" |
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$File "HardwareVertexCache.cpp" |
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$File "$SRCDIR\public\interpolatortypes.cpp" |
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$File "$SRCDIR\public\mdlobjects\mdlobjects.cpp" |
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$File "$SRCDIR\public\movieobjects\movieobjects_compiletools.cpp" |
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$File "mrmsupport.cpp" |
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$File "objsupport.cpp" |
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$File "optimize.cpp" |
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$File "perfstats.cpp" |
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$File "..\common\physdll.cpp" |
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$File "..\common\scriplib.cpp" |
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$File "simplify.cpp" |
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$File "$SRCDIR\public\studio.cpp" |
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$File "$SRCDIR\common\studiobyteswap.cpp" |
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$File "studiomdl.cpp" |
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$File "UnifyLODs.cpp" |
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$File "v1support.cpp" |
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$File "write.cpp" |
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$File "checkuv.cpp" |
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} |
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$Folder "Header Files" |
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{ |
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$File "..\common\cmdlib.h" |
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$File "collisionmodel.h" |
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$File "FileBuffer.h" |
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$File "..\common\FileSystem_Tools.h" |
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$File "HardwareMatrixState.h" |
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$File "HardwareVertexCache.h" |
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$File "..\NvTriStripLib\NvTriStrip.h" |
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$File "perfstats.h" |
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$File "..\common\physdll.h" |
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$File "..\common\scriplib.h" |
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$File "studiomdl.h" |
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$File "checkuv.h" |
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} |
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$Folder "Public Header Files" |
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{ |
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$File "$SRCDIR\public\gametrace.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "$SRCDIR\public\filesystem_helpers.h" |
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$File "$SRCDIR\public\cmodel.h" |
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$File "$SRCDIR\public\mathlib\amd3dx.h" |
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$File "$SRCDIR\public\basehandle.h" |
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$File "$SRCDIR\public\tier0\basetypes.h" |
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$File "$SRCDIR\public\bitvec.h" |
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$File "$SRCDIR\public\bone_accessor.h" |
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$File "$SRCDIR\public\bone_setup.h" |
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$File "$SRCDIR\public\bspflags.h" |
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$File "$SRCDIR\public\tier1\byteswap.h" |
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$File "$SRCDIR\public\tier1\characterset.h" |
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$File "$SRCDIR\public\CollisionUtils.h" |
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$File "$SRCDIR\public\tier0\commonmacros.h" |
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$File "$SRCDIR\public\mathlib\compressed_vector.h" |
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$File "$SRCDIR\public\const.h" |
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$File "$SRCDIR\public\vphysics\constraints.h" |
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$File "$SRCDIR\public\tier0\dbg.h" |
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$File "$SRCDIR\public\tier0\fasttimer.h" |
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$File "$SRCDIR\public\appframework\IAppSystem.h" |
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$File "$SRCDIR\public\tier0\icommandline.h" |
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$File "$SRCDIR\public\ihandleentity.h" |
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$File "$SRCDIR\public\materialsystem\imaterial.h" |
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$File "$SRCDIR\public\materialsystem\imaterialsystem.h" |
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$File "$SRCDIR\public\materialsystem\imaterialvar.h" |
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$File "$SRCDIR\public\tier1\interface.h" |
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$File "$SRCDIR\public\istudiorender.h" |
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$File "$SRCDIR\public\tier1\KeyValues.h" |
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$File "$SRCDIR\public\materialsystem\materialsystem_config.h" |
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$File "$SRCDIR\public\mathlib\mathlib.h" |
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$File "$SRCDIR\public\tier0\memdbgoff.h" |
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$File "$SRCDIR\public\tier0\memdbgon.h" |
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$File "$SRCDIR\public\phyfile.h" |
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$File "$SRCDIR\public\optimize.h" |
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$File "$SRCDIR\public\tier0\platform.h" |
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$File "$SRCDIR\public\tier0\protected_things.h" |
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$File "$SRCDIR\public\vstdlib\random.h" |
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$File "$SRCDIR\common\studiobyteswap.h" |
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$File "$SRCDIR\public\string_t.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\studio.h" |
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$File "$SRCDIR\public\tier3\tier3.h" |
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$File "$SRCDIR\public\tier1\utlbuffer.h" |
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$File "$SRCDIR\public\tier1\utldict.h" |
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$File "$SRCDIR\public\tier1\utllinkedlist.h" |
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$File "$SRCDIR\public\tier1\utlmemory.h" |
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$File "$SRCDIR\public\tier1\utlrbtree.h" |
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$File "$SRCDIR\public\tier1\utlsymbol.h" |
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$File "$SRCDIR\public\tier1\utlvector.h" |
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$File "$SRCDIR\public\vcollide.h" |
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$File "$SRCDIR\public\vcollide_parse.h" |
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$File "$SRCDIR\public\mathlib\vector.h" |
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$File "$SRCDIR\public\mathlib\vector2d.h" |
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$File "$SRCDIR\public\mathlib\vector4d.h" |
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$File "$SRCDIR\public\mathlib\vmatrix.h" |
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$File "$SRCDIR\public\vphysics_interface.h" |
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$File "$SRCDIR\public\mathlib\vplane.h" |
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$File "$SRCDIR\public\tier0\vprof.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib appframework |
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$Lib datamodel |
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$Lib dmserializers |
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$Lib mathlib |
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$Lib mdlobjects |
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$Lib movieobjects |
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$Lib nvtristrip |
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$Lib tier2 |
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$Lib tier3 |
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} |
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}
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