You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
190 lines
5.9 KiB
190 lines
5.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// The copyright to the contents herein is the property of Valve, L.L.C. |
|
// The contents may be used and/or copied only with the written permission of |
|
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in |
|
// the agreement/contract under which the contents have been supplied. |
|
// |
|
// $Header: $ |
|
// $NoKeywords: $ |
|
// |
|
// Imports .fac files exported from the SFM into VCD files |
|
// |
|
//============================================================================= |
|
|
|
#include "tier0/dbg.h" |
|
#include "tier0/icommandline.h" |
|
#include "datamodel/idatamodel.h" |
|
#include "filesystem.h" |
|
#include "appframework/tier3app.h" |
|
#include "tier1/utlbuffer.h" |
|
#include "dmserializers/idmserializers.h" |
|
#include "tier1/utlstring.h" |
|
#include "datamodel/dmattribute.h" |
|
#include "datamodel/dmelement.h" |
|
#include "tier3/tier3.h" |
|
#include "movieobjects/importintovcd.h" |
|
#include "p4lib/ip4.h" |
|
#include "tier2/p4helpers.h" |
|
#include "interpolatortypes.h" |
|
#include "datacache/idatacache.h" |
|
#include "datacache/imdlcache.h" |
|
#include "vphysics_interface.h" |
|
#include "materialsystem/imaterialsystem.h" |
|
#include "istudiorender.h" |
|
|
|
#ifdef _DEBUG |
|
#include <windows.h> |
|
#endif |
|
|
|
class CDmElement; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Standard spew functions |
|
//----------------------------------------------------------------------------- |
|
static SpewRetval_t VcdImportOutputFunc( SpewType_t spewType, const char *pMsg ) |
|
{ |
|
#ifdef _DEBUG |
|
OutputDebugString( pMsg ); |
|
#endif |
|
|
|
printf( pMsg ); |
|
fflush( stdout ); |
|
|
|
if (spewType == SPEW_ERROR) |
|
return SPEW_ABORT; |
|
return (spewType == SPEW_ASSERT) ? SPEW_DEBUGGER : SPEW_CONTINUE; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// The application object |
|
//----------------------------------------------------------------------------- |
|
class CVcdImportApp : public CTier3DmSteamApp |
|
{ |
|
typedef CTier3DmSteamApp BaseClass; |
|
|
|
public: |
|
// Methods of IApplication |
|
virtual bool Create(); |
|
virtual bool PreInit( ); |
|
virtual int Main(); |
|
virtual void Destroy() {} |
|
}; |
|
|
|
DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CVcdImportApp ); |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// The application object |
|
//----------------------------------------------------------------------------- |
|
bool CVcdImportApp::Create() |
|
{ |
|
SpewOutputFunc( VcdImportOutputFunc ); |
|
|
|
AppSystemInfo_t appSystems[] = |
|
{ |
|
{ "p4lib.dll", P4_INTERFACE_VERSION }, |
|
{ "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION }, |
|
{ "datacache.dll", DATACACHE_INTERFACE_VERSION }, |
|
{ "datacache.dll", MDLCACHE_INTERFACE_VERSION }, |
|
{ "studiorender.dll", STUDIO_RENDER_INTERFACE_VERSION }, |
|
{ "vphysics.dll", VPHYSICS_INTERFACE_VERSION }, |
|
{ "", "" } // Required to terminate the list |
|
}; |
|
|
|
AddSystems( appSystems ); |
|
|
|
IMaterialSystem *pMaterialSystem = reinterpret_cast< IMaterialSystem * >( FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION ) ); |
|
if ( !pMaterialSystem ) |
|
{ |
|
Error( "// ERROR: Unable to connect to material system interface!\n" ); |
|
return false; |
|
} |
|
|
|
pMaterialSystem->SetShaderAPI( "shaderapiempty.dll" ); |
|
return true; |
|
} |
|
|
|
bool CVcdImportApp::PreInit( ) |
|
{ |
|
if ( !BaseClass::PreInit() ) |
|
return false; |
|
|
|
if ( !g_pFullFileSystem || !g_pDataModel || !g_pMDLCache ) |
|
{ |
|
Warning( "VCDImport is missing a required interface!\n" ); |
|
return false; |
|
} |
|
|
|
// Add paths... |
|
if ( !SetupSearchPaths( NULL, false, true ) ) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// The application object |
|
//----------------------------------------------------------------------------- |
|
int CVcdImportApp::Main() |
|
{ |
|
g_pDataModel->OnlyCreateUntypedElements( true ); |
|
g_pDataModel->SetDefaultElementFactory( NULL ); |
|
g_pDataModel->SetUndoEnabled( false ); |
|
|
|
// This bit of hackery allows us to access files on the harddrive |
|
g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD ); |
|
|
|
// Do Perforce Stuff |
|
if ( CommandLine()->FindParm( "-nop4" ) ) |
|
{ |
|
g_p4factory->SetDummyMode( true ); |
|
} |
|
|
|
g_p4factory->SetOpenFileChangeList( "Automatically Generated VCD files" ); |
|
|
|
ImportVCDInfo_t info; |
|
|
|
const char *pImportFileName = CommandLine()->ParmValue("-f" ); |
|
const char *pInFileName = CommandLine()->ParmValue("-i" ); |
|
const char *pOutFileName = CommandLine()->ParmValue("-o" ); |
|
info.m_flSimplificationThreshhold = CommandLine()->ParmValue( "-s", 0.05f ); |
|
info.m_nInterpolationType = Interpolator_InterpolatorForName( CommandLine()->ParmValue( "-c", "linear_interp" ) ); |
|
info.m_bIgnorePhonemes = CommandLine()->FindParm( "-p" ) != 0; |
|
if ( !pImportFileName || !pInFileName ) |
|
{ |
|
Msg( "Usage: vcdimport -f <imported .fac file> -i <in .vcd file> [-o <out .vcd file>]\n" ); |
|
Msg( "\t\t[-nop4] [-p] [-s <simplification_amount>] [-c <curve type>]\n" ); |
|
Msg( "\t-f : .FAC file containing SFM-authored facial animation exported from the animation set editor in the SFM.\n" ); |
|
Msg( "\t-i : Source .VCD file to import the facial animation into.\n" ); |
|
Msg( "\t-o : If no output file is specified, vcdimport will overwrite the input .vcd file.\n" ); |
|
Msg( "\t-p : Causes the generated .VCD file to not use phonemes in associated wav files to autogenerate animation.\n" ); |
|
Msg( "\t-nop4 : Disables auto perforce checkout.\n" ); |
|
Msg( "\t-s : Requires a second argument, the amount of error we're willing to accept in simplification. Ranges from 0.0 - 1.0 [default = 0.05]\n" ); |
|
Msg( "\t-c : Specify interpolation type. Options are: [linear_interp is used if -c isn't specified]\n" ); |
|
for ( int i = 0; i < NUM_INTERPOLATE_TYPES; ++i ) |
|
{ |
|
Msg( "\t\t%22s :\t%s\n", Interpolator_NameForInterpolator( i, false ), Interpolator_NameForInterpolator( i, true ) ); |
|
} |
|
return -1; |
|
} |
|
|
|
if ( !pOutFileName ) |
|
{ |
|
pOutFileName = pInFileName; |
|
} |
|
|
|
bool bOk = ImportLogsIntoVCD( pImportFileName, pInFileName, pOutFileName, info ); |
|
if ( bOk ) |
|
{ |
|
Msg( "Wrote file %s.\n", pOutFileName ); |
|
} |
|
return bOk; |
|
} |
|
|
|
|
|
|
|
|