Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(_STATIC_LINKED) || defined(_SHARED_LIB)
#include <assert.h>
#include "commonmacros.h"
#include "basetypes.h"
#include "sentence.h"
#include "utlbuffer.h"
#include <stdlib.h>
#include "mathlib/vector.h"
#include "mathlib/mathlib.h"
#include <ctype.h>
#include "checksum_crc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: converts an english string to unicode
//-----------------------------------------------------------------------------
int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize);
#if PHONEME_EDITOR
void CEmphasisSample::SetSelected( bool isSelected )
{
selected = isSelected;
}
void CPhonemeTag::SetSelected( bool isSelected )
{
m_bSelected = isSelected;
}
bool CPhonemeTag::GetSelected() const
{
return m_bSelected;
}
void CPhonemeTag::SetStartAndEndBytes( unsigned int start, unsigned int end )
{
m_uiStartByte = start;
m_uiEndByte = end;
}
unsigned int CPhonemeTag::GetStartByte() const
{
return m_uiStartByte;
}
unsigned int CPhonemeTag::GetEndByte() const
{
return m_uiEndByte;
}
void CWordTag::SetSelected( bool isSelected )
{
m_bSelected = isSelected;
}
bool CWordTag::GetSelected() const
{
return m_bSelected;
}
void CWordTag::SetStartAndEndBytes( unsigned int start, unsigned int end )
{
m_uiStartByte = start;
m_uiEndByte = end;
}
unsigned int CWordTag::GetStartByte() const
{
return m_uiStartByte;
}
unsigned int CWordTag::GetEndByte() const
{
return m_uiEndByte;
}
#else
// xbox doesn't store this data
void CEmphasisSample::SetSelected( bool isSelected ) {}
void CPhonemeTag::SetSelected( bool isSelected ) {}
bool CPhonemeTag::GetSelected() const { return false; }
void CPhonemeTag::SetStartAndEndBytes( unsigned int start, unsigned int end ) {}
unsigned int CPhonemeTag::GetStartByte() const { return 0; }
unsigned int CPhonemeTag::GetEndByte() const { return 0; }
void CWordTag::SetSelected( bool isSelected ) {}
bool CWordTag::GetSelected() const { return false; }
void CWordTag::SetStartAndEndBytes( unsigned int start, unsigned int end ) {}
unsigned int CWordTag::GetStartByte() const { return 0; }
unsigned int CWordTag::GetEndByte() const { return 0; }
#endif
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CWordTag::CWordTag( void )
{
m_pszWord = NULL;
SetStartAndEndBytes( 0, 0 );
m_flStartTime = 0.0f;
m_flEndTime = 0.0f;
SetSelected( false );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : from -
//-----------------------------------------------------------------------------
CWordTag::CWordTag( const CWordTag& from )
{
m_pszWord = NULL;
SetWord( from.m_pszWord );
SetStartAndEndBytes( from.GetStartByte(), from.GetEndByte() );
m_flStartTime = from.m_flStartTime;
m_flEndTime = from.m_flEndTime;
SetSelected( from.GetSelected() );
for ( int p = 0; p < from.m_Phonemes.Size(); p++ )
{
CPhonemeTag *newPhoneme = new CPhonemeTag( *from.m_Phonemes[ p ] );
m_Phonemes.AddToTail( newPhoneme );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *word -
//-----------------------------------------------------------------------------
CWordTag::CWordTag( const char *word )
{
SetStartAndEndBytes( 0, 0 );
m_flStartTime = 0.0f;
m_flEndTime = 0.0f;
m_pszWord = NULL;
SetSelected( false );
SetWord( word );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CWordTag::~CWordTag( void )
{
delete[] m_pszWord;
while ( m_Phonemes.Size() > 0 )
{
delete m_Phonemes[ 0 ];
m_Phonemes.Remove( 0 );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *tag -
// Output : int
//-----------------------------------------------------------------------------
int CWordTag::IndexOfPhoneme( CPhonemeTag *tag )
{
for ( int i = 0 ; i < m_Phonemes.Size(); i++ )
{
CPhonemeTag *p = m_Phonemes[ i ];
if ( p == tag )
return i;
}
return -1;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *word -
//-----------------------------------------------------------------------------
void CWordTag::SetWord( const char *word )
{
delete[] m_pszWord;
m_pszWord = NULL;
if ( !word || !word[ 0 ] )
return;
int len = strlen( word ) + 1;
m_pszWord = new char[ len ];
Assert( m_pszWord );
Q_strncpy( m_pszWord, word, len );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : const char
//-----------------------------------------------------------------------------
const char *CWordTag::GetWord() const
{
return m_pszWord ? m_pszWord : "";
}
unsigned int CWordTag::ComputeDataCheckSum()
{
int i;
int c;
CRC32_t crc;
CRC32_Init( &crc );
// Checksum the text
if ( m_pszWord != NULL )
{
CRC32_ProcessBuffer( &crc, m_pszWord, Q_strlen( m_pszWord ) );
}
// Checksum phonemes
c = m_Phonemes.Count();
for ( i = 0; i < c; ++i )
{
CPhonemeTag *phoneme = m_Phonemes[ i ];
unsigned int phonemeCheckSum = phoneme->ComputeDataCheckSum();
CRC32_ProcessBuffer( &crc, &phonemeCheckSum, sizeof( unsigned int ) );
}
// Checksum timestamps
CRC32_ProcessBuffer( &crc, &m_flStartTime, sizeof( float ) );
CRC32_ProcessBuffer( &crc, &m_flEndTime, sizeof( float ) );
CRC32_Final( &crc );
return ( unsigned int )crc;
}
CBasePhonemeTag::CBasePhonemeTag()
{
m_flStartTime = 0;
m_flEndTime = 0;
m_nPhonemeCode = 0;
}
CBasePhonemeTag::CBasePhonemeTag( const CBasePhonemeTag& from )
{
memcpy( this, &from, sizeof(*this) );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CPhonemeTag::CPhonemeTag( void )
{
m_szPhoneme = NULL;
SetStartAndEndBytes( 0, 0 );
SetSelected( false );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : from -
//-----------------------------------------------------------------------------
CPhonemeTag::CPhonemeTag( const CPhonemeTag& from ) :
BaseClass( from )
{
SetStartAndEndBytes( from.GetStartByte(), from.GetEndByte() );
SetSelected( from.GetSelected() );
m_szPhoneme = NULL;
SetTag( from.GetTag() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *phoneme -
//-----------------------------------------------------------------------------
CPhonemeTag::CPhonemeTag( const char *phoneme )
{
SetStartAndEndBytes( 0, 0 );
SetStartTime( 0.0f );
SetEndTime( 0.0f );
SetSelected( false );
SetPhonemeCode( 0 );
m_szPhoneme = NULL;
SetTag( phoneme );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CPhonemeTag::~CPhonemeTag( void )
{
delete[] m_szPhoneme;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *phoneme -
//-----------------------------------------------------------------------------
void CPhonemeTag::SetTag( const char *phoneme )
{
delete m_szPhoneme;
m_szPhoneme = NULL;
if ( !phoneme || !phoneme [ 0 ] )
return;
int len = Q_strlen( phoneme ) + 1;
m_szPhoneme = new char[ len ];
Assert( m_szPhoneme );
Q_strncpy( m_szPhoneme, phoneme, len );
}
char const *CPhonemeTag::GetTag() const
{
return m_szPhoneme ? m_szPhoneme : "";
}
unsigned int CPhonemeTag::ComputeDataCheckSum()
{
CRC32_t crc;
CRC32_Init( &crc );
// Checksum the text
CRC32_ProcessBuffer( &crc, m_szPhoneme, Q_strlen( m_szPhoneme ) );
int phonemeCode = GetPhonemeCode();
CRC32_ProcessBuffer( &crc, &phonemeCode, sizeof( int ) );
// Checksum timestamps
float startTime = GetStartTime();
float endTime = GetEndTime();
CRC32_ProcessBuffer( &crc, &startTime, sizeof( float ) );
CRC32_ProcessBuffer( &crc, &endTime, sizeof( float ) );
CRC32_Final( &crc );
return ( unsigned int )crc;
}
//-----------------------------------------------------------------------------
// Purpose: Simple language to string and string to language lookup dictionary
//-----------------------------------------------------------------------------
struct CCLanguage
{
int type;
char const *name;
unsigned char r, g, b; // For faceposer, indicator color for this language
};
static CCLanguage g_CCLanguageLookup[] =
{
{ CC_ENGLISH, "english", 0, 0, 0 },
{ CC_FRENCH, "french", 150, 0, 0 },
{ CC_GERMAN, "german", 0, 150, 0 },
{ CC_ITALIAN, "italian", 0, 150, 150 },
{ CC_KOREAN, "koreana", 150, 0, 150 },
{ CC_SCHINESE, "schinese", 150, 0, 150 },
{ CC_SPANISH, "spanish", 0, 0, 150 },
{ CC_TCHINESE, "tchinese", 150, 0, 150 },
{ CC_JAPANESE, "japanese", 250, 150, 0 },
{ CC_RUSSIAN, "russian", 0, 250, 150 },
{ CC_THAI, "thai", 0 , 150, 250 },
{ CC_PORTUGUESE,"portuguese", 0 , 0, 150 },
};
void CSentence::ColorForLanguage( int language, unsigned char& r, unsigned char& g, unsigned char& b )
{
r = g = b = 0;
if ( language < 0 || language >= CC_NUM_LANGUAGES )
{
return;
}
r = g_CCLanguageLookup[ language ].r;
g = g_CCLanguageLookup[ language ].g;
b = g_CCLanguageLookup[ language ].b;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : language -
// Output : char const
//-----------------------------------------------------------------------------
char const *CSentence::NameForLanguage( int language )
{
if ( language < 0 || language >= CC_NUM_LANGUAGES )
return "unknown_language";
CCLanguage *entry = &g_CCLanguageLookup[ language ];
Assert( entry->type == language );
return entry->name;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
// Output : int
//-----------------------------------------------------------------------------
int CSentence::LanguageForName( char const *name )
{
int l;
for ( l = 0; l < CC_NUM_LANGUAGES; l++ )
{
CCLanguage *entry = &g_CCLanguageLookup[ l ];
Assert( entry->type == l );
if ( !stricmp( entry->name, name ) )
return l;
}
return -1;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CSentence::CSentence( void )
{
#if PHONEME_EDITOR
m_nResetWordBase = 0;
m_szText = 0;
m_uCheckSum = 0;
#endif
m_bShouldVoiceDuck = false;
m_bStoreCheckSum = false;
m_bIsValid = false;
m_bIsCached = false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CSentence::~CSentence( void )
{
Reset();
#if PHONEME_EDITOR
delete[] m_szText;
#endif
}
void CSentence::ParsePlaintext( CUtlBuffer& buf )
{
char token[ 4096 ];
char text[ 4096 ];
text[ 0 ] = 0;
while ( 1 )
{
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
Q_strncat( text, token, sizeof( text ), COPY_ALL_CHARACTERS );
Q_strncat( text, " ", sizeof( text ), COPY_ALL_CHARACTERS );
}
SetText( text );
}
void CSentence::ParseWords( CUtlBuffer& buf )
{
char token[ 4096 ];
char word[ 256 ];
float start, end;
while ( 1 )
{
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
if ( stricmp( token, "WORD" ) )
break;
buf.GetString( token );
Q_strncpy( word, token, sizeof( word ) );
buf.GetString( token );
start = atof( token );
buf.GetString( token );
end = atof( token );
CWordTag *wt = new CWordTag( word );
assert( wt );
wt->m_flStartTime = start;
wt->m_flEndTime = end;
AddWordTag( wt );
buf.GetString( token );
if ( stricmp( token, "{" ) )
break;
while ( 1 )
{
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
// Parse phoneme
int code;
char phonemename[ 256 ];
float volume;
code = atoi( token );
buf.GetString( token );
Q_strncpy( phonemename, token, sizeof( phonemename ) );
buf.GetString( token );
start = atof( token );
buf.GetString( token );
end = atof( token );
buf.GetString( token );
volume = atof( token );
CPhonemeTag *pt = new CPhonemeTag();
assert( pt );
pt->SetPhonemeCode( code );
pt->SetTag( phonemename );
pt->SetStartTime( start );
pt->SetEndTime( end );
AddPhonemeTag( wt, pt );
}
}
}
void CSentence::ParseEmphasis( CUtlBuffer& buf )
{
char token[ 4096 ];
while ( 1 )
{
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
char t[ 256 ];
Q_strncpy( t, token, sizeof( t ) );
buf.GetString( token );
char value[ 256 ];
Q_strncpy( value, token, sizeof( value ) );
CEmphasisSample sample;
sample.SetSelected( false );
sample.time = atof( t );
sample.value = atof( value );
m_EmphasisSamples.AddToTail( sample );
}
}
// This is obsolete, so it doesn't do anything with the data which is parsed.
void CSentence::ParseCloseCaption( CUtlBuffer& buf )
{
char token[ 4096 ];
while ( 1 )
{
// Format is
// language_name
// {
// PHRASE char streamlength "streambytes" starttime endtime
// PHRASE unicode streamlength "streambytes" starttime endtime
// }
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
buf.GetString( token );
if ( stricmp( token, "{" ) )
break;
buf.GetString( token );
while ( 1 )
{
if ( !stricmp( token, "}" ) )
break;
if ( stricmp( token, "PHRASE" ) )
break;
char cc_type[32];
char cc_stream[ 4096 ];
int cc_length;
memset( cc_stream, 0, sizeof( cc_stream ) );
buf.GetString( token );
Q_strncpy( cc_type, token, sizeof( cc_type ) );
bool unicode = false;
if ( !stricmp( cc_type, "unicode" ) )
{
unicode = true;
}
else if ( stricmp( cc_type, "char" ) )
{
Assert( 0 );
}
buf.GetString( token );
cc_length = atoi( token );
Assert( cc_length >= 0 && cc_length < sizeof( cc_stream ) );
// Skip space
buf.GetChar();
buf.Get( cc_stream, cc_length );
cc_stream[ cc_length ] = 0;
// Skip space
buf.GetChar();
buf.GetString( token );
buf.GetString( token );
buf.GetString( token );
}
}
}
void CSentence::ParseOptions( CUtlBuffer& buf )
{
char token[ 4096 ];
while ( 1 )
{
buf.GetString( token );
if ( !stricmp( token, "}" ) )
break;
if ( Q_strlen( token ) == 0 )
break;
char key[ 256 ];
Q_strncpy( key, token, sizeof( key ) );
char value[ 256 ];
buf.GetString( token );
Q_strncpy( value, token, sizeof( value ) );
if ( !strcmpi( key, "voice_duck" ) )
{
SetVoiceDuck( atoi(value) ? true : false );
}
else if ( !strcmpi( key, "checksum" ) )
{
SetDataCheckSum( (unsigned int)atoi( value ) );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: VERSION 1.0 parser, need to implement new ones if
// file format changes!!!
// Input : buf -
//-----------------------------------------------------------------------------
void CSentence::ParseDataVersionOnePointZero( CUtlBuffer& buf )
{
char token[ 4096 ];
while ( 1 )
{
buf.GetString( token );
if ( strlen( token ) <= 0 )
break;
// end of block, return
if ( !V_strcmp( token, "}" ) )
break;
char section[ 256 ];
Q_strncpy( section, token, sizeof( section ) );
buf.GetString( token );
if ( stricmp( token, "{" ) )
break;
if ( !stricmp( section, "PLAINTEXT" ) )
{
ParsePlaintext( buf );
}
else if ( !stricmp( section, "WORDS" ) )
{
ParseWords( buf );
}
else if ( !stricmp( section, "EMPHASIS" ) )
{
ParseEmphasis( buf );
}
else if ( !stricmp( section, "CLOSECAPTION" ) )
{
// NOTE: CLOSECAPTION IS NO LONGER VALID
// This just skips the section of data.
ParseCloseCaption( buf );
}
else if ( !stricmp( section, "OPTIONS" ) )
{
ParseOptions( buf );
}
}
}
// This is a compressed save of just the data needed to drive phonemes in the engine (no word / sentence text, etc )
//-----------------------------------------------------------------------------
// Purpose:
// Input : buf -
//-----------------------------------------------------------------------------
void CSentence::CacheSaveToBuffer( CUtlBuffer& buf, int version )
{
Assert( !buf.IsText() );
Assert( m_bIsCached );
int i;
unsigned short pcount = GetRuntimePhonemeCount();
// header
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
buf.PutChar( version );
buf.PutChar( 0 );
buf.PutChar( 0 );
buf.PutChar( 0 );
buf.PutInt( pcount );
}
else
{
buf.PutChar( version );
buf.PutShort( pcount );
}
// phoneme
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
for ( i = 0; i < pcount; ++i )
{
const CBasePhonemeTag *phoneme = GetRuntimePhoneme( i );
Assert( phoneme );
buf.PutInt( phoneme->GetPhonemeCode() );
buf.PutFloat( phoneme->GetStartTime() );
buf.PutFloat( phoneme->GetEndTime() );
}
}
else
{
for ( i = 0; i < pcount; ++i )
{
const CBasePhonemeTag *phoneme = GetRuntimePhoneme( i );
Assert( phoneme );
buf.PutShort( phoneme->GetPhonemeCode() );
buf.PutFloat( phoneme->GetStartTime() );
buf.PutFloat( phoneme->GetEndTime() );
}
}
// emphasis samples and voice duck
int c = m_EmphasisSamples.Count();
Assert( c <= 32767 );
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
buf.PutInt( c );
for ( i = 0; i < c; i++ )
{
CEmphasisSample *sample = &m_EmphasisSamples[i];
Assert( sample );
buf.PutFloat( sample->time );
buf.PutFloat( sample->value );
}
buf.PutInt( GetVoiceDuck() ? 1 : 0 );
}
else
{
buf.PutShort( c );
for ( i = 0; i < c; i++ )
{
CEmphasisSample *sample = &m_EmphasisSamples[i];
Assert( sample );
buf.PutFloat( sample->time );
short scaledValue = clamp( (short)( sample->value * 32767 ), (short)0, (short)32767 );
buf.PutShort( scaledValue );
}
buf.PutChar( GetVoiceDuck() ? 1 : 0 );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : buf -
//-----------------------------------------------------------------------------
void CSentence::CacheRestoreFromBuffer( CUtlBuffer& buf )
{
Assert( !buf.IsText() );
Reset();
m_bIsCached = true;
// determine format
int version = buf.GetChar();
if ( version != CACHED_SENTENCE_VERSION && version != CACHED_SENTENCE_VERSION_ALIGNED )
{
// Uh oh, version changed...
m_bIsValid = false;
return;
}
unsigned short pcount;
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
buf.GetChar();
buf.GetChar();
buf.GetChar();
pcount = buf.GetInt();
}
else
{
pcount = (unsigned short)buf.GetShort();
}
// phonemes
CPhonemeTag pt;
int i;
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
for ( i = 0; i < pcount; ++i )
{
int code = buf.GetInt();
float st = buf.GetFloat();
float et = buf.GetFloat();
pt.SetPhonemeCode( code );
pt.SetStartTime( st );
pt.SetEndTime( et );
AddRuntimePhoneme( &pt );
}
}
else
{
for ( i = 0; i < pcount; ++i )
{
unsigned short code = buf.GetShort();
float st = buf.GetFloat();
float et = buf.GetFloat();
pt.SetPhonemeCode( code );
pt.SetStartTime( st );
pt.SetEndTime( et );
AddRuntimePhoneme( &pt );
}
}
// emphasis samples and voice duck
int c;
if ( version == CACHED_SENTENCE_VERSION_ALIGNED )
{
c = buf.GetInt();
for ( i = 0; i < c; i++ )
{
CEmphasisSample sample;
sample.SetSelected( false );
sample.time = buf.GetFloat();
sample.value = buf.GetFloat();
m_EmphasisSamples.AddToTail( sample );
}
SetVoiceDuck( buf.GetInt() == 0 ? false : true );
}
else
{
c = buf.GetShort();
for ( i = 0; i < c; i++ )
{
CEmphasisSample sample;
sample.SetSelected( false );
sample.time = buf.GetFloat();
sample.value = (float)buf.GetShort() / 32767.0f;
m_EmphasisSamples.AddToTail( sample );
}
SetVoiceDuck( buf.GetChar() == 0 ? false : true );
}
m_bIsValid = true;
}
int CSentence::GetRuntimePhonemeCount() const
{
return m_RunTimePhonemes.Count();
}
const CBasePhonemeTag *CSentence::GetRuntimePhoneme( int i ) const
{
Assert( m_bIsCached );
return m_RunTimePhonemes[ i ];
}
void CSentence::ClearRuntimePhonemes()
{
while ( m_RunTimePhonemes.Count() > 0 )
{
CBasePhonemeTag *tag = m_RunTimePhonemes[ 0 ];
delete tag;
m_RunTimePhonemes.Remove( 0 );
}
}
void CSentence::AddRuntimePhoneme( const CPhonemeTag *src )
{
Assert( m_bIsCached );
CBasePhonemeTag *tag = new CBasePhonemeTag();
*tag = *src;
m_RunTimePhonemes.AddToTail( tag );
}
void CSentence::MakeRuntimeOnly()
{
m_bIsCached = true;
#if PHONEME_EDITOR
delete m_szText;
m_szText = NULL;
int c = m_Words.Count();
for ( int i = 0; i < c; ++i )
{
CWordTag *word = m_Words[ i ];
Assert( word );
int pcount = word->m_Phonemes.Count();
for ( int j = 0; j < pcount; ++j )
{
CPhonemeTag *phoneme = word->m_Phonemes[ j ];
assert( phoneme );
AddRuntimePhoneme( phoneme );
}
}
// Remove all existing words
while ( m_Words.Count() > 0 )
{
CWordTag *word = m_Words[ 0 ];
delete word;
m_Words.Remove( 0 );
}
#endif
m_bIsValid = true;
}
void CSentence::SaveToBuffer( CUtlBuffer& buf )
{
#if PHONEME_EDITOR
Assert( !m_bIsCached );
int i, j;
buf.Printf( "VERSION 1.0\n" );
buf.Printf( "PLAINTEXT\n" );
buf.Printf( "{\n" );
buf.Printf( "%s\n", GetText() );
buf.Printf( "}\n" );
buf.Printf( "WORDS\n" );
buf.Printf( "{\n" );
for ( i = 0; i < m_Words.Size(); i++ )
{
CWordTag *word = m_Words[ i ];
Assert( word );
buf.Printf( "WORD %s %.3f %.3f\n",
word->GetWord(),
word->m_flStartTime,
word->m_flEndTime );
buf.Printf( "{\n" );
for ( j = 0; j < word->m_Phonemes.Size(); j++ )
{
CPhonemeTag *phoneme = word->m_Phonemes[ j ];
Assert( phoneme );
buf.Printf( "%i %s %.3f %.3f 1\n",
phoneme->GetPhonemeCode(),
phoneme->GetTag(),
phoneme->GetStartTime(),
phoneme->GetEndTime() );
}
buf.Printf( "}\n" );
}
buf.Printf( "}\n" );
buf.Printf( "EMPHASIS\n" );
buf.Printf( "{\n" );
int c = m_EmphasisSamples.Count();
for ( i = 0; i < c; i++ )
{
CEmphasisSample *sample = &m_EmphasisSamples[ i ];
Assert( sample );
buf.Printf( "%f %f\n", sample->time, sample->value );
}
buf.Printf( "}\n" );
buf.Printf( "OPTIONS\n" );
buf.Printf( "{\n" );
buf.Printf( "voice_duck %d\n", GetVoiceDuck() ? 1 : 0 );
if ( m_bStoreCheckSum )
{
buf.Printf( "checksum %d\n", m_uCheckSum );
}
buf.Printf( "}\n" );
#else
Assert( 0 );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *data -
// size -
//-----------------------------------------------------------------------------
void CSentence::InitFromDataChunk( void *data, int size )
{
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
buf.EnsureCapacity( size );
buf.Put( data, size );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, size );
InitFromBuffer( buf );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : buf -
//-----------------------------------------------------------------------------
void CSentence::InitFromBuffer( CUtlBuffer& buf )
{
Assert( buf.IsText() );
Reset();
char token[ 4096 ];
buf.GetString( token );
if ( stricmp( token, "VERSION" ) )
return;
buf.GetString( token );
if ( atof( token ) == 1.0f )
{
ParseDataVersionOnePointZero( buf );
m_bIsValid = true;
}
else
{
assert( 0 );
return;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : int
//-----------------------------------------------------------------------------
int CSentence::GetWordBase( void )
{
#if PHONEME_EDITOR
return m_nResetWordBase;
#else
Assert( 0 );
return 0;
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CSentence::ResetToBase( void )
{
#if PHONEME_EDITOR
// Delete everything after m_nResetWordBase
while ( m_Words.Size() > m_nResetWordBase )
{
delete m_Words[ m_Words.Size() - 1 ];
m_Words.Remove( m_Words.Size() - 1 );
}
#endif
ClearRuntimePhonemes();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CSentence::MarkNewPhraseBase( void )
{
#if PHONEME_EDITOR
m_nResetWordBase = max( m_Words.Size(), 0 );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CSentence::Reset( void )
{
#if PHONEME_EDITOR
m_nResetWordBase = 0;
while ( m_Words.Size() > 0 )
{
delete m_Words[ 0 ];
m_Words.Remove( 0 );
}
#endif
m_EmphasisSamples.RemoveAll();
ClearRuntimePhonemes();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *tag -
//-----------------------------------------------------------------------------
void CSentence::AddPhonemeTag( CWordTag *word, CPhonemeTag *tag )
{
word->m_Phonemes.AddToTail( tag );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *tag -
//-----------------------------------------------------------------------------
void CSentence::AddWordTag( CWordTag *tag )
{
#if PHONEME_EDITOR
m_Words.AddToTail( tag );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : int
//-----------------------------------------------------------------------------
int CSentence::CountPhonemes( void )
{
int c = 0;
#if PHONEME_EDITOR
for( int i = 0; i < m_Words.Size(); i++ )
{
CWordTag *word = m_Words[ i ];
c += word->m_Phonemes.Size();
}
#endif
return c;
}
//-----------------------------------------------------------------------------
// Purpose: // For legacy loading, try to find a word that contains the time
// Input : time -
// Output : CWordTag
//-----------------------------------------------------------------------------
CWordTag *CSentence::EstimateBestWord( float time )
{
#if PHONEME_EDITOR
CWordTag *bestWord = NULL;
for( int i = 0; i < m_Words.Size(); i++ )
{
CWordTag *word = m_Words[ i ];
if ( !word )
continue;
if ( word->m_flStartTime <= time && word->m_flEndTime >= time )
return word;
if ( time < word->m_flStartTime )
{
bestWord = word;
}
if ( time > word->m_flEndTime && bestWord )
return bestWord;
}
// return best word if we found one
if ( bestWord )
{
return bestWord;
}
// Return last word
if ( m_Words.Size() >= 1 )
{
return m_Words[ m_Words.Size() - 1 ];
}
#endif
// Oh well
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *phoneme -
// Output : CWordTag
//-----------------------------------------------------------------------------
CWordTag *CSentence::GetWordForPhoneme( CPhonemeTag *phoneme )
{
#if PHONEME_EDITOR
for( int i = 0; i < m_Words.Size(); i++ )
{
CWordTag *word = m_Words[ i ];
if ( !word )
continue;
for ( int j = 0 ; j < word->m_Phonemes.Size() ; j++ )
{
CPhonemeTag *p = word->m_Phonemes[ j ];
if ( p == phoneme )
{
return word;
}
}
}
#endif
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Assignment operator
// Input : src -
// Output : CSentence&
//-----------------------------------------------------------------------------
CSentence& CSentence::operator=( const CSentence& src )
{
int i;
// Clear current stuff
Reset();
int c;
#if PHONEME_EDITOR
// Copy everything
for ( i = 0 ; i < src.m_Words.Size(); i++ )
{
CWordTag *word = src.m_Words[ i ];
CWordTag *newWord = new CWordTag( *word );
AddWordTag( newWord );
}
SetText( src.GetText() );
m_nResetWordBase = src.m_nResetWordBase;
c = src.m_EmphasisSamples.Size();
for ( i = 0; i < c; i++ )
{
CEmphasisSample s = src.m_EmphasisSamples[ i ];
m_EmphasisSamples.AddToTail( s );
}
#endif
m_bIsCached = src.m_bIsCached;
c = src.GetRuntimePhonemeCount();
for ( i = 0; i < c; i++ )
{
Assert( m_bIsCached );
const CBasePhonemeTag *tag = src.GetRuntimePhoneme( i );
CPhonemeTag full;
((CBasePhonemeTag &)(full)) = *tag;
AddRuntimePhoneme( &full );
}
m_bShouldVoiceDuck = src.m_bShouldVoiceDuck;
#if PHONEME_EDITOR
m_bStoreCheckSum = src.m_bStoreCheckSum;
m_uCheckSum = src.m_uCheckSum;
#endif
m_bIsValid = src.m_bIsValid;
return (*this);
}
void CSentence::Append( float starttime, const CSentence& src )
{
#if PHONEME_EDITOR
int i;
// Combine
for ( i = 0 ; i < src.m_Words.Size(); i++ )
{
CWordTag *word = src.m_Words[ i ];
CWordTag *newWord = new CWordTag( *word );
newWord->m_flStartTime += starttime;
newWord->m_flEndTime += starttime;
// Offset times
int c = newWord->m_Phonemes.Count();
for ( int j = 0; j < c; ++j )
{
CPhonemeTag *tag = newWord->m_Phonemes[ j ];
tag->AddStartTime( starttime );
tag->AddEndTime( starttime );
}
AddWordTag( newWord );
}
if ( src.GetText()[ 0 ] )
{
char fulltext[ 4096 ];
if ( GetText()[ 0 ] )
{
Q_snprintf( fulltext, sizeof( fulltext ), "%s %s", GetText(), src.GetText() );
}
else
{
Q_strncpy( fulltext, src.GetText(), sizeof( fulltext ) );
}
SetText( fulltext );
}
int c = src.m_EmphasisSamples.Size();
for ( i = 0; i < c; i++ )
{
CEmphasisSample s = src.m_EmphasisSamples[ i ];
s.time += starttime;
m_EmphasisSamples.AddToTail( s );
}
// Or in voice duck settings
m_bShouldVoiceDuck |= src.m_bShouldVoiceDuck;
#else
Assert( 0 );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *text -
//-----------------------------------------------------------------------------
void CSentence::SetText( const char *text )
{
#if PHONEME_EDITOR
delete[] m_szText;
m_szText = NULL;
if ( !text || !text[ 0 ] )
{
return;
}
int len = Q_strlen( text ) + 1;
m_szText = new char[ len ];
Assert( m_szText );
Q_strncpy( m_szText, text, len );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : const char
//-----------------------------------------------------------------------------
const char *CSentence::GetText( void ) const
{
#if PHONEME_EDITOR
return m_szText ? m_szText : "";
#else
return "";
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CSentence::SetTextFromWords( void )
{
#if PHONEME_EDITOR
char fulltext[ 1024 ];
fulltext[ 0 ] = 0;
for ( int i = 0 ; i < m_Words.Size(); i++ )
{
CWordTag *word = m_Words[ i ];
Q_strncat( fulltext, word->GetWord(), sizeof( fulltext ), COPY_ALL_CHARACTERS );
if ( i != m_Words.Size() )
{
Q_strncat( fulltext, " ", sizeof( fulltext ), COPY_ALL_CHARACTERS );
}
}
SetText( fulltext );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CSentence::Resort( void )
{
int c = m_EmphasisSamples.Size();
for ( int i = 0; i < c; i++ )
{
for ( int j = i + 1; j < c; j++ )
{
CEmphasisSample src = m_EmphasisSamples[ i ];
CEmphasisSample dest = m_EmphasisSamples[ j ];
if ( src.time > dest.time )
{
m_EmphasisSamples[ i ] = dest;
m_EmphasisSamples[ j ] = src;
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : number -
// Output : CEmphasisSample
//-----------------------------------------------------------------------------
CEmphasisSample *CSentence::GetBoundedSample( int number, float endtime )
{
// Search for two samples which span time f
static CEmphasisSample nullstart;
nullstart.time = 0.0f;
nullstart.value = 0.5f;
static CEmphasisSample nullend;
nullend.time = endtime;
nullend.value = 0.5f;
if ( number < 0 )
{
return &nullstart;
}
else if ( number >= GetNumSamples() )
{
return &nullend;
}
return GetSample( number );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : time -
// type -
// Output : float
//-----------------------------------------------------------------------------
float CSentence::GetIntensity( float time, float endtime )
{
float zeroValue = 0.5f;
int c = GetNumSamples();
if ( c <= 0 )
{
return zeroValue;
}
int i;
for ( i = -1 ; i < c; i++ )
{
CEmphasisSample *s = GetBoundedSample( i, endtime );
CEmphasisSample *n = GetBoundedSample( i + 1, endtime );
if ( !s || !n )
continue;
if ( time >= s->time && time <= n->time )
{
break;
}
}
int prev = i - 1;
int start = i;
int end = i + 1;
int next = i + 2;
prev = max( -1, prev );
start = max( -1, start );
end = min( end, GetNumSamples() );
next = min( next, GetNumSamples() );
CEmphasisSample *esPre = GetBoundedSample( prev, endtime );
CEmphasisSample *esStart = GetBoundedSample( start, endtime );
CEmphasisSample *esEnd = GetBoundedSample( end, endtime );
CEmphasisSample *esNext = GetBoundedSample( next, endtime );
float dt = esEnd->time - esStart->time;
dt = clamp( dt, 0.01f, 1.0f );
Vector vPre( esPre->time, esPre->value, 0 );
Vector vStart( esStart->time, esStart->value, 0 );
Vector vEnd( esEnd->time, esEnd->value, 0 );
Vector vNext( esNext->time, esNext->value, 0 );
float f2 = ( time - esStart->time ) / ( dt );
f2 = clamp( f2, 0.0f, 1.0f );
Vector vOut;
Catmull_Rom_Spline(
vPre,
vStart,
vEnd,
vNext,
f2,
vOut );
float retval = clamp( vOut.y, 0.0f, 1.0f );
return retval;
}
int CSentence::GetNumSamples( void )
{
return m_EmphasisSamples.Count();
}
CEmphasisSample *CSentence::GetSample( int index )
{
if ( index < 0 || index >= GetNumSamples() )
return NULL;
return &m_EmphasisSamples[ index ];
}
void CSentence::GetEstimatedTimes( float& start, float &end )
{
#if PHONEME_EDITOR
float beststart = 100000.0f;
float bestend = -100000.0f;
int c = m_Words.Count();
if ( !c )
{
start = end = 0.0f;
return;
}
for ( int i = 0; i< c; i++ )
{
CWordTag *w = m_Words[ i ];
Assert( w );
if ( w->m_flStartTime < beststart )
{
beststart = w->m_flStartTime;
}
if ( w->m_flEndTime > bestend )
{
bestend = w->m_flEndTime;
}
}
if ( beststart == 100000.0f )
{
Assert( 0 );
beststart = 0.0f;
}
if ( bestend == -100000.0f )
{
Assert( 0 );
bestend = 1.0f;
}
start = beststart;
end = bestend;
#endif
}
void CSentence::SetDataCheckSum( unsigned int chk )
{
#if PHONEME_EDITOR
m_bStoreCheckSum = true;
m_uCheckSum = chk;
#endif
}
unsigned int CSentence::ComputeDataCheckSum()
{
#if PHONEME_EDITOR
int i;
int c;
CRC32_t crc;
CRC32_Init( &crc );
// Checksum the text
CRC32_ProcessBuffer( &crc, GetText(), Q_strlen( GetText() ) );
// Checsum words and phonemes
c = m_Words.Count();
for ( i = 0; i < c; ++i )
{
CWordTag *word = m_Words[ i ];
unsigned int wordCheckSum = word->ComputeDataCheckSum();
CRC32_ProcessBuffer( &crc, &wordCheckSum, sizeof( unsigned int ) );
}
// Checksum emphasis data
c = m_EmphasisSamples.Count();
for ( i = 0; i < c; ++i )
{
CRC32_ProcessBuffer( &crc, &m_EmphasisSamples[ i ].time, sizeof( float ) );
CRC32_ProcessBuffer( &crc, &m_EmphasisSamples[ i ].value, sizeof( float ) );
}
CRC32_Final( &crc );
return ( unsigned int )crc;
#else
Assert( 0 );
return 0;
#endif
}
unsigned int CSentence::GetDataCheckSum() const
{
#if PHONEME_EDITOR
Assert( m_bStoreCheckSum );
Assert( m_uCheckSum != 0 );
return m_uCheckSum;
#else
Assert( 0 );
return 0;
#endif
}
#define STARTEND_TIMEGAP 0.1
int CSentence::CountWords( char const *str )
{
if ( !str || !str[ 0 ] )
return 0;
int c = 1;
unsigned char *p = (unsigned char *)str;
while ( *p )
{
if ( *p <= 32 )
{
c++;
while ( *p && *p <= 32 )
{
p++;
}
}
if ( !(*p) )
break;
p++;
}
return c;
}
//-----------------------------------------------------------------------------
// Purpose: Static method
// Input : in -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CSentence::ShouldSplitWord( char in )
{
if ( in <= 32 )
return true;
if ( (unsigned char)in > SCHAR_MAX )
return true;
if ( ispunct( in ) )
{
// don't split on apostrophe
if ( in == '\'' )
return false;
return true;
}
return false;
}
void CSentence::CreateEventWordDistribution( char const *pszText, float flSentenceDuration )
{
Assert( pszText );
if ( !pszText )
return;
int wordCount = CountWords( pszText );
if ( wordCount <= 0 )
return;
float wordLength = ( flSentenceDuration - 2 * STARTEND_TIMEGAP) / (float)wordCount;
float wordStart = STARTEND_TIMEGAP;
Reset();
char word[ 256 ];
unsigned char const *in = (unsigned char *)pszText;
char *out = word;
while ( *in )
{
if ( !ShouldSplitWord( *in ) )
{
*out++ = *in++;
}
else
{
*out = 0;
// Skip over splitters
while ( *in && ( ShouldSplitWord( *in ) ) )
{
in++;
}
if ( strlen( word ) > 0 )
{
CWordTag *w = new CWordTag();
Assert( w );
w->SetWord( word );
w->m_flStartTime = wordStart;
w->m_flEndTime = wordStart + wordLength;
AddWordTag( w );
wordStart += wordLength;
}
out = word;
}
}
*out = 0;
if ( strlen( word ) > 0 )
{
CWordTag *w = new CWordTag();
Assert( w );
w->SetWord( word );
w->m_flStartTime = wordStart;
w->m_flEndTime = wordStart + wordLength;
AddWordTag( w );
wordStart += wordLength;
}
}
#endif // !_STATIC_LINKED || _SHARED_LIB