Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "te_particlesystem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
//-----------------------------------------------------------------------------
// Purpose: Dispatches smoke tempentity
//-----------------------------------------------------------------------------
class CTELargeFunnel : public CTEParticleSystem
{
public:
DECLARE_CLASS( CTELargeFunnel, CTEParticleSystem );
DECLARE_SERVERCLASS();
CTELargeFunnel( const char *name );
virtual ~CTELargeFunnel( void );
virtual void Test( const Vector& current_origin, const QAngle& current_angles );
public:
CNetworkVar( int, m_nModelIndex );
CNetworkVar( int, m_nReversed );
};
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
CTELargeFunnel::CTELargeFunnel( const char *name ) :
BaseClass( name )
{
m_nModelIndex = 0;
m_nReversed = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CTELargeFunnel::~CTELargeFunnel( void )
{
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *current_origin -
// *current_angles -
//-----------------------------------------------------------------------------
void CTELargeFunnel::Test( const Vector& current_origin, const QAngle& current_angles )
{
// Fill in data
m_nModelIndex = g_sModelIndexSmoke;
m_nReversed = 0;
m_vecOrigin = current_origin;
Vector forward, right;
m_vecOrigin.GetForModify()[2] += 24;
AngleVectors( current_angles, &forward, &right, NULL );
forward[2] = 0.0;
VectorNormalize( forward );
VectorMA( m_vecOrigin.Get(), 50.0, forward, m_vecOrigin.GetForModify() );
VectorMA( m_vecOrigin.Get(), 25.0, right, m_vecOrigin.GetForModify() );
CBroadcastRecipientFilter filter;
Create( filter, 0.0 );
}
IMPLEMENT_SERVERCLASS_ST(CTELargeFunnel, DT_TELargeFunnel)
SendPropModelIndex( SENDINFO(m_nModelIndex) ),
SendPropInt( SENDINFO(m_nReversed), 2, SPROP_UNSIGNED ),
END_SEND_TABLE()
// Singleton to fire TELargeFunnel objects
static CTELargeFunnel g_TELargeFunnel( "Large Funnel" );
void TE_LargeFunnel( IRecipientFilter& filter, float delay,
const Vector* pos, int modelindex, int reversed )
{
g_TELargeFunnel.m_vecOrigin = *pos;
g_TELargeFunnel.m_nModelIndex = modelindex;
g_TELargeFunnel.m_nReversed = reversed;
// Send it over the wire
g_TELargeFunnel.Create( filter, delay );
}