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33 lines
1.0 KiB
33 lines
1.0 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This turns off all Valve-specific #defines. Because we sometimes |
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// call external include files from inside .cpp files, we need to |
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// wrap those includes like this: |
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// #include "tier0/valve_off.h" |
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// #include <external.h> |
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// #include "tier0/valve_on.h" |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifdef STEAM |
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//----------------------------------------------------------------------------- |
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// Unicode-related #defines (see wchartypes.h) |
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//----------------------------------------------------------------------------- |
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#undef char |
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//----------------------------------------------------------------------------- |
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// Memory-related #defines |
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//----------------------------------------------------------------------------- |
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#undef malloc |
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#undef realloc |
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#undef _expand |
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#undef free |
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#endif // STEAM |
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// Allow long to be used in 3rd-party headers |
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#undef long |