Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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FluorescentCIAAfricanAmerican 3bf9df6b27 1 5 years ago
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shaderapidx9 1 5 years ago
shaderapiempty 1 5 years ago
shaderlib 1 5 years ago
stdshaders 1 5 years ago
xbox 1 5 years ago
CColorCorrection.cpp 1 5 years ago
CMaterialSubRect.cpp 1 5 years ago
IHardwareConfigInternal.h 1 5 years ago
IShaderSystem.h 1 5 years ago
MaterialSystem.rc 1 5 years ago
Resource.rc 1 5 years ago
checkmaterials.cpp 1 5 years ago
cmaterial.cpp 1 5 years ago
cmaterial_queuefriendly.cpp 1 5 years ago
cmaterial_queuefriendly.h 1 5 years ago
cmaterialdict.cpp 1 5 years ago
cmaterialdict.h 1 5 years ago
cmaterialsystem.cpp 1 5 years ago
cmaterialsystem.h 1 5 years ago
cmaterialvar.cpp 1 5 years ago
cmatlightmaps.cpp 1 5 years ago
cmatlightmaps.h 1 5 years ago
cmatnullrendercontext.cpp 1 5 years ago
cmatnullrendercontext.h 1 5 years ago
cmatqueuedrendercontext.cpp 1 5 years ago
cmatqueuedrendercontext.h 1 5 years ago
cmatrendercontext.cpp 1 5 years ago
cmatrendercontext.h 1 5 years ago
colorspace.cpp 1 5 years ago
colorspace.h 1 5 years ago
ctexture.cpp 1 5 years ago
ctexturecompositor.cpp 1 5 years ago
ctexturecompositor.h 1 5 years ago
genshadermacro.pl 1 5 years ago
imagepacker.cpp 1 5 years ago
imagepacker.h 1 5 years ago
imaterialinternal.h 1 5 years ago
imaterialsysteminternal.h 1 5 years ago
imatrendercontextinternal.h 1 5 years ago
imorphinternal.h 1 5 years ago
itextureinternal.h 1 5 years ago
mat_stub.cpp 1 5 years ago
materialsystem.vpc 1 5 years ago
materialsystem_global.cpp 1 5 years ago
materialsystem_global.h 1 5 years ago
morph.cpp 1 5 years ago
occlusionquerymgr.cpp 1 5 years ago
occlusionquerymgr.h 1 5 years ago
pch_materialsystem.cpp 1 5 years ago
pch_materialsystem.h 1 5 years ago
resource.h 1 5 years ago
shader_dll_verify.cpp 1 5 years ago
shader_dll_verify.h 1 5 years ago
shadersystem.cpp 1 5 years ago
shadersystem.h 1 5 years ago
texturemanager.cpp 1 5 years ago
texturemanager.h 1 5 years ago
wireframe.cpp 1 5 years ago