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41 lines
1.1 KiB
41 lines
1.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include <string.h> |
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#include "characterset.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: builds a simple lookup table of a group of important characters |
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// Input : *pParseGroup - pointer to the buffer for the group |
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// *pGroupString - null terminated list of characters to flag |
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//----------------------------------------------------------------------------- |
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void CharacterSetBuild( characterset_t *pSetBuffer, const char *pszSetString ) |
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{ |
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int i = 0; |
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// Test our pointers |
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if ( !pSetBuffer || !pszSetString ) |
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return; |
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memset( pSetBuffer->set, 0, sizeof(pSetBuffer->set) ); |
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while ( pszSetString[i] ) |
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{ |
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pSetBuffer->set[ pszSetString[i] ] = 1; |
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i++; |
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} |
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}
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