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546 lines
12 KiB
546 lines
12 KiB
// socketft.cpp - written and placed in the public domain by Wei Dai |
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#include "pch.h" |
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// TODO: http://github.com/weidai11/cryptopp/issues/19 |
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#define _WINSOCK_DEPRECATED_NO_WARNINGS |
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#include "socketft.h" |
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#ifdef SOCKETS_AVAILABLE |
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#include "wait.h" |
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#ifdef USE_BERKELEY_STYLE_SOCKETS |
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#include <errno.h> |
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#include <netdb.h> |
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#include <unistd.h> |
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#include <arpa/inet.h> |
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#include <netinet/in.h> |
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#include <sys/ioctl.h> |
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#endif |
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#ifdef PREFER_WINDOWS_STYLE_SOCKETS |
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# pragma comment(lib, "ws2_32.lib") |
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#endif |
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NAMESPACE_BEGIN(CryptoPP) |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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const int SOCKET_EINVAL = WSAEINVAL; |
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const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK; |
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typedef int socklen_t; |
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#else |
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const int SOCKET_EINVAL = EINVAL; |
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const int SOCKET_EWOULDBLOCK = EWOULDBLOCK; |
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#endif |
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// Solaris doesn't have INADDR_NONE |
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#ifndef INADDR_NONE |
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# define INADDR_NONE 0xffffffff |
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#endif /* INADDR_NONE */ |
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Socket::Err::Err(socket_t s, const std::string& operation, int error) |
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: OS_Error(IO_ERROR, "Socket: " + operation + " operation failed with error " + IntToString(error), operation, error) |
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, m_s(s) |
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{ |
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} |
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Socket::~Socket() |
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{ |
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if (m_own) |
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{ |
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try |
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{ |
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CloseSocket(); |
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} |
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catch (const Exception&) |
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{ |
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assert(0); |
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} |
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} |
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} |
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void Socket::AttachSocket(socket_t s, bool own) |
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{ |
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if (m_own) |
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CloseSocket(); |
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m_s = s; |
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m_own = own; |
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SocketChanged(); |
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} |
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socket_t Socket::DetachSocket() |
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{ |
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socket_t s = m_s; |
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m_s = INVALID_SOCKET; |
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SocketChanged(); |
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return s; |
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} |
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void Socket::Create(int nType) |
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{ |
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assert(m_s == INVALID_SOCKET); |
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m_s = socket(AF_INET, nType, 0); |
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CheckAndHandleError("socket", m_s); |
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m_own = true; |
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SocketChanged(); |
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} |
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void Socket::CloseSocket() |
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{ |
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if (m_s != INVALID_SOCKET) |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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CancelIo((HANDLE) m_s); |
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CheckAndHandleError_int("closesocket", closesocket(m_s)); |
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#else |
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CheckAndHandleError_int("close", close(m_s)); |
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#endif |
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m_s = INVALID_SOCKET; |
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SocketChanged(); |
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} |
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} |
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void Socket::Bind(unsigned int port, const char *addr) |
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{ |
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sockaddr_in sa; |
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memset(&sa, 0, sizeof(sa)); |
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sa.sin_family = AF_INET; |
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if (addr == NULL) |
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sa.sin_addr.s_addr = htonl(INADDR_ANY); |
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else |
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{ |
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unsigned long result = inet_addr(addr); |
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if (result == INADDR_NONE) |
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{ |
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SetLastError(SOCKET_EINVAL); |
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CheckAndHandleError_int("inet_addr", SOCKET_ERROR); |
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} |
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sa.sin_addr.s_addr = result; |
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} |
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sa.sin_port = htons((u_short)port); |
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Bind((sockaddr *)&sa, sizeof(sa)); |
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} |
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void Socket::Bind(const sockaddr *psa, socklen_t saLen) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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// cygwin workaround: needs const_cast |
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CheckAndHandleError_int("bind", bind(m_s, const_cast<sockaddr *>(psa), saLen)); |
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} |
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void Socket::Listen(int backlog) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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CheckAndHandleError_int("listen", listen(m_s, backlog)); |
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} |
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bool Socket::Connect(const char *addr, unsigned int port) |
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{ |
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assert(addr != NULL); |
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sockaddr_in sa; |
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memset(&sa, 0, sizeof(sa)); |
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sa.sin_family = AF_INET; |
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sa.sin_addr.s_addr = inet_addr(addr); |
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if (sa.sin_addr.s_addr == INADDR_NONE) |
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{ |
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hostent *lphost = gethostbyname(addr); |
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if (lphost == NULL) |
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{ |
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SetLastError(SOCKET_EINVAL); |
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CheckAndHandleError_int("gethostbyname", SOCKET_ERROR); |
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} |
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else |
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{ |
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sa.sin_addr.s_addr = ((in_addr *)lphost->h_addr)->s_addr; |
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} |
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} |
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sa.sin_port = htons((u_short)port); |
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return Connect((const sockaddr *)&sa, sizeof(sa)); |
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} |
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bool Socket::Connect(const sockaddr* psa, socklen_t saLen) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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int result = connect(m_s, const_cast<sockaddr*>(psa), saLen); |
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if (result == SOCKET_ERROR && GetLastError() == SOCKET_EWOULDBLOCK) |
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return false; |
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CheckAndHandleError_int("connect", result); |
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return true; |
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} |
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bool Socket::Accept(Socket& target, sockaddr *psa, socklen_t *psaLen) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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socket_t s = accept(m_s, psa, psaLen); |
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if (s == INVALID_SOCKET && GetLastError() == SOCKET_EWOULDBLOCK) |
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return false; |
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CheckAndHandleError("accept", s); |
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target.AttachSocket(s, true); |
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return true; |
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} |
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void Socket::GetSockName(sockaddr *psa, socklen_t *psaLen) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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CheckAndHandleError_int("getsockname", getsockname(m_s, psa, psaLen)); |
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} |
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void Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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CheckAndHandleError_int("getpeername", getpeername(m_s, psa, psaLen)); |
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} |
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unsigned int Socket::Send(const byte* buf, size_t bufLen, int flags) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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int result = send(m_s, (const char *)buf, UnsignedMin(INT_MAX, bufLen), flags); |
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CheckAndHandleError_int("send", result); |
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return result; |
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} |
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unsigned int Socket::Receive(byte* buf, size_t bufLen, int flags) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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int result = recv(m_s, (char *)buf, UnsignedMin(INT_MAX, bufLen), flags); |
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CheckAndHandleError_int("recv", result); |
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return result; |
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} |
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void Socket::ShutDown(int how) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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int result = shutdown(m_s, how); |
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CheckAndHandleError_int("shutdown", result); |
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} |
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void Socket::IOCtl(long cmd, unsigned long *argp) |
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{ |
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assert(m_s != INVALID_SOCKET); |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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CheckAndHandleError_int("ioctlsocket", ioctlsocket(m_s, cmd, argp)); |
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#else |
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CheckAndHandleError_int("ioctl", ioctl(m_s, cmd, argp)); |
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#endif |
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} |
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bool Socket::SendReady(const timeval *timeout) |
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{ |
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fd_set fds; |
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FD_ZERO(&fds); |
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FD_SET(m_s, &fds); |
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int ready; |
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if (timeout == NULL) |
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ready = select((int)m_s+1, NULL, &fds, NULL, NULL); |
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else |
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{ |
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timeval timeoutCopy = *timeout; // select() modified timeout on Linux |
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ready = select((int)m_s+1, NULL, &fds, NULL, &timeoutCopy); |
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} |
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CheckAndHandleError_int("select", ready); |
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return ready > 0; |
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} |
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bool Socket::ReceiveReady(const timeval *timeout) |
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{ |
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fd_set fds; |
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FD_ZERO(&fds); |
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FD_SET(m_s, &fds); |
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int ready; |
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if (timeout == NULL) |
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ready = select((int)m_s+1, &fds, NULL, NULL, NULL); |
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else |
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{ |
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timeval timeoutCopy = *timeout; // select() modified timeout on Linux |
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ready = select((int)m_s+1, &fds, NULL, NULL, &timeoutCopy); |
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} |
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CheckAndHandleError_int("select", ready); |
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return ready > 0; |
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} |
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unsigned int Socket::PortNameToNumber(const char *name, const char *protocol) |
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{ |
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int port = atoi(name); |
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if (IntToString(port) == name) |
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return port; |
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servent *se = getservbyname(name, protocol); |
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if (!se) |
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throw Err(INVALID_SOCKET, "getservbyname", SOCKET_EINVAL); |
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return ntohs(se->s_port); |
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} |
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void Socket::StartSockets() |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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WSADATA wsd; |
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int result = WSAStartup(0x0202, &wsd); |
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if (result != 0) |
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throw Err(INVALID_SOCKET, "WSAStartup", result); |
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#endif |
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} |
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void Socket::ShutdownSockets() |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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int result = WSACleanup(); |
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if (result != 0) |
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throw Err(INVALID_SOCKET, "WSACleanup", result); |
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#endif |
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} |
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int Socket::GetLastError() |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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return WSAGetLastError(); |
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#else |
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return errno; |
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#endif |
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} |
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void Socket::SetLastError(int errorCode) |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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WSASetLastError(errorCode); |
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#else |
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errno = errorCode; |
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#endif |
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} |
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void Socket::HandleError(const char *operation) const |
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{ |
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int err = GetLastError(); |
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throw Err(m_s, operation, err); |
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} |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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SocketReceiver::SocketReceiver(Socket &s) |
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: m_s(s), m_eofReceived(false), m_resultPending(false) |
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{ |
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m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); |
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m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); |
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memset(&m_overlapped, 0, sizeof(m_overlapped)); |
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m_overlapped.hEvent = m_event; |
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} |
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SocketReceiver::~SocketReceiver() |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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CancelIo((HANDLE) m_s.GetSocket()); |
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#endif |
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} |
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bool SocketReceiver::Receive(byte* buf, size_t bufLen) |
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{ |
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assert(!m_resultPending && !m_eofReceived); |
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DWORD flags = 0; |
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// don't queue too much at once, or we might use up non-paged memory |
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WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; |
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if (WSARecv(m_s, &wsabuf, 1, &m_lastResult, &flags, &m_overlapped, NULL) == 0) |
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{ |
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if (m_lastResult == 0) |
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m_eofReceived = true; |
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} |
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else |
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{ |
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switch (WSAGetLastError()) |
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{ |
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default: |
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m_s.CheckAndHandleError_int("WSARecv", SOCKET_ERROR); |
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case WSAEDISCON: |
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m_lastResult = 0; |
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m_eofReceived = true; |
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break; |
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case WSA_IO_PENDING: |
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m_resultPending = true; |
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} |
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} |
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return !m_resultPending; |
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} |
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void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) |
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{ |
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if (m_resultPending) |
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container.AddHandle(m_event, CallStack("SocketReceiver::GetWaitObjects() - result pending", &callStack)); |
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else if (!m_eofReceived) |
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container.SetNoWait(CallStack("SocketReceiver::GetWaitObjects() - result ready", &callStack)); |
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} |
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unsigned int SocketReceiver::GetReceiveResult() |
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{ |
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if (m_resultPending) |
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{ |
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DWORD flags = 0; |
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if (WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags)) |
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{ |
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if (m_lastResult == 0) |
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m_eofReceived = true; |
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} |
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else |
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{ |
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switch (WSAGetLastError()) |
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{ |
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default: |
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m_s.CheckAndHandleError("WSAGetOverlappedResult", FALSE); |
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case WSAEDISCON: |
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m_lastResult = 0; |
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m_eofReceived = true; |
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} |
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} |
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m_resultPending = false; |
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} |
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return m_lastResult; |
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} |
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// ************************************************************* |
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SocketSender::SocketSender(Socket &s) |
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: m_s(s), m_resultPending(false), m_lastResult(0) |
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{ |
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m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); |
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m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); |
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memset(&m_overlapped, 0, sizeof(m_overlapped)); |
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m_overlapped.hEvent = m_event; |
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} |
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SocketSender::~SocketSender() |
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{ |
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#ifdef USE_WINDOWS_STYLE_SOCKETS |
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CancelIo((HANDLE) m_s.GetSocket()); |
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#endif |
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} |
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void SocketSender::Send(const byte* buf, size_t bufLen) |
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{ |
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assert(!m_resultPending); |
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DWORD written = 0; |
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// don't queue too much at once, or we might use up non-paged memory |
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WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; |
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if (WSASend(m_s, &wsabuf, 1, &written, 0, &m_overlapped, NULL) == 0) |
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{ |
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m_resultPending = false; |
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m_lastResult = written; |
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} |
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else |
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{ |
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if (WSAGetLastError() != WSA_IO_PENDING) |
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m_s.CheckAndHandleError_int("WSASend", SOCKET_ERROR); |
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m_resultPending = true; |
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} |
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} |
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void SocketSender::SendEof() |
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{ |
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assert(!m_resultPending); |
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m_s.ShutDown(SD_SEND); |
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m_s.CheckAndHandleError("ResetEvent", ResetEvent(m_event)); |
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m_s.CheckAndHandleError_int("WSAEventSelect", WSAEventSelect(m_s, m_event, FD_CLOSE)); |
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m_resultPending = true; |
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} |
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bool SocketSender::EofSent() |
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{ |
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if (m_resultPending) |
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{ |
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WSANETWORKEVENTS events; |
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m_s.CheckAndHandleError_int("WSAEnumNetworkEvents", WSAEnumNetworkEvents(m_s, m_event, &events)); |
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if ((events.lNetworkEvents & FD_CLOSE) != FD_CLOSE) |
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throw Socket::Err(m_s, "WSAEnumNetworkEvents (FD_CLOSE not present)", E_FAIL); |
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if (events.iErrorCode[FD_CLOSE_BIT] != 0) |
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throw Socket::Err(m_s, "FD_CLOSE (via WSAEnumNetworkEvents)", events.iErrorCode[FD_CLOSE_BIT]); |
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m_resultPending = false; |
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} |
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return m_lastResult != 0; |
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} |
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void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) |
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{ |
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if (m_resultPending) |
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container.AddHandle(m_event, CallStack("SocketSender::GetWaitObjects() - result pending", &callStack)); |
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else |
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container.SetNoWait(CallStack("SocketSender::GetWaitObjects() - result ready", &callStack)); |
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} |
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unsigned int SocketSender::GetSendResult() |
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{ |
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if (m_resultPending) |
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{ |
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DWORD flags = 0; |
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BOOL result = WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags); |
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m_s.CheckAndHandleError("WSAGetOverlappedResult", result); |
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m_resultPending = false; |
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} |
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return m_lastResult; |
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} |
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#endif |
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#ifdef USE_BERKELEY_STYLE_SOCKETS |
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SocketReceiver::SocketReceiver(Socket &s) |
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: m_s(s), m_eofReceived(false), m_lastResult(0) |
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{ |
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} |
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void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) |
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{ |
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if (!m_eofReceived) |
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container.AddReadFd(m_s, CallStack("SocketReceiver::GetWaitObjects()", &callStack)); |
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} |
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bool SocketReceiver::Receive(byte* buf, size_t bufLen) |
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{ |
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m_lastResult = m_s.Receive(buf, bufLen); |
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if (bufLen > 0 && m_lastResult == 0) |
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m_eofReceived = true; |
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return true; |
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} |
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unsigned int SocketReceiver::GetReceiveResult() |
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{ |
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return m_lastResult; |
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} |
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SocketSender::SocketSender(Socket &s) |
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: m_s(s), m_lastResult(0) |
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{ |
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} |
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void SocketSender::Send(const byte* buf, size_t bufLen) |
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{ |
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m_lastResult = m_s.Send(buf, bufLen); |
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} |
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void SocketSender::SendEof() |
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{ |
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m_s.ShutDown(SD_SEND); |
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} |
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unsigned int SocketSender::GetSendResult() |
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{ |
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return m_lastResult; |
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} |
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void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) |
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{ |
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container.AddWriteFd(m_s, CallStack("SocketSender::GetWaitObjects()", &callStack)); |
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} |
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#endif |
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NAMESPACE_END |
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#endif // #ifdef SOCKETS_AVAILABLE
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