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90 lines
2.6 KiB
90 lines
2.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This file loads a KeyValues file containing material name mappings. |
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// When the bsp is compiled, all materials listed in the file will |
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// be replaced by the second material in the pair. |
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// |
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//============================================================================= |
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#include "vbsp.h" |
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#include "materialsub.h" |
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#include "KeyValues.h" |
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#include "tier1/strtools.h" |
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bool g_ReplaceMaterials = false; |
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static KeyValues *kv = 0; |
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static KeyValues *allMapKeys = 0; |
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static KeyValues *curMapKeys = 0; |
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//----------------------------------------------------------------------------- |
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// Purpose: Loads the KeyValues file for materials replacements |
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//----------------------------------------------------------------------------- |
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void LoadMaterialReplacementKeys( const char *gamedir, const char *mapname ) |
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{ |
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// Careful with static variables |
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if( kv ) |
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{ |
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kv->deleteThis(); |
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kv = 0; |
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} |
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if( allMapKeys ) |
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allMapKeys = 0; |
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if( curMapKeys ) |
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curMapKeys = 0; |
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Msg( "Loading Replacement Keys\n" ); |
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// Attach the path to the keyValues file |
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char path[1024]; |
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Q_snprintf( path, sizeof( path ), "%scfg\\materialsub.cfg", gamedir ); |
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// Load the keyvalues file |
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kv = new KeyValues( "MaterialReplacements" ); |
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Msg( "File path: %s", path ); |
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if( !kv->LoadFromFile( g_pFileSystem, path ) ) |
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{ |
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Msg( "Failed to load KeyValues file!\n" ); |
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g_ReplaceMaterials = false; |
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kv->deleteThis(); |
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kv = 0; |
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return; |
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} |
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// Load global replace keys |
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allMapKeys = kv->FindKey( "AllMaps", true ); |
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// Load keys for the current map |
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curMapKeys = kv->FindKey( mapname ); |
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allMapKeys->ChainKeyValue( curMapKeys ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Deletes all keys |
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//----------------------------------------------------------------------------- |
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void DeleteMaterialReplacementKeys( void ) |
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{ |
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if( kv ) |
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{ |
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kv->deleteThis(); |
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kv = 0; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Replace the passed-in material name with a replacement name, if one exists |
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//----------------------------------------------------------------------------- |
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const char* ReplaceMaterialName( const char *name ) |
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{ |
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// Look for the material name in the global and map KeyValues |
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// If it's not there, just return the original name |
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// HACK: This stinks - KeyValues won't take a string with '/' in it. |
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// If they did, this could be a simple pointer swap. |
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char newName[1024]; |
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Q_strncpy( newName, name, sizeof( newName ) ); |
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Q_FixSlashes( newName ); |
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return allMapKeys->GetString( newName, name ); |
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} |