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63 lines
2.0 KiB
63 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "pch_serverbrowser.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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CServerContextMenu::CServerContextMenu(Panel *parent) : Menu(parent, "ServerContextMenu") |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor |
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//----------------------------------------------------------------------------- |
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CServerContextMenu::~CServerContextMenu() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Activates the menu |
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//----------------------------------------------------------------------------- |
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void CServerContextMenu::ShowMenu( |
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Panel *target, |
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unsigned int serverID, |
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bool showConnect, |
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bool showViewGameInfo, |
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bool showRefresh, |
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bool showAddToFavorites ) |
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{ |
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if (showConnect) |
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{ |
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AddMenuItem("ConnectToServer", "#ServerBrowser_ConnectToServer", new KeyValues("ConnectToServer", "serverID", serverID), target); |
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} |
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if (showViewGameInfo) |
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{ |
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AddMenuItem("ViewGameInfo", "#ServerBrowser_ViewServerInfo", new KeyValues("ViewGameInfo", "serverID", serverID), target); |
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} |
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if (showRefresh) |
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{ |
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AddMenuItem("RefreshServer", "#ServerBrowser_RefreshServer", new KeyValues("RefreshServer", "serverID", serverID), target); |
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} |
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if (showAddToFavorites) |
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{ |
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AddMenuItem("AddToFavorites", "#ServerBrowser_AddServerToFavorites", new KeyValues("AddToFavorites", "serverID", serverID), target); |
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AddMenuItem("AddToBlacklist", "#ServerBrowser_AddServerToBlacklist", new KeyValues("AddToBlacklist", "serverID", serverID), target); |
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} |
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int x, y, gx, gy; |
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input()->GetCursorPos(x, y); |
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ipanel()->GetPos(surface()->GetEmbeddedPanel(), gx, gy); |
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SetPos(x - gx, y - gy); |
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SetVisible(true); |
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}
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