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42 lines
867 B
42 lines
867 B
// DYNAMIC: "DOWATERFOG" "0..1" |
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//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "common_vs_fxc.h" |
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static const int g_FogType = DOWATERFOG; |
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struct VS_INPUT |
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{ |
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float3 vPos : POSITION; |
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}; |
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struct VS_OUTPUT |
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{ |
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float4 projPos : POSITION; |
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#if !defined( _X360 ) |
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float fog : FOG; |
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#endif |
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float3 eyeToVertVector : TEXCOORD0; |
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float4 vertexColor : COLOR; |
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}; |
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VS_OUTPUT main( const VS_INPUT v ) |
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{ |
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VS_OUTPUT o = ( VS_OUTPUT )0; |
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o.projPos = mul( float4( v.vPos, 1 ), cModelViewProj ); |
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float3 worldPos = mul( float4( v.vPos, 1 ), cModel[0] ); |
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o.eyeToVertVector = worldPos - cEyePos; |
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#if !defined( _X360 ) |
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o.fog = CalcFog( worldPos, o.projPos, g_FogType ); |
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#endif |
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o.vertexColor = cModulationColor; |
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return o; |
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} |
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