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13 lines
384 B
13 lines
384 B
// STATIC: "CONVERT_TO_SRGB" "0..1" [ps20b][= g_pHardwareConfig->NeedsShaderSRGBConversion()] [PC] |
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// STATIC: "CONVERT_TO_SRGB" "0..0" [= 0] [XBOX] |
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#include "common_ps_fxc.h" |
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const float4 g_ColorConstant : register( c0 ); |
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float4 main( void ) : COLOR |
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{ |
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float4 result = (g_ColorConstant * (1.0 / 2.0)); |
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return FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE ); |
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}
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