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20 lines
696 B
20 lines
696 B
ps.1.1 |
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;------------------------------------------------------------------------------ |
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; c0 EnablePixelShaderOverbright() |
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; c1 SELFILLUMTINT |
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; c2 ? |
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; c3 ComputeModulationColor() |
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; c4 flEmissiveBlendStrength, flEmissiveBlendStrength, flEmissiveBlendStrength, bWarping |
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; c5 1, 1, 1, 1 |
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;------------------------------------------------------------------------------ |
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tex t0 ; Base color |
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tex t1 ; Emissive texture |
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mul_sat t1, c1, t1 ; Emissive texture * selfIllumTint |
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mul r0, t0, c3 ; Base color |
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mul r0.rgb, t1, r0 ; Base * emissive |
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mul r0.rgb, r0, c4 ; * flEmissiveBlendStrength |
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) |
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mov r0.a, c4.a ; Should this be 0 for the refract effect?
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