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153 lines
2.4 KiB
153 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Implementation of IEditorTexture interface for placeholder textures. |
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// Placeholder textures are used for textures that are referenced in |
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// the map file but not found in storage. |
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// |
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//=============================================================================// |
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#ifndef DUMMYTEXTURE_H |
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#define DUMMYTEXTURE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <afxtempl.h> |
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#include "IEditorTexture.h" |
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enum TEXTUREFORMAT; |
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class CDummyTexture : public IEditorTexture |
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{ |
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public: |
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CDummyTexture(const char *pszName, TEXTUREFORMAT eFormat); |
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virtual ~CDummyTexture(); |
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inline const char *GetName() const |
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{ |
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return(m_szName); |
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} |
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int GetShortName(char *pszName) const; |
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int GetKeywords(char *pszKeywords) const; |
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void Draw(CDC *pDC, RECT &rect, int iFontHeight, int iIconHeight, DrawTexData_t &DrawTexData); |
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const char *GetFileName(void) const; |
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void GetSize(SIZE &size) const; |
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inline bool IsDummy() const |
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{ |
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return(true); |
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} |
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int GetImageDataRGB( void *pImageRGB ); |
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int GetImageDataRGBA( void *pImageRGBA ); |
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inline int GetImageWidth() const |
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{ |
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return(0); |
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} |
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inline int GetImageHeight() const |
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{ |
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return(0); |
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} |
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inline float GetDecalScale() const |
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{ |
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return(1.0f); |
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} |
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CPalette *GetPalette() const |
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{ |
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return(NULL); |
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} |
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inline int GetWidth() const |
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{ |
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return(0); |
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} |
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inline int GetHeight() const |
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{ |
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return(0); |
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} |
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inline int GetTextureID() const |
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{ |
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return(0); |
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} |
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inline TEXTUREFORMAT GetTextureFormat() const |
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{ |
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return(m_eTextureFormat); |
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} |
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inline int GetSurfaceAttributes() const |
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{ |
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return(0); |
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} |
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inline int GetSurfaceContents() const |
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{ |
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return(0); |
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} |
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inline int GetSurfaceValue() const |
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{ |
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return(0); |
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} |
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inline bool HasAlpha() const |
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{ |
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return(false); |
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} |
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inline bool HasData() const |
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{ |
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return(false); |
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} |
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inline bool HasPalette() const |
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{ |
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return(false); |
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} |
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bool Load( void ); |
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void Reload( bool bFullReload ) {} |
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inline bool IsLoaded() const |
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{ |
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return true; |
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} |
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inline void SetTextureFormat(TEXTUREFORMAT eFormat) |
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{ |
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m_eTextureFormat = eFormat; |
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} |
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inline void SetTextureID( int nTextureID ) |
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{ |
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} |
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bool IsWater( void ) const |
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{ |
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return false; |
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} |
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protected: |
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char m_szName[MAX_PATH]; |
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char m_szFileName[MAX_PATH]; |
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TEXTUREFORMAT m_eTextureFormat; |
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}; |
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#endif // DUMMYTEXTURE_H
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