source-engine/game/server/swarm/asw_client_corpse.h
2023-10-03 17:23:56 +03:00

24 lines
525 B
C++

#ifndef _INCLUDED_ASW_CLIENT_CORPSE_H
#define _INCLUDED_ASW_CLIENT_CORPSE_H
#ifdef _WIN32
#pragma once
#endif
#include "gib.h"
class CASW_Client_Corpse : public CRagGib
{
public:
DECLARE_CLASS( CASW_Client_Corpse, CRagGib );
DECLARE_SERVERCLASS();
DECLARE_DATADESC();
virtual void Spawn();
virtual void Precache();
virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo );
virtual bool BecomeRagdollOnClient( const Vector &force );
string_t m_szRagdollSequence;
};
#endif /* _INCLUDED_ASW_CLIENT_CORPSE_H */