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56 lines
1.0 KiB
56 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef WEAPON_TFC_SUPER_SHOTGUN_H |
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#define WEAPON_TFC_SUPER_SHOTGUN_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "weapon_tfc_shotgun.h" |
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#if defined( CLIENT_DLL ) |
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#define CTFCSuperShotgun C_TFCSuperShotgun |
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#endif |
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// ----------------------------------------------------------------------------- // |
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// CTFCSuperShotgun class definition. |
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// ----------------------------------------------------------------------------- // |
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class CTFCSuperShotgun : public CTFCShotgun |
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{ |
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public: |
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DECLARE_CLASS( CTFCSuperShotgun, CTFCShotgun ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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#ifndef CLIENT_DLL |
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DECLARE_DATADESC(); |
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#endif |
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CTFCSuperShotgun(); |
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virtual TFCWeaponID GetWeaponID( void ) const; |
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virtual void PrimaryAttack(); |
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// Overrideables. |
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public: |
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private: |
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CTFCSuperShotgun( const CTFCSuperShotgun & ) {} |
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}; |
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#endif // WEAPON_TFC_SUPER_SHOTGUN_H
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