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58 lines
1.2 KiB
58 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "util.h" |
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#include "weapon_tfc_knife.h" |
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#if defined( CLIENT_DLL ) |
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#include "c_tfc_player.h" |
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#else |
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#include "tfc_player.h" |
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#endif |
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// ----------------------------------------------------------------------------- // |
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// CTFCKnife tables. |
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// ----------------------------------------------------------------------------- // |
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IMPLEMENT_NETWORKCLASS_ALIASED( TFCKnife, DT_WeaponKnife ) |
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BEGIN_NETWORK_TABLE( CTFCKnife, DT_WeaponKnife ) |
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END_NETWORK_TABLE() |
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BEGIN_PREDICTION_DATA( CTFCKnife ) |
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END_PREDICTION_DATA() |
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LINK_ENTITY_TO_CLASS( weapon_knife, CTFCKnife ); |
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PRECACHE_WEAPON_REGISTER( weapon_knife ); |
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#ifndef CLIENT_DLL |
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BEGIN_DATADESC( CTFCKnife ) |
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END_DATADESC() |
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#endif |
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// ----------------------------------------------------------------------------- // |
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// CTFCKnife implementation. |
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// ----------------------------------------------------------------------------- // |
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CTFCKnife::CTFCKnife() |
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{ |
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} |
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void CTFCKnife::Precache() |
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{ |
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BaseClass::Precache(); |
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} |
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TFCWeaponID CTFCKnife::GetWeaponID( void ) const |
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{ |
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return WEAPON_KNIFE; |
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}
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