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36 lines
952 B
36 lines
952 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef WEAPON_INFILTRATOR_H |
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#define WEAPON_INFILTRATOR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_basecombatweapon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: Infiltrator's weapon |
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//----------------------------------------------------------------------------- |
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class CWeaponInfiltrator : public CBaseTFCombatWeapon |
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{ |
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DECLARE_CLASS( CWeaponInfiltrator, CBaseTFCombatWeapon ); |
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public: |
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DECLARE_SERVERCLASS(); |
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CWeaponInfiltrator(); |
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virtual void Precache( void ); |
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virtual void PrimaryAttack( void ); |
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virtual bool ComputeEMPFireState( void ); |
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virtual bool Deploy( void ); |
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virtual void ItemPostFrame( void ); |
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CBaseTFPlayer *GetAssassinationTarget( void ); |
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}; |
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#endif // WEAPON_INFILTRATOR_H
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