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86 lines
2.1 KiB
86 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// |
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//============================================================================= |
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#ifndef TF_WEAPON_REVOLVER_H |
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#define TF_WEAPON_REVOLVER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_weaponbase_gun.h" |
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// Client specific. |
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#ifdef CLIENT_DLL |
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#define CTFRevolver C_TFRevolver |
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#define CTFRevolver_Secondary C_TFRevolver_Secondary |
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#endif |
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//============================================================================= |
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// |
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// TF Weapon Revolver. |
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// |
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class CTFRevolver : public CTFWeaponBaseGun |
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{ |
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public: |
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DECLARE_CLASS( CTFRevolver, CTFWeaponBaseGun ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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// Server specific. |
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#ifdef GAME_DLL |
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DECLARE_DATADESC(); |
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#endif |
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CTFRevolver(); |
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~CTFRevolver() {} |
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virtual int GetWeaponID( void ) const { return TF_WEAPON_REVOLVER; } |
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virtual int GetDamageType( void ) const; |
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virtual bool CanFireCriticalShot( bool bIsHeadshot ); |
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virtual void PrimaryAttack( void ); |
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virtual float GetWeaponSpread( void ); |
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virtual bool DefaultReload( int iClipSize1, int iClipSize2, int iActivity ); |
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bool CanHeadshot( void ) const { int iMode = 0; CALL_ATTRIB_HOOK_INT( iMode, set_weapon_mode ); return (iMode == 1); }; |
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bool SapperKillsCollectCrits( void ) const { int iMode = 0; CALL_ATTRIB_HOOK_INT( iMode, sapper_kills_collect_crits ); return (iMode == 1); }; |
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virtual bool Holster( CBaseCombatWeapon *pSwitchingTo = NULL ); |
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virtual bool Deploy( void ); |
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int GetCount( void ); |
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const char* GetEffectLabelText( void ); |
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float GetProgress( void ) { return 0.f; } |
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#ifdef CLIENT_DLL |
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virtual void GetWeaponCrosshairScale( float &flScale ); |
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#else |
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virtual void Detach(); |
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virtual float GetProjectileDamage( void ); |
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#endif |
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private: |
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CTFRevolver( const CTFRevolver & ) {} |
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float m_flLastAccuracyCheck; |
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float m_flAccuracyCheckTime; |
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}; |
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//============================================================================= |
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// Secondary Revolver (Engy) |
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class CTFRevolver_Secondary : public CTFRevolver |
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{ |
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public: |
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DECLARE_CLASS( CTFRevolver_Secondary, CTFRevolver ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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}; |
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#endif // TF_WEAPON_REVOLVER_H
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