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39 lines
797 B
39 lines
797 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef TF_WEAPON_FIREAXE_H |
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#define TF_WEAPON_FIREAXE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_weaponbase_melee.h" |
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#ifdef CLIENT_DLL |
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#define CTFFireAxe C_TFFireAxe |
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#endif |
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//============================================================================= |
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// |
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// BrandingIron class. |
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// |
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class CTFFireAxe : public CTFWeaponBaseMelee |
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{ |
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public: |
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DECLARE_CLASS( CTFFireAxe, CTFWeaponBaseMelee ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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CTFFireAxe() {} |
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virtual int GetWeaponID( void ) const { return TF_WEAPON_FIREAXE; } |
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private: |
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CTFFireAxe( const CTFFireAxe & ) {} |
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}; |
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#endif // TF_WEAPON_FIREAXE_H
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