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44 lines
1.1 KiB
44 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "cbase.h" |
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#include "tf_weapon_boomerang.h" |
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#include "decals.h" |
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// Client specific. |
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#ifdef CLIENT_DLL |
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#include "c_tf_player.h" |
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// Server specific. |
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#else |
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#include "tf_player.h" |
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#endif |
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//============================================================================= |
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// |
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// Weapon Boomerang tables. |
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// |
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IMPLEMENT_NETWORKCLASS_ALIASED( TFBoomerang, DT_TFWeaponBoomerang ) |
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BEGIN_NETWORK_TABLE( CTFBoomerang, DT_TFWeaponBoomerang ) |
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END_NETWORK_TABLE() |
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BEGIN_PREDICTION_DATA( CTFBoomerang ) |
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END_PREDICTION_DATA() |
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LINK_ENTITY_TO_CLASS( tf_weapon_boomerang, CTFBoomerang ); |
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PRECACHE_WEAPON_REGISTER( tf_weapon_boomerang ); |
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//============================================================================= |
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// |
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// Weapon Boomerang functions. |
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// |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CTFBoomerang::CTFBoomerang() |
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{ |
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}
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