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57 lines
1.4 KiB
57 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Load item upgrade data from KeyValues |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef TF_UPGRADES_SHARED_H |
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#define TF_UPGRADES_SHARED_H |
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#ifdef CLIENT_DLL |
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#define CTFPlayer C_TFPlayer |
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#endif |
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class CTFPlayer; |
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class CMannVsMachineUpgrades |
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{ |
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public: |
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char szAttrib[ MAX_ATTRIBUTE_DESCRIPTION_LENGTH ]; |
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char szIcon[ MAX_PATH ]; |
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float flIncrement; |
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float flCap; |
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int nCost; |
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int nUIGroup; |
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int nQuality; |
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int nTier; // If set, upgrades in the same tier - for the same player/item - will be mutually exclusive |
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}; |
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class CMannVsMachineUpgradeManager : public CAutoGameSystem |
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{ |
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public: |
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CMannVsMachineUpgradeManager(); |
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virtual void LevelInitPostEntity(); |
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virtual void LevelShutdownPostEntity(); |
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void ParseUpgradeBlockForUIGroup( KeyValues *pKV, int iDefaultUIGroup ); |
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int GetAttributeIndexByName( const char* pszAttributeName ); |
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void LoadUpgradesFile( void ); |
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void LoadUpgradesFileFromPath( const char *pszPath ); |
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public: |
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CUtlVector< CMannVsMachineUpgrades > m_Upgrades; |
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private: |
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CUtlMap< const char*, int > m_AttribMap; |
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}; |
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extern CMannVsMachineUpgradeManager g_MannVsMachineUpgrades; |
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int GetUpgradeStepData( CTFPlayer *pPlayer, int nWeaponSlot, int nUpgradeIndex, int &nCurrentStep, bool &bOverCap ); |
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#endif // TF_UPGRADES_H
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