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49 lines
1.2 KiB
49 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef GAME_ITEM_SCHEMA_H |
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#define GAME_ITEM_SCHEMA_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#if defined(TF_CLIENT_DLL) || defined(TF_DLL) || defined(TF_GC_DLL) |
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// TF |
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class CTFItemSchema; |
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class CTFItemDefinition; |
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class CTFItemSystem; |
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typedef CTFItemSchema GameItemSchema_t; |
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typedef CTFItemDefinition GameItemDefinition_t; |
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typedef CTFItemSystem GameItemSystem_t; |
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#include "tf_item_schema.h" |
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#elif defined( DOTA_CLIENT_DLL ) || defined( DOTA_DLL ) || defined ( DOTA_GC_DLL ) |
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// DOTA |
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class CDOTAItemSchema; |
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class CDOTAItemDefinition; |
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class CDOTAItemSystem; |
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typedef CDOTAItemSchema GameItemSchema_t; |
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typedef CDOTAItemDefinition GameItemDefinition_t; |
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typedef CDOTAItemSystem GameItemSystem_t; |
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#include "econ/dota_item_schema.h" |
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#else |
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// Fallback Case |
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class CEconItemSchema; |
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class CEconItemDefinition; |
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class CEconItemSystem; |
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typedef CEconItemSchema GameItemSchema_t; |
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typedef CEconItemDefinition GameItemDefinition_t; |
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typedef CEconItemSystem GameItemSystem_t; |
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#include "econ_item_schema.h" |
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#endif |
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extern GameItemSchema_t *GetItemSchema(); |
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#endif // GAME_ITEM_SYSTEM_H
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