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50 lines
1.4 KiB
50 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef ACHIEVEMENTSANDSTATSINTERFACE_H |
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#define ACHIEVEMENTSANDSTATSINTERFACE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/Panel.h" |
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#include "vgui_controls/Panel.h" |
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#include "vgui_controls/PHandle.h" |
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#include "vgui_controls/MenuItem.h" |
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#include "vgui_controls/MessageDialog.h" |
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#include "vgui/ISurface.h" |
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class AchievementsAndStatsInterface |
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{ |
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public: |
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AchievementsAndStatsInterface() { } |
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virtual void CreatePanel( vgui::Panel* pParent ) {} |
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virtual void DisplayPanel() {} |
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virtual void ReleasePanel() {} |
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virtual int GetAchievementsPanelMinWidth( void ) const { return 0; } |
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protected: |
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//----------------------------------------------------------------------------- |
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// Purpose: Positions a dialog on screen. |
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//----------------------------------------------------------------------------- |
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void PositionDialog(vgui::PHandle dlg) |
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{ |
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if (!dlg.Get()) |
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return; |
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int x, y, ww, wt, wide, tall; |
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vgui::surface()->GetWorkspaceBounds( x, y, ww, wt ); |
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dlg->GetSize(wide, tall); |
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// Center it, keeping requested size |
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dlg->SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2)); |
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} |
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}; |
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#endif // ACHIEVEMENTSANDSTATSINTERFACE_H
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