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41 lines
1.3 KiB
41 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "vgui_int.h" |
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#include "ienginevgui.h" |
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#include "c_tf2rootpanel.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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C_TF2RootPanel *g_pTF2RootPanel = NULL; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void VGUI_CreateClientDLLRootPanel( void ) |
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{ |
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g_pTF2RootPanel = new C_TF2RootPanel( enginevgui->GetPanel( PANEL_CLIENTDLL ) ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void VGUI_DestroyClientDLLRootPanel( void ) |
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{ |
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delete g_pTF2RootPanel; |
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g_pTF2RootPanel = NULL; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Game specific root panel |
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// Output : vgui::Panel |
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//----------------------------------------------------------------------------- |
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vgui::VPANEL VGui_GetClientDLLRootPanel( void ) |
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{ |
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return g_pTF2RootPanel->GetVPanel(); |
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} |