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36 lines
983 B
36 lines
983 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: TF2 specific input handling |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "kbutton.h" |
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#include "input.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: TF Input interface |
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//----------------------------------------------------------------------------- |
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class CTFInput : public CInput |
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{ |
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public: |
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int GetButtonBits( int ); |
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}; |
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static CTFInput g_Input; |
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// Expose this interface |
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IInput *input = ( IInput * )&g_Input; |
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//----------------------------------------------------------------------------- |
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// Purpose: Remove Jump from the input bits |
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//----------------------------------------------------------------------------- |
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int CTFInput::GetButtonBits( int bResetState ) |
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{ |
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int iBits = CInput::GetButtonBits( bResetState ); |
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//iBits &= ~IN_JUMP; |
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return iBits; |
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}
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