Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef HUD_VEHICLE_ROLE_H
#define HUD_VEHICLE_ROLE_H
#ifdef _WIN32
#pragma once
#endif
#include "hudelement.h"
#include <vgui_controls/Controls.h>
#include <vgui_controls/Panel.h>
class CVehicleRoleHudElement : public CHudElement, public vgui::Panel
{
DECLARE_CLASS_SIMPLE( CVehicleRoleHudElement, vgui::Panel );
public:
CVehicleRoleHudElement( const char *pElementName );
virtual void ApplySchemeSettings( vgui::IScheme *scheme );
virtual void Paint( void );
// Set which role to display on the hud.
void ShowVehicleRole( int iRole );
private:
int m_iRole;
vgui::HFont m_hTextFont;
};
#endif // HUD_VEHICLE_ROLE_H