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44 lines
963 B
44 lines
963 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_OBJ_RESOURCEPUMP_H |
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#define C_OBJ_RESOURCEPUMP_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "CommanderOverlay.h" |
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#include "c_baseobject.h" |
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class C_ResourceZone; |
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class C_ObjectResourcePump : public C_BaseObject |
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{ |
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DECLARE_CLASS( C_ObjectResourcePump, C_BaseObject ); |
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public: |
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DECLARE_CLIENTCLASS(); |
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DECLARE_ENTITY_PANEL(); |
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C_ObjectResourcePump(); |
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virtual void SetDormant( bool bDormant ); |
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int GetLevel( void ) { return m_iPumpLevel; } |
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C_ResourceZone* GetResourceZone() { return m_hResourceZone.Get(); } |
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private: |
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CHealthBarPanel *m_pResourceBar; |
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int m_iPumpLevel; |
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CHandle<C_ResourceZone> m_hResourceZone; |
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private: |
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C_ObjectResourcePump( const C_ObjectResourcePump & ); // not defined, not accessible |
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}; |
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#endif // C_OBJ_RESOURCEPUMP_H
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