Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "commanderoverlay.h"
#include "tf_obj_baseupgrade_shared.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectExplosives : public C_BaseObjectUpgrade
{
DECLARE_CLASS( C_ObjectExplosives, C_BaseObjectUpgrade );
public:
DECLARE_CLIENTCLASS();
C_ObjectExplosives();
private:
C_ObjectExplosives( const C_ObjectExplosives & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectExplosives, DT_ObjectExplosives, CObjectExplosives)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectExplosives::C_ObjectExplosives()
{
}