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44 lines
918 B
44 lines
918 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_ENTITY_BURN_EFFECT_H |
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#define C_ENTITY_BURN_EFFECT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "c_baseentity.h" |
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#include "particle_util.h" |
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#include "particles_simple.h" |
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class C_EntityBurnEffect : public C_BaseEntity |
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{ |
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public: |
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DECLARE_CLASS( C_EntityBurnEffect, C_BaseEntity ); |
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DECLARE_CLIENTCLASS(); |
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C_EntityBurnEffect(); |
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// Overrides. |
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public: |
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virtual void OnDataChanged( DataUpdateType_t updateType ); |
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virtual void ClientThink(); |
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private: |
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int m_hBurningEntity; // todo: this should be an ehandle but base networkables aren't setup for ehandles yet. |
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TimedEvent m_Timer; |
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CSmartPtr<CSimpleEmitter> m_pEmitter; |
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PMaterialHandle m_hFireMaterial; |
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}; |
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#endif // C_ENTITY_BURN_EFFECT_H
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