Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

268 lines
7.4 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "tf_gc_client.h"
#include "tf_party.h"
#include "vgui_controls/PropertySheet.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/ScrollableEditablePanel.h"
#include "vgui_avatarimage.h"
#include "tf_leaderboardpanel.h"
#include "tf_lobbypanel_casual.h"
#include "tf_hud_mainmenuoverride.h"
#include "tf_lobby_container_frame_casual.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
extern ConVar tf_matchmaking_join_in_progress;
//-----------------------------------------------------------------------------
// Purpose: Override of the generic messagebox dialog to provide a welcome-to-competitive message
//-----------------------------------------------------------------------------
ConVar tf_casual_welcome_hide_forever( "tf_casual_welcome_hide_forever", "0", FCVAR_ARCHIVE | FCVAR_HIDDEN );
ConVar tf_casual_welcome_hide( "tf_casual_welcome_hide", "0", FCVAR_HIDDEN );
class CTFCasualWelcomeDialog : public CTFMessageBoxDialog
{
DECLARE_CLASS_SIMPLE( CTFCasualWelcomeDialog, CTFMessageBoxDialog );
public:
CTFCasualWelcomeDialog()
: CTFMessageBoxDialog( NULL, ( const char * )NULL, NULL, NULL, NULL )
{
}
virtual ~CTFCasualWelcomeDialog() {};
virtual void OnCommand( const char *command )
{
if ( FStrEq( "hideforever", command ) )
{
tf_casual_welcome_hide_forever.SetValue( 1 );
return;
}
else if ( FStrEq( "show_explanations", command ) )
{
CHudMainMenuOverride *pMMOverride = (CHudMainMenuOverride*)( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
pMMOverride->GetCasualLobbyPanel()->OnCommand( command );
OnCommand( "confirm" );
return;
}
BaseClass::OnCommand( command );
}
MESSAGE_FUNC_PTR( OnCheckButtonChecked, "CheckButtonChecked", panel )
{
CheckButton* pNeverAskAgainCheckBox = FindControl< CheckButton >( "NeverShowAgainCheckBox" );
if ( panel == pNeverAskAgainCheckBox )
{
tf_casual_welcome_hide_forever.SetValue( pNeverAskAgainCheckBox->IsSelected() );
}
}
virtual const char *GetResFile() OVERRIDE
{
// FIXME controller?
return "Resource/UI/CasualWelcomeDialog.res";
}
};
//-----------------------------------------------------------------------------
CLobbyContainerFrame_Casual::CLobbyContainerFrame_Casual()
: CBaseLobbyContainerFrame( "LobbyContainerFrame" )
{
// Our internal lobby panel
m_pContents = new CLobbyPanel_Casual( this, this );
m_pContents->AddActionSignalTarget( this );
AddPage( m_pContents, "#TF_Matchmaking_HeaderCasual" );
GetPropertySheet()->SetNavToRelay( m_pContents->GetName() );
m_pContents->SetVisible( true );
m_pToolTip = new CMainMenuToolTip( this );
vgui::EditablePanel* pToolTipEmbeddedPanel = new vgui::EditablePanel( this, "Tooltip_CasualLobby" );
pToolTipEmbeddedPanel->SetKeyBoardInputEnabled( false );
pToolTipEmbeddedPanel->SetMouseInputEnabled( false );
m_pToolTip->SetEmbeddedPanel( pToolTipEmbeddedPanel );
m_pToolTip->SetTooltipDelay( 0 );
}
//-----------------------------------------------------------------------------
CLobbyContainerFrame_Casual::~CLobbyContainerFrame_Casual( void )
{
}
void CLobbyContainerFrame_Casual::ShowPanel( bool bShow )
{
if ( bShow )
{
if ( tf_casual_welcome_hide.GetBool() == false
&& tf_casual_welcome_hide_forever.GetBool() == false
&& GTFGCClientSystem()->GetWizardStep() == TF_Matchmaking_WizardStep_CASUAL )
{
CTFCasualWelcomeDialog *pDialog = vgui::SETUP_PANEL( new CTFCasualWelcomeDialog() );
if ( pDialog )
{
tf_casual_welcome_hide.SetValue( 1 );
pDialog->Show();
}
else
{
Warning( "Failed to create CasualWelcomeDialog. Outdated HUD?\n" );
}
}
// Slam to true for casual
tf_matchmaking_join_in_progress.SetValue( true );
GTFGCClientSystem()->SetSearchJoinLate( true );
}
BaseClass::ShowPanel( bShow );
}
void CLobbyContainerFrame_Casual::OnCommand( const char *command )
{
if ( FStrEq( command, "next" ) )
{
switch ( GTFGCClientSystem()->GetWizardStep() )
{
case TF_Matchmaking_WizardStep_CASUAL:
StartSearch();
break;
default:
AssertMsg1( false, "Unexpected wizard step %d", (int)GTFGCClientSystem()->GetWizardStep() );
break;
}
return;
}
else if ( FStrEq( command, "show_explanations" ) )
{
CExplanationPopup *pPopup = FindControl<CExplanationPopup>( "StartExplanation" );
if ( pPopup )
{
pPopup->Popup();
}
return;
}
else if ( FStrEq( command, "show_maps_details_explanation" ) )
{
CExplanationPopup *pPopup = FindControl<CExplanationPopup>( "MapSelectionDetailsExplanation" );
if ( pPopup )
{
pPopup->Popup();
}
return;
}
else if ( FStrEq( command, "restore_search_criteria" ) )
{
if ( GTFGCClientSystem() )
{
GTFGCClientSystem()->ClearCasualSearchCriteria();
GTFGCClientSystem()->LoadCasualSearchCriteria();
}
return;
}
else if ( FStrEq( command, "save_search_criteria" ) )
{
if ( GTFGCClientSystem() )
{
GTFGCClientSystem()->SaveCasualSearchCriteriaToDisk();
}
return;
}
BaseClass::OnCommand( command );
}
//-----------------------------------------------------------------------------
void CLobbyContainerFrame_Casual::WriteControls()
{
// Make sure we want to be in matchmaking. (If we don't, the frame should hide us pretty quickly.)
// We might get an event or something right at the transition point occasionally when the UI should
// not be visible
if ( GTFGCClientSystem()->GetMatchmakingUIState() == eMatchmakingUIState_Inactive )
{
return;
}
const char *pszBackButtonText = "#TF_Matchmaking_Back";
const char *pszNextButtonText = NULL;
if ( GCClientSystem()->BConnectedtoGC() )
{
if ( BIsPartyLeader() )
{
switch ( GTFGCClientSystem()->GetWizardStep() )
{
case TF_Matchmaking_WizardStep_CASUAL:
pszBackButtonText = "#TF_Matchmaking_Back";
pszNextButtonText = "#TF_Matchmaking_StartSearch";
break;
case TF_Matchmaking_WizardStep_SEARCHING:
pszBackButtonText = "#TF_Matchmaking_CancelSearch";
break;
case TF_Matchmaking_WizardStep_INVALID:
// Still being setup
break;
default:
AssertMsg1( false, "Unknown wizard step %d", (int)GTFGCClientSystem()->GetWizardStep() );
break;
}
}
else
{
pszBackButtonText = "#TF_Matchmaking_LeaveParty";
m_pNextButton->SetEnabled( false );
}
}
m_pBackButton->SetText( pszBackButtonText );
m_pNextButton->SetText( pszNextButtonText );
m_pNextButton->SetVisible( pszNextButtonText != NULL );
BaseClass::WriteControls();
}
bool CLobbyContainerFrame_Casual::VerifyPartyAuthorization() const
{
// For now, there's no additional restrictions for playing casual
return true;
}
void CLobbyContainerFrame_Casual::HandleBackPressed()
{
switch ( GTFGCClientSystem()->GetWizardStep() )
{
case TF_Matchmaking_WizardStep_CASUAL:
// !FIXME! Really need to confirm this!
GTFGCClientSystem()->EndMatchmaking();
// And hide us
ShowPanel( false );
return;
case TF_Matchmaking_WizardStep_SEARCHING:
switch ( GTFGCClientSystem()->GetSearchMode() )
{
case TF_Matchmaking_CASUAL:
GTFGCClientSystem()->RequestSelectWizardStep( TF_Matchmaking_WizardStep_CASUAL );
return;
}
break;
default:
Msg( "Unexpected wizard step %d", (int)GTFGCClientSystem()->GetWizardStep() );
break;
}
BaseClass::HandleBackPressed();
}