You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
44 lines
1.1 KiB
44 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
//============================================================================= |
|
|
|
#ifndef TF_HUD_TEAMSWITCH_H |
|
#define TF_HUD_TEAMSWITCH_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "hudelement.h" |
|
#include <vgui_controls/EditablePanel.h> |
|
|
|
using namespace vgui; |
|
|
|
using namespace vgui; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
class CHudTeamSwitch : public CHudElement, public EditablePanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CHudTeamSwitch, EditablePanel ); |
|
|
|
public: |
|
CHudTeamSwitch( const char *pElementName ); |
|
|
|
virtual void Init( void ); |
|
virtual void OnTick( void ); |
|
virtual void LevelInit( void ); |
|
virtual void ApplySchemeSettings( IScheme *scheme ); |
|
virtual bool ShouldDraw( void ); |
|
|
|
virtual void FireGameEvent( IGameEvent * event ); |
|
void SetupSwitchPanel( int iNewTeam ); |
|
|
|
private: |
|
Label *m_pBalanceLabel; |
|
float m_flHideAt; |
|
}; |
|
|
|
#endif // TF_HUD_TEAMSWITCH_H
|
|
|