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76 lines
1.8 KiB
76 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_HUD_MENU_SPY_DISGUISE_H |
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#define TF_HUD_MENU_SPY_DISGUISE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/EditablePanel.h> |
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#include <vgui_controls/Label.h> |
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#include <game_controls/IconPanel.h> |
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#include <vgui/tf_controls.h> |
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#include "tf_hud_base_build_menu.h" |
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using namespace vgui; |
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#define ALL_BUILDINGS -1 |
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class CHudMenuSpyDisguise : public CHudBaseBuildMenu |
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{ |
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DECLARE_CLASS_SIMPLE( CHudMenuSpyDisguise, EditablePanel ); |
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public: |
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CHudMenuSpyDisguise( const char *pElementName ); |
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virtual void ApplySchemeSettings( IScheme *scheme ); |
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virtual bool ShouldDraw( void ) OVERRIDE; |
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virtual void FireGameEvent( IGameEvent *event ); |
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virtual void SetVisible( bool state ); |
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int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ); |
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virtual int GetRenderGroupPriority( void ) { return 50; } |
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void SelectDisguise( int iClass, int iTeam ); |
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virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_IN_GAME_HUD; } |
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private: |
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void SetSelectedItem( int iSlot ); |
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void ToggleDisguiseTeam( void ); |
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void ToggleSelectionIcons( bool bGroup ); |
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void FindToggleBinding( void ); |
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private: |
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EditablePanel *m_pClassItems_Red[9]; |
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CIconPanel *m_pKeyIcons_Red[9]; |
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CExLabel *m_pKeyLabels_Red[9]; |
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CExLabel *m_pKeyLabelsNew_Red[9]; |
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EditablePanel *m_pClassItems_Blue[9]; |
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CIconPanel *m_pKeyIcons_Blue[9]; |
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CExLabel *m_pKeyLabels_Blue[9]; |
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CExLabel *m_pKeyLabelsNew_Blue[9]; |
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CIconPanel *m_pKeyIcons_Category[3]; |
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CExLabel *m_pKeyLabels_Category[3]; |
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EditablePanel *m_pActiveSelection; |
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int m_iShowingTeam; |
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int m_iSelectedItem; |
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int m_iGroupSelection; |
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bool m_bInConsoleMode; |
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}; |
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#endif // TF_HUD_MENU_SPY_DISGUISE_H
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