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55 lines
1.8 KiB
55 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_HUD_MENU_EUREKA_TELEPORT_H |
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#define TF_HUD_MENU_EUREKA_TELEPORT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/EditablePanel.h> |
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#include <vgui_controls/Label.h> |
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#include "IconPanel.h" |
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#include "tf_controls.h" |
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#include "hudelement.h" |
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#include "tf_hud_menu_engy_build.h" |
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using namespace vgui; |
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class CHudEurekaEffectTeleportMenu : public CHudElement, public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudEurekaEffectTeleportMenu, EditablePanel ); |
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public: |
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CHudEurekaEffectTeleportMenu( const char *pElementName ); |
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virtual void ApplySchemeSettings( IScheme *pScheme ) OVERRIDE; |
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virtual bool ShouldDraw( void ) OVERRIDE; |
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virtual void SetVisible( bool bState ) OVERRIDE; |
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virtual void OnTick( void ) OVERRIDE; |
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int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ); |
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virtual int GetRenderGroupPriority() OVERRIDE { return 51; } |
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void WantsToTeleport( void ); |
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virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_IN_GAME_HUD; } |
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private: |
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void SetSelectedItem( eEurekaTeleportTargets eSelectedTeleportTarget ); |
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void SendTeleportMessage( eEurekaTeleportTargets eTeleportTarget ); |
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bool CanTeleport() const; |
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void UpdateHintLabels( void ); // show/hide the bright and dim build, destroy hint labels |
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bool m_bWantsToTeleport; |
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eEurekaTeleportTargets m_eSelectedTeleportTarget; |
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buildmenulayouts_t m_eCurrentBuildMenuLayout; |
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EditablePanel *m_pAvilableTargets[EUREKA_NUM_TARGETS]; |
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EditablePanel *m_pUnavailableTargets[EUREKA_NUM_TARGETS]; |
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CIconPanel *m_pActiveSelection; |
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}; |
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#endif // TF_HUD_MENU_EUREKA_TELEPORT_H
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