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47 lines
1.1 KiB
47 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef TF_HUD_ARENA_VS_PANEL_H |
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#define TF_HUD_ARENA_VS_PANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "hudelement.h" |
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#include <vgui_controls/EditablePanel.h> |
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using namespace vgui; |
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class CAvatarImagePanel; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CHudArenaVsPanel : public CHudElement, public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudArenaVsPanel, EditablePanel ); |
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public: |
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CHudArenaVsPanel( const char *pElementName ); |
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virtual void Init( void ); |
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virtual void ApplySchemeSettings( IScheme *scheme ); |
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virtual bool ShouldDraw( void ); |
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virtual void OnTick( void ); |
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virtual void FireGameEvent( IGameEvent * event ); |
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private: |
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bool m_bVisible; |
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float m_flHideTime; |
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EditablePanel *m_pBluePanel; |
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EditablePanel *m_pRedPanel; |
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CAvatarImagePanel *m_pBlueAvatar; |
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CAvatarImagePanel *m_pRedAvatar; |
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}; |
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#endif // TF_HUD_ARENA_VS_PANEL_H
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