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100 lines
3.0 KiB
100 lines
3.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef STORE_PREVIEW_ITEM_H |
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#define STORE_PREVIEW_ITEM_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/Panel.h> |
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#include "econ_controls.h" |
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#include "store_page.h" |
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enum preview_state_t |
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{ |
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PS_ITEM, |
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PS_PLAYER, |
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PS_DETAILS, |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Button that handles the rotation of the preview model. |
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//----------------------------------------------------------------------------- |
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class CPreviewRotButton : public CExButton |
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{ |
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DECLARE_CLASS_SIMPLE( CPreviewRotButton, CExButton ); |
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public: |
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CPreviewRotButton( vgui::Panel *parent, const char *name, const char *text, vgui::Panel *pActionSignalTarget = NULL, const char *cmd = NULL ) : |
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CExButton( parent, name, text, pActionSignalTarget, cmd ) |
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{ |
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} |
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CPreviewRotButton( vgui::Panel *parent, const char *name, const wchar_t *wszText, vgui::Panel *pActionSignalTarget = NULL, const char *cmd = NULL ) : |
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CExButton( parent, name, wszText, pActionSignalTarget, cmd ) |
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{ |
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} |
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virtual void OnMousePressed(vgui::MouseCode code); |
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virtual void OnMouseReleased(vgui::MouseCode code); |
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// Our fire action signal does nothing, because it's all done in mouse pressed/released |
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virtual void FireActionSignal( void ) { return; } |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CStorePreviewItemPanel : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CStorePreviewItemPanel, vgui::EditablePanel ); |
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public: |
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CStorePreviewItemPanel( vgui::Panel *pParent, const char *pResFile, const char *pPanelName, CStorePage *pOwner ); |
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virtual ~CStorePreviewItemPanel(); |
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CStorePage *GetOwningStorePage() { return m_pOwner; } |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void OnCommand( const char *command ); |
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virtual void PerformLayout( void ); |
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virtual void OnTick( void ); |
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virtual void PreviewItem( int iClass, CEconItemView *pItem, const econ_store_entry_t* pEntry=NULL ); |
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virtual void SetState( preview_state_t iState ); |
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// Subclass interface. |
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virtual int GetPreviewTeam() const { return 0; } |
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MESSAGE_FUNC_PARAMS( OnRotButtonDown, "RotButtonDown", data ); |
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MESSAGE_FUNC( OnRotButtonUp, "RotButtonUp" ); |
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MESSAGE_FUNC_PARAMS( OnItemIconSelected, "ItemIconSelected", data ); |
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protected: |
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virtual void UpdateIcons( void ); |
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protected: |
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const char *m_pResFile; |
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CUtlVector<CStorePreviewItemIcon*> m_pItemIcons; |
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int m_iCurrentIconPosition; |
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CEconItemDetailsRichText *m_pDataTextRichText; |
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CItemModelPanel *m_pItemFullImage; |
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CEconItemView m_item; |
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preview_state_t m_iState; |
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int m_iCurrentRotation; |
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CExButton *m_pIconsMoveLeftButton; |
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CExButton *m_pIconsMoveRightButton; |
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CStorePage *m_pOwner; |
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}; |
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#endif // STORE_PREVIEW_ITEM_H
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