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49 lines
1.2 KiB
49 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef DOD_HUD_PLAYERSTATUS_TNT_H |
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#define DOD_HUD_PLAYERSTATUS_TNT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "dodcornercutpanel.h" |
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#include "IconPanel.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: FireSelect panel |
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//----------------------------------------------------------------------------- |
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class CDoDHudTNT : public CDoDCutEditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CDoDHudTNT, CDoDCutEditablePanel ); |
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public: |
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CDoDHudTNT( vgui::Panel *parent, const char *name ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void ApplySettings( KeyValues *inResourceData ); |
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virtual void OnThink(); |
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virtual void SetVisible( bool state ); |
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private: |
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CIconPanel *m_pIconTNT; |
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CIconPanel *m_pIconTNT_Missing; |
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bool m_bHasTNT; |
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int m_iIconX; |
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int m_iIconY; |
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int m_iIconW; |
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int m_iIconH; |
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CPanelAnimationVar( float, m_flIconAlpha, "icon_alpha", "255" ); |
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}; |
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#endif // DOD_HUD_PLAYERSTATUS_TNT_H
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