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91 lines
2.7 KiB
91 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef DOD_HUD_PLAYERSTATUS_STAMINA_H |
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#define DOD_HUD_PLAYERSTATUS_STAMINA_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//----------------------------------------------------------------------------- |
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// Purpose: Stamina progress bar |
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//----------------------------------------------------------------------------- |
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class CDoDHudStaminaProgressBar : public vgui::Panel |
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{ |
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DECLARE_CLASS_SIMPLE( CDoDHudStaminaProgressBar, vgui::Panel ); |
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public: |
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CDoDHudStaminaProgressBar( vgui::Panel *parent, const char *name ) : vgui::Panel( parent, name ){} |
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virtual void Paint(); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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void SetPercentage( float flPercentage ){ m_flPercentage = flPercentage; } |
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private: |
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float m_flPercentage; |
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Color m_clrActive; |
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Color m_clrActiveLow; |
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Color m_clrInactive; |
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Color m_clrInactiveLow; |
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CPanelAnimationVarAliasType( float, m_flSliceWidth, "slice_width", "5", "proportional_float" ); |
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CPanelAnimationVarAliasType( float, m_flSliceSpacer, "slice_spacer", "2", "proportional_float" ); |
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CPanelAnimationVar( float, m_flWarningLevel, "warning_level", "0.25" ); |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Stamina icon |
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//----------------------------------------------------------------------------- |
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class CDoDHudStaminaIcon : public vgui::ImagePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CDoDHudStaminaIcon, vgui::ImagePanel ); |
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public: |
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CDoDHudStaminaIcon( vgui::Panel *parent, const char *name ); |
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virtual void Paint(); |
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virtual void ApplySettings( KeyValues *inResourceData ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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void SetPercentage( float flPercentage ){ m_flPercentage = flPercentage; } |
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private: |
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float m_flPercentage; |
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CHudTexture *m_icon; |
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CPanelAnimationVar( float, m_flWarningLevel, "warning_level", "0.25" ); |
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char m_szIcon[128]; |
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Color m_clrActive; |
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Color m_clrActiveLow; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Stamina panel |
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//----------------------------------------------------------------------------- |
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class CDoDHudStamina : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CDoDHudStamina, vgui::EditablePanel ); |
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public: |
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CDoDHudStamina( vgui::Panel *parent, const char *name ); |
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virtual void OnThink(); |
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virtual void OnScreenSizeChanged( int iOldWide, int iOldTall ); |
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private: |
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CDoDCutEditablePanel *m_pBackground; |
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CDoDHudStaminaIcon *m_pIcon; |
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CDoDHudStaminaProgressBar *m_pProgressBar; |
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}; |
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#endif // DOD_HUD_PLAYERSTATUS_STAMINA_H
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