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172 lines
5.1 KiB
172 lines
5.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include <KeyValues.h> |
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#include <vgui/IScheme.h> |
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#include <vgui/ISurface.h> |
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#include <vgui/ISystem.h> |
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#include <vgui_controls/AnimationController.h> |
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#include <vgui_controls/EditablePanel.h> |
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#include <vgui_controls/ImagePanel.h> |
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#include <vgui/ISurface.h> |
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#include "c_dod_team.h" |
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#include "c_dod_playerresource.h" |
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#include "c_dod_player.h" |
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#include "dodcornercutpanel.h" |
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#include "dod_hud_playerstatus_stamina.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStaminaProgressBar::ApplySchemeSettings( vgui::IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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m_clrActive = pScheme->GetColor( "HudStaminaBar.Active", GetFgColor() ); |
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m_clrActiveLow = pScheme->GetColor( "HudStaminaBar.ActiveLow", GetFgColor() ); |
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m_clrInactive = pScheme->GetColor( "HudStaminaBar.InActive", GetFgColor() ); |
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m_clrInactiveLow = pScheme->GetColor( "HudStaminaBar.InActiveLow", GetFgColor() ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStaminaProgressBar::Paint() |
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{ |
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BaseClass::Paint(); |
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int xpos = 0, ypos = 0; |
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int x, y, w, t; |
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GetBounds( x, y, w, t ); |
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if ( m_flPercentage < m_flWarningLevel ) |
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{ |
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vgui::surface()->DrawSetColor( m_clrActiveLow ); |
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} |
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else |
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{ |
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vgui::surface()->DrawSetColor( m_clrActive ); |
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} |
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int nActiveLimit = w * m_flPercentage; |
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while ( xpos + m_flSliceWidth < w ) |
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{ |
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if ( xpos + m_flSliceWidth > nActiveLimit ) |
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{ |
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if ( m_flPercentage < m_flWarningLevel ) |
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{ |
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vgui::surface()->DrawSetColor( m_clrInactiveLow ); |
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} |
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else |
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{ |
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vgui::surface()->DrawSetColor( m_clrInactive ); |
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} |
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} |
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vgui::surface()->DrawFilledRect( xpos, ypos, xpos + m_flSliceWidth, ypos + t ); |
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xpos += m_flSliceWidth + m_flSliceSpacer; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CDoDHudStaminaIcon::CDoDHudStaminaIcon( vgui::Panel *parent, const char *name ) : vgui::ImagePanel( parent, name ) |
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{ |
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m_icon = NULL; |
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memset( m_szIcon, 0, sizeof( m_szIcon ) ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStaminaIcon::ApplySettings( KeyValues *inResourceData ) |
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{ |
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BaseClass::ApplySettings( inResourceData ); |
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Q_strncpy( m_szIcon, inResourceData->GetString( "stamina_icon", "stamina_icon" ), sizeof( m_szIcon ) ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStaminaIcon::ApplySchemeSettings( vgui::IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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m_clrActive = pScheme->GetColor( "HudStaminaIcon.Active", GetFgColor() ); |
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m_clrActiveLow = pScheme->GetColor( "HudStaminaIcon.ActiveLow", GetFgColor() ); |
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if ( !m_icon ) |
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{ |
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m_icon = gHUD.GetIcon( m_szIcon ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStaminaIcon::Paint() |
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{ |
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int x, y, w, t; |
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GetBounds( x, y, w, t ); |
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if ( m_icon ) |
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{ |
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m_icon->DrawSelf( 0, -3, w, t, ( m_flPercentage < m_flWarningLevel ) ? m_clrActiveLow : m_clrActive ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CDoDHudStamina::CDoDHudStamina( vgui::Panel *parent, const char *name ) : vgui::EditablePanel( parent, name ) |
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{ |
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m_pBackground = new CDoDCutEditablePanel( this, "StaminaBackground" ); |
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m_pIcon = new CDoDHudStaminaIcon( this, "StaminaIcon" ); |
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m_pProgressBar = new CDoDHudStaminaProgressBar( this, "StaminaProgressBar" ); |
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// load control settings... |
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LoadControlSettings( "resource/UI/HudPlayerStatusStamina.res" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStamina::OnScreenSizeChanged( int iOldWide, int iOldTall ) |
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{ |
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LoadControlSettings( "resource/UI/HudPlayerStatusStamina.res" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDoDHudStamina::OnThink() |
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{ |
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BaseClass::OnThink(); |
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C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer(); |
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if ( pPlayer ) |
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{ |
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float flPercentage = (float)( pPlayer->m_Shared.GetStamina() ) / 100.0f; |
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if ( m_pProgressBar ) |
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{ |
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m_pProgressBar->SetPercentage( flPercentage ); |
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} |
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if ( m_pIcon ) |
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{ |
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m_pIcon->SetPercentage( flPercentage ); |
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} |
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} |
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}
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