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36 lines
781 B
36 lines
781 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: DOD's custom C_PlayerResource |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_DOD_PLAYERRESOURCE_H |
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#define C_DOD_PLAYERRESOURCE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "dod_shareddefs.h" |
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#include "c_playerresource.h" |
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class C_DOD_PlayerResource : public C_PlayerResource |
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{ |
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DECLARE_CLASS( C_DOD_PlayerResource, C_PlayerResource ); |
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public: |
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DECLARE_CLIENTCLASS(); |
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C_DOD_PlayerResource(); |
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virtual ~C_DOD_PlayerResource(); |
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int GetScore( int iIndex ); |
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int GetPlayerClass( int iIndex ); |
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protected: |
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int m_iObjScore[MAX_PLAYERS+1]; |
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int m_iPlayerClass[MAX_PLAYERS+1]; |
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}; |
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#endif // C_DOD_PLAYERRESOURCE_H
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