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79 lines
2.3 KiB
79 lines
2.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef DODCLIENTSCOREBOARDDIALOG_H |
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#define DODCLIENTSCOREBOARDDIALOG_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <clientscoreboarddialog.h> |
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#include "dod_shareddefs.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: Game ScoreBoard |
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//----------------------------------------------------------------------------- |
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class CDODClientScoreBoardDialog : public CClientScoreBoardDialog |
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{ |
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private: |
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DECLARE_CLASS_SIMPLE( CDODClientScoreBoardDialog, CClientScoreBoardDialog ); |
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public: |
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CDODClientScoreBoardDialog( IViewPort *pViewPort ); |
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~CDODClientScoreBoardDialog(); |
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virtual void Reset(); |
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virtual void Update(); |
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virtual void PaintBackground(); |
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virtual void PaintBorder(); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void ShowPanel( bool bShow ); |
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private: |
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void InitPlayerList( vgui::SectionedListPanel *pPlayerList, int teamNumber ); |
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void UpdateTeamInfo(); |
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void UpdatePlayerList(); |
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void UpdateSpectatorList(); |
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bool GetPlayerScoreInfo( int playerIndex, KeyValues *outPlayerInfo ); |
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bool ShouldShowAsSpectator( int iPlayerIndex ); |
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void FireGameEvent( IGameEvent *event ); |
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static bool DODPlayerSortFunc( vgui::SectionedListPanel *list, int itemID1, int itemID2 ); |
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Color m_bgColor; |
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Color m_borderColor; |
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int m_iImageDead; |
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int m_iImageDominated; |
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int m_iImageNemesis; |
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// player lists |
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vgui::SectionedListPanel *m_pPlayerListAllies; |
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vgui::SectionedListPanel *m_pPlayerListAxis; |
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CPanelAnimationVarAliasType( int, m_iStatusWidth, "status_width", "35", "proportional_int" ); |
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CPanelAnimationVarAliasType( int, m_iFragsWidth, "frags_width", "30", "proportional_int" ); |
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CPanelAnimationVarAliasType( int, m_iProportionalAvatarWidth, "avatar_width_prop", "34", "proportional_int" ); |
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vgui::Label *m_pAllies_PlayerCount; |
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vgui::Label *m_pAllies_Score; |
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vgui::Label *m_pAllies_Kills; |
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vgui::Label *m_pAllies_Deaths; |
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vgui::Label *m_pAllies_Ping; |
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vgui::Label *m_pAxis_PlayerCount; |
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vgui::Label *m_pAxis_Score; |
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vgui::Label *m_pAxis_Kills; |
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vgui::Label *m_pAxis_Deaths; |
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vgui::Label *m_pAxis_Ping; |
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}; |
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#endif // DODCLIENTSCOREBOARDDIALOG_H
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