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33 lines
934 B
33 lines
934 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef IREPLAYPERFORMANCEEDITOR_H |
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#define IREPLAYPERFORMANCEEDITOR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "interface.h" |
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//---------------------------------------------------------------------------------------- |
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class CReplay; |
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//---------------------------------------------------------------------------------------- |
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// |
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// Interface to allow the replay DLL to talk to the actual UI. |
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// |
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class IReplayPerformanceEditor : public IBaseInterface |
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{ |
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public: |
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virtual CReplay *GetReplay() = 0; |
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virtual void OnRewindComplete() = 0; |
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}; |
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//---------------------------------------------------------------------------------------- |
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#endif // IREPLAYPERFORMANCEEDITOR_H
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