Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef C_TF_CLASS_RECON_H
#define C_TF_CLASS_RECON_H
#ifdef _WIN32
#pragma once
#endif
#include "c_tf_playerclass.h"
#include "TFClassData_Shared.h"
#include "dt_recv.h"
class C_PlayerClassRecon : public C_PlayerClass
{
DECLARE_CLASS( C_PlayerClassRecon, C_PlayerClass );
public:
C_PlayerClassRecon( C_BaseTFPlayer *pPlayer );
virtual ~C_PlayerClassRecon();
DECLARE_PREDICTABLE();
PlayerClassReconData_t *GetClassData( void ) { return &m_ClassData; }
PlayerClassReconData_t m_ClassData;
};
EXTERN_RECV_TABLE( DT_PlayerClassReconData )
#endif // C_TF_CLASS_RECON_H