Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef STORE_PAGE_NEW_H
#define STORE_PAGE_NEW_H
#ifdef _WIN32
#pragma once
#endif
#include <game/client/iviewport.h>
#include "vgui_controls/PropertyPage.h"
#include <vgui_controls/Button.h>
#include <vgui_controls/ComboBox.h>
#include <vgui_controls/ImagePanel.h>
#include "econ_controls.h"
#include "econ_store.h"
#include "item_model_panel.h"
#include "store_page.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CStorePricePanel_New : public CStorePricePanel
{
public:
DECLARE_CLASS_SIMPLE( CStorePricePanel_New, CStorePricePanel );
CStorePricePanel_New( vgui::Panel *pParent, const char *pPanelName );
virtual const char *GetPanelResFile()
{
return "Resource/UI/econ/store/v1/StorePrice_New.res";
}
virtual void SetItem( const econ_store_entry_t *pEntry );
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CStorePricePanel_Bundles : public CStorePricePanel
{
public:
DECLARE_CLASS_SIMPLE( CStorePricePanel_Bundles, CStorePricePanel );
CStorePricePanel_Bundles( vgui::Panel *pParent, const char *pPanelName );
virtual const char *GetPanelResFile()
{
return "Resource/UI/econ/store/v1/StorePrice_Bundles.res";
}
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void PerformLayout();
virtual void SetItem( const econ_store_entry_t *pEntry );
private:
vgui::ImagePanel *m_pLimitedLarge;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CStorePricePanel_Jumbo : public CStorePricePanel
{
public:
DECLARE_CLASS_SIMPLE( CStorePricePanel_Jumbo, CStorePricePanel );
CStorePricePanel_Jumbo( vgui::Panel *pParent, const char *pPanelName );
virtual const char *GetPanelResFile()
{
return "Resource/UI/econ/store/v1/StorePrice_Jumbo.res";
}
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CStorePricePanel_Popular : public CStorePricePanel
{
public:
DECLARE_CLASS_SIMPLE( CStorePricePanel_Popular, CStorePricePanel );
CStorePricePanel_Popular( vgui::Panel *pParent, const char *pPanelName, int iPopularityRank );
virtual const char *GetPanelResFile()
{
return "Resource/UI/econ/store/v1/StorePrice_Popular.res";
}
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void PerformLayout();
virtual void SetItem( const econ_store_entry_t *pEntry );
private:
int m_iPopularityRank;
CExLabel *m_pNewLarge;
};
#endif // STORE_PAGE_NEW_H