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48 lines
1.0 KiB
48 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef GLOBALEVENTPROPERTIES_H |
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#define GLOBALEVENTPROPERTIES_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CChoreoScene; |
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#include "basedialogparams.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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struct CGlobalEventParams : public CBaseDialogParams |
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{ |
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int m_nType; |
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// GlobalEvent descriptive name |
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char m_szName[ 256 ]; |
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// Pause start time |
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float m_flStartTime; |
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// Pause Scene or Cancel Scene ( pause/cancel ) |
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char m_szAction[ 256 ]; |
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bool m_bAutomate; |
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char m_szType[ 256 ]; |
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// Idle/paused time before action is taken |
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float m_flWaitTime; |
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// For loop events |
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int m_nLoopCount; |
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float m_flLoopTime; |
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}; |
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int GlobalEventProperties( CGlobalEventParams *params ); |
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#endif // GLOBALEVENTPROPERTIES_H
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