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42 lines
1.0 KiB
42 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "studio.h" |
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#include "engine/ivmodelinfo.h" |
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#include "utlsymbol.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//////////////////////////////////////////////////////////////////////// |
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const studiohdr_t *studiohdr_t::FindModel( void **cache, char const *modelname ) const |
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{ |
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return modelinfo->FindModel( this, cache, modelname ); |
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} |
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virtualmodel_t *studiohdr_t::GetVirtualModel( void ) const |
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{ |
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if ( numincludemodels == 0 ) |
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return NULL; |
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return modelinfo->GetVirtualModel( this ); |
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} |
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const studiohdr_t *virtualgroup_t::GetStudioHdr( ) const |
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{ |
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return modelinfo->FindModel( this->cache ); |
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} |
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byte *studiohdr_t::GetAnimBlock( int iBlock ) const |
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{ |
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return modelinfo->GetAnimBlock( this, iBlock ); |
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} |
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int studiohdr_t::GetAutoplayList( unsigned short **pOut ) const |
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{ |
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return modelinfo->GetAutoplayList( this, pOut ); |
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}
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